Matchmaking: 2021-09-18 22:33:20 |

Derfellios
Level 61
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Instead of individual ratings, one could also introduce clan ratings for each template, which should stabilize a lot quicker.
Another possible solution is to be able to rank players in your template queue and let the highest ranked get the most difficult game of that slot, and the bottom ranked the easiest game. Sadly, such a system is likely a lot mroe work to implement, would remove the random teams from 2v2, and would only benefit clans who often have multiple/many players on one slot. It could also be exploitable, but that could also be seen as an extra strategical layer.
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