Feature idea: Improved team games: 6/2/2022 14:31:05 |

Roi Joleil
Level 60
Report
|
Essentially one player on each team starts at.. turn 0 turn -1 turn -2 ect..
With turns being negativ meaning [you can't do anything] 0 being Pick Stage and Positiv normal gameplay.
I dont have a strong opinion considering i cant play it out. Sounds interesting tho idk if it has problems i cant think of
On a side Note. I wouldnt be surprised if this isnt implementable the way you suggest it considering the limitations of the Mod framework
Edited 6/2/2022 14:32:58
|
Feature idea: Improved team games: 6/2/2022 14:44:13 |
CalmWaters
Level 60
Report
|
Curious to see what would happen in a light fog template
|
Feature idea: Improved team games: 6/2/2022 15:07:42 |
Nave
Level 59
Report
|
I like this idea. Would be worth a try!
|
Feature idea: Improved team games: 6/2/2022 15:20:11 |

CraZy
Level 63
Report
|
I appreciate the idea, yet 2 things have to be solved first imo.
1. What is the point of pick cycle (move order) then? It might decrease some complexity of team games as the current way of picking in high lv gameplays are already taken the situation you've mentioned above into account-- better combos for 1 player instead of just ranking the territory itself. (might increase some as well, who knows). 2. People will just focus on the small bonus instead of the big ones (More of like, what kind of game mode are you using? Full dist? Warlord? Cities?)
If the 2 above questions are solved/answered, I believe it kinda will work. Have some new stuff is always cool.
Edited 6/2/2022 15:24:45
|
Feature idea: Improved team games: 6/2/2022 17:13:31 |
ADHDnl
Level 62
Report
|
I would like to try this new idee
|
Feature idea: Improved team games: 6/2/2022 19:04:27 |
Gangnam Style
Level 63
Report
|
Everyone will forget about it after they try it once or twice:)
More complicated picking stage---->less popularity than normal team game. Picking stage will take half the time of the game in RT------------>not playable in RT at all(probably). Imagine new or avarage players trying to play it just for fun, that are happy to have high income. Then they are randomed as last player to pick:) Shit income, just leftovers:) Multi day game 4v4 waiting few weeks for game to start???
That gift like idea of picking..... You click commit on pick stage........ BANG! You got eliminated before you can deploy anything^^
Idea is interesting at first look but..... unpractical, technical mess and only for one try:)
|
Feature idea: Improved team games: 6/3/2022 07:35:07 |

Athena's Child
Level 61
Report
|
I like this idea. Rather than letting all picks be random and leaving everything to RNG, it leaves rooms for counters. I think this would be similar to drafting in some other games where other players have opportunities to make informed decisions.
|
Feature idea: Improved team games: 6/3/2022 11:17:45 |

(deleted)
Level 62
Report
|
I like the idea, would be fun to try it out and see how it works.
I feel it does add a complexity, however I feel perhaps it gives a way out to making bad picks at the start. I think picking strategies would be limited, for example wanting smaller bonuses and then t2 to try counter with the second round of picks. But ultimately, I don't know you would need to see the feature developed and put into action before finding legitimate criticisms.
Unfortunately, I don't see this being added due to Fizzer knowing better then all of us.
|
Post a reply to this thread
Before posting, please proofread to ensure your post uses proper grammar and is free of spelling mistakes or typos.
|
|