|Idle Levels AP per Hour: 7/24/2022 23:50:21
Has anyone else done an analysis like this?
I Calculate the AP earned per Hour of play per level. It is rough analysis, as does not account for how many powers were used that level. Some levels I used a lot of free powers.
**Edit: It does not account for sleep time or other long time away from game.
In case you were wondering which levels give the most AP earned per hour, it's generally Not the Hardened Levels.
Draw your conclusions.
Updated corrected Data. My AP is about 75,000.
Will update in the future as I complete all levels this go around.
My Faves of the ones taking more than an hour:
Edited 7/26/2022 06:13:14
* Europe 1066
* Copper Creek
* Breaking Green and
|Idle Levels AP per Hour: 7/25/2022 02:42:35
I’m very a urprised to see Far Land and Hardened Far Land coming in so low, these seem like great levels. Are you playing the maps blind or do you know where markets/hospitals are before starting?
|Idle Levels AP per Hour: 7/25/2022 10:05:45
It's hard for me to do such analysis because I don't play the levels with the same AP. Once I unlocked phase 3 I start skipping levels. I recorded the time I use for each level since I super-ascended for the first time in December, so I can provide some data, but probably it doesn't mean much given that the levels aren't played with the same advancement setup.
|Idle Levels AP per Hour: 7/25/2022 10:21:39
Here's my pre-ascension level times for each level in each super-ascension. Most of these were done with a Phase 1/2 advancement setup (I typically unlock phase 3 at around the same time as I ascend for the first time). The early levels were done with basically 0 AP. The later levels were done with a higher AP setup using AP gained from earlier levels.
1st super-ascension: 28th Dec 2021
Floating Rocks 12h
War of the Worlds 3h10m
Final Earth 19h
Siege of Feldmere 2d6h
Breaking Green 2d5h
Hardened Ursa 9h
Hardened Peloponnesian 16h
Far Land 20h
Fort Harbor 22h
Hardened Siege of Feldmere 1d20h
Old Town 23h
Asia pop density 20h
Rise and Fall 1d1h
Hardened CCC 23h
Hardened Far Land 17h
Hardened Old Town 20h
Europe Huge 1d9h
Hardened Scandinavia 1d3h
Ascended on 8th Feb 2022 and unlocked phase 3 at roughly the same time
2nd super-ascension: 7th Mar 2022
War of the Worlds 11h
Final Earth 18h
Siege of Feldmere 1d2h
Breaking Green 1d1h
Far Land 9h
Hardened Ursa 6h
Hardened Peloponnesian 19h
Fort Harbor 20h
Old Town 23h
Asia pop 19h
Hardened Siege 17h
Rise and Fall 20h
Hardened Far Land 14h
Hardened CCC 19h
Hardened Old Town 11h
Hardened Scandinavia 18h
Europe Huge 12h
Ascended on 1st April 2022 and unlocked phase 3 at around the same time
3rd super-ascension: 15th April 2022
War of the World 13h
Final Earth 8h
Breaking Green 21h
Far Land 10h
Old Town 1d17h
Hardened Ursa 2h44m
Hardened Peloponnesian 13h
Hardened Siege 13h
Rise and Fall 1d2h
Hardened CCC 23h
Hardened Far Land 8h
Hardened Old Town 20h
Hardened Scandinavia 20h
Europe Huge 22h
Ascended on 13th May 2022 and unlocked phase 3 at around the same time
4th super-ascension: 7th June 2022
War of the Worlds 2h15m
Final Earth 3h30m
Far Land 17h
Old Town 21h
Hardened Ursa 1h32m
Hardened Peloponnesian 13h
Hardened Siege 8h
Hardened CCC 13h
Hardened Far Land 12h
Hardened Scandinavia 12h
Hardened Old Town 18h
Europe Huge 16h
Ascended on 27th June 2022 and unlocked phase 3 at around the same time
5th super-ascension: 17th July 2022
|Idle Levels AP per Hour: 7/25/2022 10:33:12
The hardened levels gave you a low AP/hour because for unknown reasons your hardened level times seem to be a lot higher than normal level times. Maybe that has something to do with your playstyle. Hardened levels shouldn't take that much more time than normal levels.
For example, with a high AP setup, Hardened Old Town should take less time than normal Rise and Fall of the Roman Empire. Even with a low AP setup those 2 level should take roughly the same amount of time. But somehow your Hardened Old Town time is more than 4 times of your normal Rise and Fall time.
|Idle Levels AP per Hour: 7/26/2022 05:14:20
So many things wrong with this assertion:
Note: The beginner levels give the best reward per hour :D
Then you're doing something wrong. (:
To be fair, maybe this is true for first ascension, while you're honing your playstyle and still learning the game, etc, and definitely true if you're playing levels beyond what you're ready to take on Advancements-wise.
But once you have all the "good" Advancements, the best AP/hr levels are definitely the hardened ones. And the reason is simply that for the most part, once you have "everything" (good Adv's, good Artis, have enough powers and know when to use them vs not), all levels really only take a few hours to finish. So you can spend those few hours on clearing (for example) Sengoku for 195 AP, Europe Huge for 1224 AP, HEH for 3664 AP or Hex Earth for 11053 AP. The choice is yours.
Also, going back to the issues with the assertion. You list Huruey @ 958.2 AP/hr. I defy you to achieve that. Ignore the 30% AP shrink per clearing, this means @ 17.3 AP per clear, you're clearing it 54 times in 1 hour, or roughly once per 1.08 seconds. Please capture this on video and post on YT. (;
Now add the 30% AP reduction per clear factor back in, and you see that you'd never even make it to 60 AP total even if you cleared it a billion times, b/c the 0.7 reduction factor brings the AP to infinitesimal levels quickly. After 8 clears, you're earning <1 AP per clear.
Imho, if you're AP farming (includes if you're preparing to Asc or SAsc), once you've got all the "Good" stuff, you really should only be using the non-Hardened+Hex levels as stepping stones to get to the non-Hardened+Hex levels, and your efforts should be focused on either (A) figuring out how to clear/bypass (Skip Levels) the early levels quickly to get back to the real AP earners, or (B) arranging your attack profile to best suit the real AP earners (and this differs depending on whether you're targeting HEH vs Hex, for example).
|Idle Levels AP per Hour: 7/26/2022 05:46:19
Please Post your example times for your example "good" hardened and un-hard levels.
What are your times and your number of ascensions? I have about 75,000 AP. These numbers are valid for me.
Regarding your first comment, there are some errors in my math, recalculated and reposted. There was an extra factor of 60 in the spreadsheet as I was converting minutes to hours.
Third, the AP/hour number calculated is for the first completion.
Subsequent attempts are reduced by 30% each time.
Still, the lower levels are worth doing, and in some cases, worth repeating between ascensions, over other levels. For example, I would repeat Australia for 26.2 the second go, before I did Hardened Copper Creek a first time.
I would not do the Triple Nipple again though, its much too long and boring. I have never done Hardened Tripple Nipple. Maybe when I have a 3rd legendary it will be worth it.
Time will tell.
See the updated table above.
Edited 7/26/2022 06:00:50
|Idle Levels AP per Hour: 7/26/2022 06:04:56
The AP/hour number calculated is for a single try.
That's kind of my point. It doesn't make sense to measure something in AP/hour if it isn't something you can actual repeat. Unless you're just writing a summary of how you spent your time, in which case it's fine, but my interpretation of your post was that you're building a strategy to repeat levels to maximize AP gain, in which case the results you put forth support an erroneous and unachievable strategy that will actually cripple your AP gain if you try to implement it, and likely waste powers as well.
I've lost count of the # of Ascensions and Super Ascensions I've done tbh, but if I had to guess, I'd say about 70 Ascensions and about 15 Super Ascensions.
- EH 4h28m
- HEH 4h35m
These are times from earlier clears when I had ~5-6 Ascensions, and didn't have all the "Good" stuff yet, but only some of it. Notably, both clear times are just over 4 hrs, which is enough for 2x hospital upgrades. You mentioned the use of powers, so if you use 4 powers here, clear times would be 28m & 35m respectively. It is also possible to go faster if you don't need to upgrade hospitals at all, which can be the case if you have 100% Increased Army Caches Adv + good Army Cache Boost arti + use SAC+FC powers, if you use QS & TS artis, etc.
The key is knowing where the markets, hospitals & merc camps are, and how to efficiently get them all and maximize the benefits of each. Once you get 100% Increased Cache Armies & TS or QS, the strat changes (or can change) again, and you can further your clear speed by riding the army caches to the big territories, then popping TS & QS. Clear times for these levels now can be less than 1 hr. Another variation that Parsifal did was actually clear HEH in ~5 mins - but I don't recommend this, as it uses a buttload of powers to get started, culminating in an SP IM on Kirovsky merc camp and just enabling Auto-Conquer to finish the level. But obviously that would be massive AP/hr if you can afford those powers.
I would not repeat the Triple Nipple though, its much too long and boring.
Uhhh, what? lol
|Idle Levels AP per Hour: 7/26/2022 06:28:54
Then I am currently in a comparable position to you, dr. K, as I also have 2 asc so far only.
And I am tracking all my times, too. But since there are a lot of influencing things (sleep, work, arti cooldowns, waiting when a dig is about to finish in only 1-2h), I will not post all of them here. Sometimes, the hardened version of a map took me even less than the non-hardened one due to those factors...
The following times are without using any powers and while my artifact cooldown was at 16h:
HUrsa: 05h 32.2 AP/h
HPelep: 10h 20.0 AP/h
HOldTown: 20h 95.7 AP/h
Australia: 06h 129.7 AP/h
(My numbers include the 25% AP bonus from the advancement)
Until now, I was always doing every map, but I will change that. Only starting from ~HFeldmere, the AP/h is above 50, which is the minimum I set for myself after my 3rd asc.
|Idle Levels AP per Hour: 7/26/2022 08:04:30
A major source of my variation of level time comes from sleeping and real life schedule. For example, I'm not going to play idle while dating my girlfriend.
I didn't use much powers. Only a few IM on Reconquest which is very short on money, and obviously Kirovsky in Europe Huge. I also use Skip Levels on Triskelion and USA. I never use superpowers. I use a lot of active artifacts though. Supercharge Army Camp is useful for reaching the first market quicker, and Time Warp is useful for pretty much everything.
For the hardened levels, I love Hardened Old Town and Hardened Scandinavia the most. I grind these 2 levels a lot for super-ascensions. With like a 60k AP early phase 4 setup, it shouldn't be hard to complete these 2 levels within 7 hours even without using powers or active artifacts (let's say 4 hours for reaching the first market, and 3 hours to clear the rest of the map).
Earlier hardened levels give too few AP, while the later hardened levels take too long to complete unless I'm super deep in phase 4, but I would've just super-ascended if I'm in deep phase 4 anyway.
|Idle Levels AP per Hour: 7/30/2022 00:03:42
I produced a graphic of your times from your four runs.
It illustrates the point made here by Krinid and others, that the times for the higher levels are about the same.
All between 10-20 hours.
Shown are the first time along with the best time.
Thanks for the Data.
Edited 7/30/2022 00:08:56
Post a reply to this thread
Before posting, please proofread to ensure your post uses proper grammar and is free of spelling mistakes or typos.