@ChillHouzVanHoutn: Good tip, although I play without using powerups but I might use them on my second ascent.
@graemes: my money cache advan is at 50%. As you said it's cheap so I might as well max it.
Increased merc advancement is sneaky helpful here by lowering the weighted average cost per mercenary
Yup, thought of this. I'm currently lacking AP but this is certainly my next AP sink. My Additional Mercenaries is at 110%. Still a long way to the 150%.
Avoid capturing caches until you have the +50% tech
I always try to do this yes.
If you are running out of money and *not* running out of mercs, spend less on hospital upgrades and army camps to hit the right balance. Some of the hospital upgrades are insanely expensive.
I haven't ever thought of this. I don't bother with the lower ones since they save so little and cost so much. However I might look into if the bigger hospitals are worth it or not. @Otto: Interesting, I might do the same thing on Triskelion. I try and upgrade my expensive hospitals after I get my +20% cheaper hospital upgrades from the Techs.
1. Check all alloys to see which has the best return (drag the bar all the way to the right to see which has the lowest %)
2. Purchase this alloy only
3. Purchase up to the point that the marginal cost is equal to the sale price with alloy values equipped
I do this, however I don't think it matters if you switch alloys. As long as you keep the marginal cost below the sell price it should be fine.
Question, how many armies are you lacking at end of levels like Afro & China to clear them? And how long do you get delayed at the end of a level after you hit the wall, and how do you resolve it? (eg: craft items for 3 days to have enough money to buy mercs, do an additional 6 hrs of drafting, etc)
I don't know how many armies I'm lacking since I don't have any statistics upgrades. I just started playing Triskelion but I think it was around 250B, give or take 50B (rough guess). I get delayed for around a day or so. When I'm out of either armies or money I resort to clicking drafts. I don't craft/smelt since the items and alloys that are actually worth money are complex. You need either multiple ores, alloys or items. Not worth upgrading mines IMO. I do check if I can smelt some alloys. Some caches give a lot of ore.
Tbh, I'm not clear on what you're lacking. Your strat seems legit, using the right artifacts at the right time, notably TS on the big stacks. Is it Leg TS? If so Leg TS on the right territories should be a massive help,
Despite the reward name "The Legend" I only got an Epic one.
Also, what Adv's do you have? Do you have P1 Money Caches @ +100%? P2 Alloy Values @ +100%? P4 Army Caches @ +100%, Better Hospitals @ +50%? P2 Merc Discount @ 50%? And obviously Additional Mercs should be at least at +50% but +100% better, +150% ideal (not b/c you need that many mercs, but it increases the # of armies in the early and thus cheaper merc camps too = more of the cheaper mercs = less cost to clear the level, and you will have a surplus at the end of the level and can leave the expensive mercs in the camps at the end).
Money cash 50%, Alloy values 100% MAX, Merc discount 50% MAX, Additional mercs 110%. Ive unlocked P3 but I haven't put any AP in it yet. Used my Gargantuan AP to max out Increased AP to 25%.
@functor: Very interesting stats. How on earth did you figure this out? Also, I did start Triskelion, last time it took me 35 days. It won't be that bad this time since I'm using markets now. Yes I did my first playtrough without the market exploit.
"* Triskelion: 0.3." This is rough. On top of that you also loose so many armies because of the lack of Joint strike in the circles. Double rough.
Edited 5/8/2022 12:18:56