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Nono rant: request for "SEAD fair" template: 3/24/2023 19:00:40


(deleted) 
Level 58
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and yes, it should still be a large enough number of combos so that players cannot figure oppos starts right away.
Nono rant: request for "SEAD fair" template: 3/24/2023 19:19:43


καλλιστηι 
Level 62
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not that simple. every territory is possible - it really depends on the specific *combo* of 2+2 territories at game start.
I believe you still fail to see my point. Removing bad combos can affect other combos.
For illustration, assume you have a pool of one acceptable scenario, A has the first move:

This is fair, as A can move to Brazil 1st turn with whole income and the game is more or less even.

Now take a look at this scenario, B has the first move:

Fair. A can complete Africa, then A and B fight over North America.


However, when you consider both templates together, A has now a serious disadvantage. He doesn't know which distribution is which and has a 50% chance to lose the first turn from an incorrect guess. When he guesses correctly, he is in an even game. 25% winrate. Removing or adding a distribution changes balance of other distributions. Good luck finding your set of distributions.

Edited 3/24/2023 19:20:53
Nono rant: request for "SEAD fair" template: 3/24/2023 21:02:00


Roi Joleil
Level 60
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Whats the point of this entire discussion.
If someone wants a fair skillbased game SEAD plain and simple aint it.
And 'Fair SEAD' plain and simple wont be either.

Whats so hard to understand that people who sign up for Auto Distribution dont care about fair starts and skill based games?
Not to mention that the currently proposed sollution of reducing the number of terr that a player can end up with wont reduce the luck whatsoever.
It reduces the chance of getting a really bad spot but so it does for your opponent so no change there.
You still dont have any info on the opp whereabouts like befor.
You still dont know cycle like befor
Meaning the entire turn 1 outcome is just completly luck dependant as you have no information to work with. Just.. Like.. With.. 'Normal SEAD'
Anything could work if your opp is / is not in terr X Y Z
And Anything can completly fail if your opp is / is not in terr X Y Z

So really 'Fair SEAD' is just SEAD with less territories to start with. No skill increase, No luck decrease.
Nono rant: request for "SEAD fair" template: 3/24/2023 21:16:24


FiveSmith 
Level 60
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What about changing SE1W pick mode to "pure skill"? (i.e. when pick/move order are determined by the times taken to pick)
Should that eliminate all unfair randomness or at least replace randomness with mouse clicking skill?
Nono rant: request for "SEAD fair" template: 3/24/2023 21:18:07


JK_3 
Level 63
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Pure skill is discriminating against people who think slow, so it offends me, and therefore should be banned!
Nono rant: request for "SEAD fair" template: 3/24/2023 21:30:24


καλλιστηι 
Level 62
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What about changing SE1W pick mode to "pure skill"? (i.e. when pick/move order are determined by the times taken to pick)
Should that eliminate all unfair randomness or at least replace randomness with mouse clicking skill?


Good idea. The disadvantage is, that in some scenarios you want 2nd order.
Nono rant: request for "SEAD fair" template: 3/24/2023 21:33:10


καλλιστηι 
Level 62
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@Roi
Warzone is a symmetrical game, so every template has a 50% win rate with perfect play from both players. A skill-based template gives more room for mistakes. Removing scenarios where you *really* have to try to lose increases the skill-basedness of the template.
Nono rant: request for "SEAD fair" template: 3/25/2023 05:53:17


Benyyl 
Level 59
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request for fair raffles where you are only allowed to enter with a single account
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