I found a couple glitches in two games that may be helpful to know, or just be amusing.
Star Wars Battlefront II:
>On the Mos Eisley map, in the Command post that is a ship dock, the circular structure next to the rocket, there is a barrel behind the ship the command post is on which you can walk into. Unfortunately, the AIs still know you are there.
>On Mos Eisley hunt, I was once spawned inside of a house and was able to shoot through to enemies, while the building was blocking their fire. I want to know if this happened to anyone else.
>If you attack Alduin before he finishes speaking to you, he won't be able to be killed. >If you are killed by Alduin, you must start from the last save, because he won't be killed.
>When riding on a horse in the water, you are slowed down significantly. If you get off the horse in the water and get back on (in the water), your horse will then run in the water.
>Even if you are talking with a shop owner before 8:00pm, and it passes 8, you will be forced to leave, so make sure you buy and sell what you want before they say "You're not supposed to be in here."
That skyrim shop owner "glitch" isn't a glitch, it's just a poor NPC merchant who wants to close up for the day and is sick of dealing with your shit. Cut him some slack, poor dude has an ugly wife and invincible child he needs to get home to...
also in skyrim if you try to cross the bridge into the mages collage on a horse you will fly up as if hit by a giant. or also the maniquins in your home will come alive and act like normal NPCs the nore you enter and leave your home (only on console I think) it happened to me found one sleeping on my bed and eating my apples scared the hell out of me.
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