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Markets Update: 8/16/2021 18:51:01


Z 
Level 62
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So… is no one going to comment on how the Market Value increases by 100% with every Bar bought instead of what I assume was meant to be 1%?

Does the same apply to Items in Markets?
Markets Update: 8/16/2021 18:52:34


JK_3 
Level 61
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I haven't even tried to look at items yet. Upon seeing that I would have a 1,500,000% inflation rate (when buying 25k bars) on my copper bars with a base price of 200+, I immediately switched back to my phone (still not updated) where copper bars have a price of around 150 with 0% inflation.

Edited 8/16/2021 18:53:11
Markets Update: 8/16/2021 18:54:20


John Smith
Level 55
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We might need a Market Murder power instead, to kill the scumbag who raises prices that high and replace them with a more reasonable individual.
Markets Update: 8/16/2021 23:02:47

Shin
Level 58
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I hope that prices decrease overtime if nobody buys that item and the prices only rise for that item only. If that happens, markets would be much much more realistic.
Markets Update: 8/17/2021 02:42:28

Fizzer 
Level 62

Warzone Creator
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Markets are bugged in rev 17 levels - in these, the cost raises too fast. They're fixed in rev 18 so once you start a new level they will work properly. Sorry about that
Markets Update: 8/17/2021 06:14:05

Mathematician
Level 59
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So Fizzer used the Market Murder power for all of us.
Markets Update: 8/17/2021 13:57:51


JK_3 
Level 61
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I'm currently buying 20k iron bars per hour, for a cost of 80k per bar.

Anyone know how high the price of iron would have gotten if I would play with the new (v17) markets?
Markets Update: 8/17/2021 18:44:08

Arcturus
Level 61
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Hi JK_3,

I started Rise and Fall of the Roman Empire some days ago. I have the market for buying iron, and I haven't purchased a single bar yet.
The first one costs 17k
10 bars cost 24k
100 bars cost 9.24M
500 bars cost 198M
It is a 100% extra price per bar, 50.000% for 500.

Arcturus
Markets Update: 8/18/2021 06:04:25


{DARK} That Guy
Level 58
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Yeah, it's really messed up compared to the last update for me.

On my current level, with 1 billion currency, I can buy a total of 138 copper wire before I'm completely broke. I haven't even bought any yet and it says its price will raise 13,800% if I do. Or I could buy a grand total of 57 screws.

I usually like to get the all techs achievement the first time around but this would make doing that way more difficult than it needs to be. Not worth the effort IMO. One of the techs needs 3,500 nickel bars. 1B currency buys 200 of them lol, and it would only get worse from there.

Personally, I would prefer to see a maximum cap on the raised prices. There is no reason (using the previous guys example) something that starts at 17k should ever have its price raised by 50,000%. It would probably just be faster and much cheaper to max out your mines than to buy anything close to what you need/want at the market, making them pretty much worthless. I haven't seen the fixed version yet but having this be the first experience of the change, I doubt I will enjoy it compared to the old markets.

Edited 8/18/2021 06:22:56
Markets Update: 8/18/2021 14:20:23

DarkLord 
Level 19
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Bought 20k in Asia Pop, now Nickle bars 197M each lol Seriously?
Markets Update: 8/18/2021 21:31:46

Dj Storm
Level 59
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Started Rise and Fall of the Roman Empire ~10 days ago. Android app was updated today. Noticed instant ending of digging for coins, brushed it off. Started converting zinc bars into bolts, thinking I can buy back 10k bars later, needed for the tech. When trying to buy the bars, noticed the 100% price increase per bar. Thought I can finish the level at the version it was started, but the update affects ongoing games as well.
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