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How to guess person's skill: 3/20/2022 12:02:44


καλλιστηι 
Level 62
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Assume you have the following information:
-> Player's 1v1 winrate
-> Amount of 1v1 games played
-> MDL ELO
-> 1v1 Ladder ELO
-> Amount of Idle Achievements


Is it possible to create a function of these parameters which would return a number (for example (amount of games * winrate) + MDL ELO + 1v1 ELO - Amount of Idle Achievements*100), which could be used to estimate player's skill (the bigger number, the better the player would be at Warzone)?

I have come to an (obvious) conclusion, that the more games a player played, the better winrate, the better ELO, the fewer idle Achievements has, the better in Warzone player is, but I am not sure how to put the weights properly/ if I haven't missed an important, easy to find indicator of player's skill.
How to guess person's skill: 3/20/2022 13:57:37


(deleted)
Level 55
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How to guess person's skill: 3/20/2022 20:01:58

Photonic Symmetry
Level 60
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How to guess person's skill: 3/20/2022 20:02:22

Photonic Symmetry
Level 60
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oh wait, he just stalled on a joke ladder. nvm
How to guess person's skill: 3/20/2022 20:46:19


(deleted)
Level 55
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no shit
How to guess person's skill: 3/20/2022 20:55:39


(deleted)
Level 55
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@καλλιστηι

Is it effective to use idle achievements to assign a skill level? I think that it's kind of subjective whether you like and play idle or not
How to guess person's skill: 3/21/2022 00:56:16


berdan131
Level 59
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it's simple.

ask berdan
How to guess person's skill: 3/21/2022 12:13:08


Johnny Silverhand 
Level 58
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MDL Elo is the only thing there aside from 1v1 ladder rating that I'd put "any" emphasis on, but even the 1v1 rating is very subjective. You can't stall for rank 1 on MDL, so it's a lot more meaningful, but it's also not template-specific, so it won't show how good someone is at a specific thing so much as how well rounded they are overall.
How to guess person's skill: 3/21/2022 18:50:57


καλλιστηι 
Level 62
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Is it effective to use idle achievements to assign a skill level?
Yep. The more you play idle, the worse you are in classic. On average.
How to guess person's skill: 3/21/2022 20:40:07


UnFairerOrb76 
Level 58
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Berdan who is the champ
How to guess person's skill: 3/22/2022 10:02:31


berdan131
Level 59
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arrow is
How to guess person's skill: 3/24/2022 21:46:43


Doctor K 
Level 61
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I would like to see a ranking system that ranks the last 100, 500 or 1000 games, by map. Much of winning is map specific.

Especially I would like to see ranking systems by map.

@Fizzer: Dr. K would be happy to design and test such a system, if I had access to the game database. Or a subset, even.
How to guess person's skill: 4/16/2022 12:10:49


alexclusive 
Level 65
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MTL only will give you a more precise skill estimation than if you add any additional parameters
How to guess person's skill: 4/16/2022 14:05:47


ixisaurus
Level 12
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I think aura guardian is jealous cause he couldn't poach silvers
How to guess person's skill: 4/18/2022 00:42:58


DanWL 
Level 63
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The following are pretty irreverent:

  • Player's 1v1 winrate - doesnt break down by opponent strength
  • Amount of 1v1 games played - could be lottery games, not analysing games afterwards so no improvement, isn't template specific
  • Amount of Idle Achievements - idle is a different game format altogether


Quickmatch rating can be misleading. Its activity based, not ELO based. Someone who's actually good could have lower rating than someone else who plays lots of games but is only 'average'.
Real time ladder rating - very few players took part and was common for there to be no competition to get first. The ladder was ladder removed because of that.

MDL is best indicator. Has many templates, covering a variety of settings and maps/bonus systems. Most popular in the strategic community. However there's probably more players in the 1v1 ladder than MDL so there isnt as much of a skill gap.

1v1 ladder is the next best option. Doesn't use third part site and is an unlockable feature with gets advertised once you reach the right level. 1500 rating is what is call average (not knowing/not checking move order, not making correct amount of picks, not getting good map coverage, not checking game history - to predict were the opponent is or to see which bonuses are wastelanded before expanding into them). 1700 is better than average. Top 50 are significantly better than average. Top 10 are best.
How to guess person's skill: 4/18/2022 17:33:52

Photonic Symmetry
Level 60
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next best indicators are seasonals and awp (and cl performances). 1v1 ladder means next to nothing

Edited 4/18/2022 17:34:37
How to guess person's skill: 4/18/2022 18:08:56


καλλιστηι 
Level 62
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Player's 1v1 winrate - doesnt break down by opponent strength
Amount of 1v1 games played - could be lottery games, not analysing games afterwards so no improvement, isn't template specific
Amount of Idle Achievements - idle is a different game format altogether

No data give you 100% certainty. Disregarding information because it can be false leaves you with little to no information to work with.
How to guess person's skill: 4/18/2022 19:55:28

Naviiso 
Level 63
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It depends who you are comparing. MDL is great indicator for the fraction who plays it, 1v1 is next best but not too many play it either. If you have data from the ones above, weights for win rate and games played should be tiny. Problems come when you have to compare two players where one is playing MDL but not doing well and the other has 70% win rate but never played MDL (I would give it to the latter in this case, but its not straightforward). If you only have win rate and games played, I would give more weight on win rate.
How to guess person's skill: 4/19/2022 05:37:48


Bechaa
Level 61
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Number of wins vs Rufus is best indicator
How to guess person's skill: 4/22/2022 02:44:02

[Company40oz] TyrantDan
Level 44
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It only takes one run on ROR to skew anybody's record.
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