I began creating a new map this morning based on Tamriel from The Elder Scrolls games. I plan to make it more detailed than my Skyrim map (https://www.warlight.net/Map/6579-Large-Skyrim
). The territories will be locations from the 5 games and TESO. I am looking for input on certain design aspects before I get too far into this project.
1. I am thinking of making the connections between territories based on the actual roads in the games. I am not positive how this will work out, but the thoughts I have had so far are to connect locations to the nearest locations on the road, as well as to the nearest cities.
2. I could do territory design in one of 2 ways I have thought of so far. The first would be to make it like my Skyrim map, with relatively random borders that connect to all the proper territories. The second (and in my opinion, better) option will be to place smaller icon territories on a larger background map of Tamriel. I think this will be better especially as I would be able to draw roads to make connections clearer.
3. The biggest problem will be what to do with areas with less known locations, like Summurset Isle, Elsweyr, and parts of Hammerfell and Cyrodiil, which haven't been featured in a game since Arena. Any suggestions for what to do here would be appreciated.
4. I plan to make the sections of the map based on the most recent game to feature them only. For example, Skyrim would be based on TESV, High Rock, Cyrodiil, and Valenwood would be based on TESO, and Morrowind would be based on TESIII.
I expect this map will have somewhere between 1000 and 2000 territories. I have not yet decided what level of detail to include as territories, because there are maps available that list things as simple as locations of special books (I'm thinking of limiting myself to named locations and perhaps places of significance such as the dragon mounds from Skyrim).
Any constructive comments will be appreciated.