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Stuck on Idle Challenge Levels: 4/18/2021 15:12:25


Jb
Level 57
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I have been stuck on challenge levels for some time now. I’m not sure if there was an update at some point, because months ago I started doing the challenge levels and I beat several of them.

I continued upgrading advancements and I wasn’t getting anywhere so I tried some of the levels I already beat — only now I can’t beat them anymore. Not even close.

Should I reset my advancements? And what should my advancements look like to be able to beat a challenge level?

With artifacts I have +200% army production, a pretty high auto upgrade army camps amount, +80% money boost, +50%? money cache boost, I don’t remember all the rest. But my only thoughts are that some advancements are hurting me.
Stuck on Idle Challenge Levels: 4/18/2021 15:20:52


Z 
Level 63
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There was an update a while back that changed the levels from being easy to ridiculous. I was lucky and beat most of them a while back before the update.

To this day, there are still 3 I cannot beat. I have Bonus Money Boost, Territory Money Boost, and Army Camp Boost (all Epic) with +400% Army Camp Production, 50% Auto-Conquer, +100% Money Cache Boost, and 45% Auto-Upgrade Army Camp.

This is normal. They are just hard now.
Stuck on Idle Challenge Levels: 4/18/2021 15:33:52

Alexander D
Level 59
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ummm do you mean the IDLE levels? Or do you actually mean the AI CHALLENGE levels? The idle levels as long as you log in every 4 hours you will continue to keep gaining more troops and money and you just let that stuff snowball as you upgrade the appropriate things and there's no reason why you can't beat the harder levels in a week or two.
If you mean the
AI CHALLENGE levels you Warzone Idle buffs have nothing to do with them.
Stuck on Idle Challenge Levels: 4/18/2021 15:54:39


JK_3 
Level 63
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I've been stuck on the 6th challenge ever since i unlocked the challenges
Stuck on Idle Challenge Levels: 4/18/2021 15:55:58


Z 
Level 63
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@Alexander - He is talking about the Idle Challenge levels, so neither of those.
Stuck on Idle Challenge Levels: 4/18/2021 16:02:06


denna. 
Level 64
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As Z wrote - challenge levels got much harder after one of the last updates, some might even be unbeatable. I've army camp production at 420% and similar advancements and artifacts as Z and am nowhere near in beating USA (finished most challenge levels before the update luckily...).

Edited 4/18/2021 16:02:22
Stuck on Idle Challenge Levels: 4/18/2021 16:04:14


krinid 
Level 62
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I've been stuck on Floating Rocks since the beginning. lol

Have put in 0 effort mind you to get AP Adv that would succeed here, so no surprise.
Stuck on Idle Challenge Levels: 4/18/2021 16:09:23


JK_3 
Level 63
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yep, i've been investing AP in useful stuff.

I only invested AP in auto-advancements that worked during the early version of WZIB, to get first 5 times in a row :) but thats no longer possible.

But with those AP's invested, i was only able to beat the first 5 challanges (the 500 AP reward just about covered the expenses i had to make)

I'm currently maxing out some cheap phase 1 advancements with my AP.
Stuck on Idle Challenge Levels: 4/19/2021 14:45:05


Jb
Level 57
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That makes sense that the difficulty for the challenges was changed. They were pretty easy at first.

So I guess just keep plugging away at upgrading.
Stuck on Idle Challenge Levels: 4/20/2021 01:49:57


Parsifal
Level 63
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@ Jb

I must say, it isn't worth it.
imagine investing 7K AP to get 3200 back (that's in the best case)
I also managed to complete the majority of the challenges before the upgrade, and it looks like I'll leave the unfinished challenges for good
Stuck on Idle Challenge Levels: 4/20/2021 15:13:40

Phoenix
Level 25
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I must say, it isn't worth it.
imagine investing 7K AP to get 3200 back (that's in the best case)

I guess this isn't the intention behind the challenges. I doubt that you could (okay, sure, you CAN do a lot) or should buy advancements only for challenges. They are - at least I think so - more of a nice extra benefit as soon as reached some level of advancements and artifacts. See it that way, better getting 3200 AP than not getting them.

But I must say, that I think that they are too hard in general. Hard is perhaps not the right term here. The thing is, you can only do challenges after you unlocked Auto-Conquer which already is two or three months in to WZI. Iirc, you can pretty much beat the first challenge as soon as you have Auto-Conquer. But the next one already requires a lot more AP to be spend (correctly). I see it that way, I don't mind if there is one challenge that you can only beat after playing all levels twice and one where you need at least as much AP as you get from playing all idle levels once, but the remaining challenges should be beatable throughout the first time playing all the levels. This way, you had some success every once in a while and after you have beaten every level more than once, you don't need additional AP from challenges.

I don't know how the challenges will behave because I'm still on my first time playing the levels, but I'm already past the first half of all levels (sure, the half that gives less AP, but still I finished over 50% of levels) and haven't beaten the second challenge.
Stuck on Idle Challenge Levels: 4/20/2021 15:32:58


krinid 
Level 62
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I guess this isn't the intention behind the challenges.


Part of the problem imho is that no one really knows what the intention of WZIC are. It's not that they're actually fun or challenging. They're kind of interesting in that you have to tweak your stuff, then click the button and get a Yes/No result. More like a game of Mastermind than anything. Just that instead of playing a game turn based guessing/estimation game, you're playing an actual AP-costing and fully invested game with far less rewards given than requires to beat it. So ... back to the original question, what's the point of them?

It would be more interesting, perhaps even useful, if the advancements required to beat these levels were actually useful in WZI main ... but for the most part they're not. They might be in certain situations depending on your playing style, but typically not. They apply more to WZIB ... but that's another mystery ... once you're played a bit and gotten your rewards, what's the point in continuing on? I think both need a major overhaul.
Stuck on Idle Challenge Levels: 4/20/2021 15:58:13


JK_3 
Level 63
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WZIB is just like WZIC, once you got the few rewards that have a positive ROI, its useless to invest time, money or AP into them.

They dont need a redesign, just need bigger rewards.

The rewards go by 2*N, while the required AP and time goes N^3.
Stuck on Idle Challenge Levels: 4/20/2021 16:00:22


krinid 
Level 62
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WZIB is just like WZIC, once you got the few rewards that have a positive ROI,

Does WZIC ever give a positive ROI? Don't think so.

They dont need a redesign, just need bigger rewards.

That could also work.
Stuck on Idle Challenge Levels: 4/20/2021 17:17:41

Phoenix
Level 25
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They're kind of interesting in that you have to tweak your stuff, then click the button and get a Yes/No result. More like a game of Mastermind than anything. Just that instead of playing a game turn based guessing/estimation game, you're playing an actual AP-costing and fully invested game with far less rewards given than requires to beat it.

So true. And part of the reason why I said, don't spend AP to beat challenges. If they happen to be beatable with your current set of advancements, take the additional AP, otherwise don't bother.
It would be more interesting, perhaps even useful, if the advancements required to beat these levels were actually useful in WZI main ... but for the most part they're not.

I don't know yet, I haven't beaten the second challenge, but I assume that some of the early challenges will be beatable with Increased Army Camp Production, Auto-Conquer and Auto-Upgrade Army Camp alone. IACP is generally a useful advancement, whether you want to use the Auto-stuff or not depends on your style of playing, but at least those two Auto-Advancements aren't that bad. There are some convenience advancements like the Statistics or the visibilities that will never help with challenges and I doubt that the ore related advancements will be crucial at any point. But we will see, what the challenges require.

But I agree that I find the "No"-message rather disappointing. If a failed challenge would tell you, "Hey, you know, Auto-Upgrade Army Camp increases your army income over time." such that the challenges would be some (crazy) kind of tutorial or so. Solve one challenge, fail at the next, get told which advancement you should upgrade next, then jump back to step 1 (solving), and so on. Then, I'd know what I did wrong and why I attempt the challenges.
They dont need a redesign, just need bigger rewards.

Bigger isn't always the solution. Especially if they reward you with more than you needed to have to beat it. Then, it would become a luck based gamble: Have the right set of advancements, earn a big pile of AP. Don't have the right set, spend even more.

PS: And I believe the challenges should unlock with specific milestones (=WZI levels) such that you aren't tempted to try every single challenge only because they are available when you can't possibly beat them at this point.

Edited 4/20/2021 17:21:24
Stuck on Idle Challenge Levels: 4/21/2021 01:45:18


TheGreatLeon
Level 61
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The challenge levels have positive ROI if you rebalance AP before and after beating them.

The point is to sell coins. I don’t think there’s anything wrong with this either.
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