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Mission: Outreach: 1/9/2015 17:33:14


Fateless
Level 56
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Warlight is awesome, we can all agree. But its survival depends on us players working together and creating an active, growing environment in which new players are not only welcomed, but commonplace.

I invite you all to give yourself a mission. My goal for this year is to bring in two new active players from real life, and if we all did the same, we'd have a) more people contributing to our community and b) more nubs to smash in the ladders. Everyone wins, eh? ;)

When I see more alts than new faces joining Warlight, then something has gone wrong and we need to fix this. It is time to set aside petty clan rivalries and focus on the bigger picture.

Best wishes,

Ego
Mission: Outreach: 1/9/2015 20:10:27


Lawlz
Level 40
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{Notable Forum Post}
Mission: Outreach: 1/9/2015 21:41:08


Green 
Level 56
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Yeh, it's a good idea. But all my friends are tired of me nagging them :(
Mission: Outreach: 1/9/2015 22:13:51


Fateless
Level 56
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I agree that it's a bit challenging to create a Warlight addict. Here's how I usually try:

1) Sit them down with a laptop per person, and start a simple RT 2v2. Win it. Engage them as often as possible in conversation.

2) Keep doing that, and invite them to a single multi-day game, again with the two of you teamed up.

3) Hope the rest takes care of itself.


With that formula I've created a decent number of addicts, some of whom are still playing.
Mission: Outreach: 1/9/2015 22:15:15


Жұқтыру
Level 55
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Teach me how to sell drugs.
Mission: Outreach: 1/9/2015 22:19:32


Fateless
Level 56
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That's simple. Offer something highly addicting for free, once, maybe twice, then start upping the price as it takes root. Use Google for more complex instructions.

Also, you'll probably need drugs before attempting to sell drugs*, but I can't provide any help with that.
Mission: Outreach: 1/9/2015 23:24:58


Thomas 633
Level 56
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Not if you wish to have a short life-span.
Mission: Outreach: 1/9/2015 23:37:31


Master ARC 
Level 57
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I completely agree. WarLight is nothing without a sizable community.
Mission: Outreach: 1/10/2015 00:04:45


Mercer 
Level 34
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I wanted to introduce myself. I am working for WarLight and I have been reading all the forum threads and figuring out what would make WarLight better. I want to thank "Between Being and Ego" for starting the thread. If there is any software changes to WarLight that might assist in this type of outreach please post in this thread. We are all ears.
Mission: Outreach: 1/10/2015 00:45:31


Mudderducker 
Level 57
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Meh, warlight is increasing massively already. The forum and open games have tripled since probably the introduction of levels. It will continue to also, especially now with gambling💰, plus all the new stuff Fizzer is working hard on.
Mission: Outreach: 1/10/2015 01:26:04


Master Turtle 
Level 61
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I was invited to WarLight by a friend and together we brought in 11 other friends.... Unfortunately, there are only 5 of that group of 13 that still play..

Edited 1/10/2015 01:26:17
Mission: Outreach: 1/10/2015 02:50:14


Lawlz
Level 40
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I love that there is a clan for the staff :p
Mission: Outreach: 1/10/2015 02:55:05


Master Turtle 
Level 61
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There should be a reward of sorts for inviting players to warlight... assuming they stay active for at least a year. I know there is an achievement for "A player you invited grew to lvl..." and there would be ways to abuse it for a prize. But some small 'token' or 'commission' for bringing in another member would be appreciated.
Mission: Outreach: 1/10/2015 09:48:28

DanWL 
Level 62
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I only found WarLight because of Kong. I told some of my friends and only 1 is occasionally active.
Someone might need to improve the wiki (warlight.net/wiki/) e.g. minor edits such as wording, spelling and grammar.
Mission: Outreach: 1/10/2015 10:09:49


Thomas 633
Level 56
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I invited a friend.. didn't work well..
Mission: Outreach: 1/12/2015 10:58:37


Poseidó̱nas
Level 57
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I invited my brother and two others, the other two are inactive but my brother still plays actively
Mission: Outreach: 1/13/2015 15:20:25

DanWL 
Level 62
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What I've done so far:

  • All the double redirects from the wiki are gone! (12 Jan 2015)
Mission: Outreach: 1/13/2015 21:06:20


҈ TeeMee123 ҈
Level 49
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zxctycxz got me into warlight. We got about 10 friends on, but they gradually stopped after a couple of weeks. I tried to get my cousin on but he might be too young to understand it well.

DanWL, The wiki could do with some styling to suit the warlight.net website.

Maybe one of the staff could put the wiki on warlight.net as another main tab and remove help, as all help really says is 'go to the wiki' :P There should also be a link/tab to/for the blog somewhere.

Edited 1/13/2015 21:11:58
Mission: Outreach: 1/13/2015 21:27:20


Gundisalvus 
Level 58
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It would be great if we had some strategic guides on a specific tab. We have a few posts in the forums and a Google Document out there, but no official place to put them.
Mission: Outreach: 1/13/2015 21:28:12


{rp} Julius Caesar 
Level 46
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someone should share that google doc with me, mail me whoever you are
Mission: Outreach: 1/13/2015 21:42:22


҈ TeeMee123 ҈
Level 49
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I didn't know there was a warlight strategy google doc, sounds great!

p.s i found the link: https://drive.google.com/file/d/0B024HXqzvoGCejhhajNFa1ZOVlE

Edited 1/13/2015 21:53:11
Mission: Outreach: 1/13/2015 22:10:27


ScarlettTD 
Level 57
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Kasp and I have been discussing whether there would be a way to make that into a collaborative, evolving document. The work that Mannerheim (Odin) put into the original document cannot be understated, but I'm sure we can work on something with broader scope with enough input. We will make a post and invite people to take part soon I'm sure.

Mercer, with regard to software solutions to improve activity for WarLight, I think a "global" chat system integrated into the multiplayer and possibly community tabs of the website as well as on the app would add another dimension to clan rivalry, collaborative map and scenario development, and ladder discussion, and just general chit chat which should increase retention of new players. I remember thinking that the community was like a ghost town when I first signed up. I know that there is an IRC, and I visited it once but it was woefully under-attended, the key is that you have no choice but to be in the chat room(s) when you load up the website.
Mission: Outreach: 1/13/2015 22:22:58


[TWI] limalia_786
Level 55
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My brother found out about this game on a site calle 'onemorelevel.com'. The site only had single player (It's still there if you wanna see it) he told me about it and we played occasional games until we found out about the actual site where he soon left. Afterwards my sister and my brother again strted playing and we had many fun 3-way games but my sister got bored which lead to my bro getting bored.

Now it's just me and they still don't play even after seeing many updates

Edited 1/13/2015 22:23:30
Mission: Outreach: 1/13/2015 22:25:45


Gundisalvus 
Level 58
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Mercer, with regard to software solutions to improve activity for WarLight, I think a "global" chat system integrated into the multiplayer and possibly community tabs of the website as well as on the app would add another dimension to clan rivalry, collaborative map and scenario development, and ladder discussion, and just general chit chat which should increase retention of new players. I remember thinking that the community was like a ghost town when I first signed up. I know that there is an IRC, and I visited it once but it was woefully under-attended, the key is that you have no choice but to be in the chat room(s) when you load up the website.



I totally agree with this. A chat bar on the side of the page would be an amazing addition!
Mission: Outreach: 1/13/2015 22:26:59


Gundisalvus 
Level 58
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I didn't know there was a warlight strategy google doc, sounds great!

p.s i found the link: https://drive.google.com/file/d/0B024HXqzvoGCejhhajNFa1ZOVlE



Yes, that's the one! Studying that document is a very good idea for any aspiring Warlighter.
Mission: Outreach: 1/13/2015 23:17:39


҈ TeeMee123 ҈
Level 49
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I have known warlight for years, and my activity is in bursts of a couple of months, followed by a few more months of no activity. This recent burst I did a series of real time imperium romanum games so im sort of an expert on that map and that template now. I could study the guide, but I don't know if this sort of seasonal activity change would work for me to be a good warlighter.

Edited 1/13/2015 23:18:07
Mission: Outreach: 1/13/2015 23:31:09


[TWI] limalia_786
Level 55
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I think a key step to advance in this outreach is the Warlight app

some players only play on the app on a phone or tablet but others (like me) only download when i'm on the move (and too paranoid of getting booted) I unistall the app after i use it because it takes up a lot of memory (downloading maps etc).

I think if some bugs were sorted out and everything looked a bit more neat (like the website) and simple then we might have another audience of players.
Mission: Outreach: 1/14/2015 00:25:42


Gundisalvus 
Level 58
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I have known warlight for years, and my activity is in bursts of a couple of months, followed by a few more months of no activity. This recent burst I did a series of real time imperium romanum games so im sort of an expert on that map and that template now. I could study the guide, but I don't know if this sort of seasonal activity change would work for me to be a good warlighter.



In order to compete at the top level, you need to play every day, and you need to work to improve your skill every day.
Mission: Outreach: 1/14/2015 15:01:23


[WL] Colonel Harthacanute
Level 51
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I think the clan system needs improving...
Mission: Outreach: 1/14/2015 15:24:44

DanWL 
Level 62
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@ TeeMee123 I can't permanently change the style of the wiki page. I'm not an admin. I'll just improve the content.

Edited 1/14/2015 15:25:04
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