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Idle battle: 11/29/2020 17:09:37

Zonk
Level 58
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There's a new feature called "Battle". Could anybody manage to participate in pvp batlle?
Idle battle: 11/29/2020 17:10:21


krinid 
Level 60
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I played in the 1st battle with I think 7 others, 8 in total. JK_3 won it.
Idle battle: 11/29/2020 17:12:43


Splat 
Level 61
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I played the first one, after it was released, with 7 total. I won it.
Idle battle: 11/29/2020 17:13:39


krinid 
Level 60
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Couldn't have been the 1st one ... Fizzer literally said "the first ever WZI Battle" and then JK won it.
Idle battle: 11/29/2020 17:14:10


Splat 
Level 61
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I meant after the 5.07.1 update
So second ever battle

Edited 11/29/2020 17:14:31
Idle battle: 11/29/2020 17:14:54


krinid 
Level 60
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Ah I see.

Are they just running routinely now? Are they officially live?
Idle battle: 11/29/2020 17:15:46


Splat 
Level 61
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Officially. They're ran every hour, on the hour, according to Fizzer and the join page
Idle battle: 11/29/2020 18:12:28

Zonk
Level 58
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Yes, after each full hour the battle starts, I saw 6/15 players joined, but after several minutes appeared a message "the game has been deleted" (or something similar) and nothing happened.
Idle battle: 11/29/2020 18:13:27


krinid 
Level 60
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I saw that message a few times as well. What's the criteria for it to start?

Though I think the messages were from Splat in GC ... is he a WZI Battle proctor or something?
Idle battle: 11/29/2020 18:13:27


krinid 
Level 60
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I saw that message a few times as well. What's the criteria for it to start?

Though I think the messages were from Splat in GC ... is he a WZI Battle proctor or something?
Idle battle: 11/29/2020 18:14:22


Hodop 
Level 60
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Thought it need a min of 10.
Idle battle: 11/29/2020 18:25:35


JK_3 
Level 61
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Right now battles start if they reach 15 players, or if they reach 10 after 5 minutes it'll start. Less than 10 = deleted. This will get better as the apps launch as more people will have access
~ Fizzer, yesterday at 23:14 CET on Discord

I just tried to join a WZI Battle, but it got stuck at 5/15 and got deleted. I think the limit isn't working. The first ever battle had 8 players, the 2nd battle had 7 players, so it is possible to run with less than 10 players (but only if Fizzer manually starts it). The 10 player limit is too much, the battles just never start. I have not seen a single battle with 10 players yet, but maye one happened while I was away.

With the new update being slowly being rolled out to the mobile devices, we might see an increase in Battle players soon, but I doubt it will increase at all. That is due to the fact that you need to leave your current idle level (why would anyone do that?), to then navigate from your levels menu to the battle menu. As a result of that, you will only find the Battle menu if you are looking for it. And even if you found it, there is a 5/6 chance that there currently is not a battle ongoing, so players will just leave again if they find the menu at all.

The only way to fix this right now, is to lower the limit to less players, otherwise those battles will never starts, and the bugs will never be found.

As someone else suggest in the Discord, make Battles more findable, by adding a Battle icon to the level you are currently playing (same kind as the coin wheel or the ad for +20% income). The Battle icon should pop up when there is a battle waiting for players.
Idle battle: 11/29/2020 18:27:29


krinid 
Level 60
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Another concern I had is that I had to go into an active Idle level, set my Artifacts to what I want to use in the battle, then exit, then join the Battle.

Pls make it so you can set your Artifacts as part of the Battle independently of the WZI level currently being played.
Idle battle: 11/29/2020 18:34:16


JK_3 
Level 61
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Pls make it so you can set your Artifacts as part of the Battle independently of the WZI level currently being played.
Yep, thats one of the things that would make it a lot less tedious to play a battle.

The Battles coming to the app will also help a lot for cutting down time, especially since I currently need to:
1: open up idle on my phone
2: wait for the level to load
3: change artifacts
4: sync the level
5: close idle on my phone
6: open idle on my pc
7: wait again for the level to load
8: click back button, waiting for the level to autosave
9: go to battle menu
10: see battle got deleted again
Idle battle: 11/29/2020 18:48:46


Splat 
Level 61
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@krinid, I'm not a proctor.
Idle battle: 11/29/2020 19:05:29


JK_3 
Level 61
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We got to 9/10 this time, making progress!!!
Idle battle: 11/29/2020 19:22:35

graemes
Level 59
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For the mobile only crowd, roughly how long are the games?
Idle battle: 11/29/2020 19:23:00


Splat 
Level 61
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15 mins roughly
Idle battle: 11/29/2020 19:24:23


JK_3 
Level 61
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it really depends on the map I think (unless Fizzer fixed the time, and changes the speed based on mapsize, but I doubt that), but there has only been 1 battle since the update went out, and to be honest with you I forgot the time. I remember it taking 10-15 minutes, but I'm not sure about that.
Idle battle: 11/30/2020 11:09:00


Farah♦ 
Level 61
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I just tried to join one as well and it got deleted (8/10 players). I think it would be a massive help to either show a pop-up notification on the app, or a push notification to tell players who have recently been active that a battle is available.
Idle battle: 11/30/2020 11:23:01

Zonk
Level 58
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I fought one battle yesterday, so I know now that's possible. Interesting experience, especially when you don't have auto-upgrade. I just can't manage to manually re-upgrade entities destroyed by other players over and over again. :D
Idle battle: 11/30/2020 11:53:33


JK_3 
Level 61
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The best way to currently get a battle together is wait till both the #warzone-idle channel on discord and global chat are active, and pulling players from both of these places. Only then does it seem to be able to get more than 10 players in a battle....
Idle battle: 11/30/2020 14:33:41


krinid 
Level 60
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Why does the game start queue time out at all?

Why not just make it like QM where users can enter/exit it at will and start the game when the right # of users join?
Idle battle: 11/30/2020 14:45:13


JK_3 
Level 61
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I think the idea was to limit the number of battles and users since its all still in beta.
Idle battle: 11/30/2020 14:46:05


Splat 
Level 61
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Because Fizzer wants to balance how often players get rewards with how much it costs him. With the prizes 1st-5th place get, each round would end up costing Fizzer roughly $20-25, going by the coin costs of the levels of artifacts given each round.

It would be nice if Fizzer added an option to allow us to make freeplay matches, for players who want to play for fun in-between the hourly auto matches, and that might be on Fizzer's backlog, but that might not come any time soon. Maybe Fizzer will surprise us and enable user-made freeplay matches later this week.
Idle battle: 11/30/2020 14:46:42


Z 
Level 62
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It costs coins to enter? What are the rewards?
Idle battle: 11/30/2020 14:48:05


Splat 
Level 61
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No, I was comparing the coin costs of the level of artifacts given from where you could buy them in the main levels
Idle battle: 11/30/2020 14:50:48


krinid 
Level 60
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Because Fizzer wants to balance how often players get rewards with how much it costs him. With the prizes 1st-5th place get, each round would end up costing Fizzer roughly $20-25, going by the coin costs of the levels of artifacts given each round.


And that's fine ... so only start max 1 per hour ... but don't delete the battles. Just leave it open and let people start late if necessary.
Idle battle: 11/30/2020 21:34:43


Trevor Smithy 
Level 55
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Thankfully they seem to work in late morning-afternoon (at least based on US time)
Idle battle: 11/30/2020 22:00:07

Dangermouse 
Level 56
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So Battle requires auto-conquer be unlocked unfortunately. I was hoping to skip that ability for a while but if battle has such good rewards I guess I should grab it now.
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