Temates are bad.... it doesn't take a ladder #1 pro like Ryiro to know that!!
Heavy Earth (Season III) is bad because each starting spot has 1 army on it. This makes the game very luck based on how you picked and if you get a lucky counter.... Change the starting number of armies or remove the template.
Turkey LD Its local deployments and takes a while to complete. Also when two strong players play the settings can be a bit confining....
There are too many templates on the Medium Earth template. Season IV is good as it is No-Luck Strategic 1v1 and balanced. Season I with light fog on ME is a little excessive...
MOST OF ALL: East Asia and Oceania is luck based. The 3 army neutrals make it interesting and I like it; however, the luck settings 16% WR make expansion luck based. Making a 5v3 attack (100% success in SR luck games) can fail on a good ammount of the time. At the same time, a 4v3 attack has decent odds of success which is totally stupid! To resolve this you could: A.) Remove/Replace the template. B.) Change neutrals to 2's. C.) Change the luck to 0% WR. D.) Change the luck to 0% or 16% SR.
Thanks Mercer for reading this. I know this cant/wont be a hard thing to fix and its only a matter of getting the approval of the right people.
Edit: With all do respect..... THANKS FIZZER! THANKS MERCER!https://www.warlight.net/Forum/76516-thanks-fizzer
Perhaps that thread will better appeal to you Mercer.
Edited 5/18/2015 01:51:13