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Chess Clock RT: 10/27/2020 16:57:38


Checkmqte
Level 60
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Right now you can't have RT games with less than 1 minute per turn. It'd be cool if you could do games with 1 second turns, but like 5 minutes banked, making it effectively a chess clock - you have to save up time for later/harder turns. Also seems pretty easy to implement.
Chess Clock RT: 10/27/2020 17:06:52


Annabeth Chase
Level 57
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I don't think 1 seconds turn with 5 minutes banked is good.
Essentially, it'd mean you're running only on banked time, which means you got 5 minutes for the entire game.
Would be better if an increment system could be implemented.
Chess Clock RT: 10/27/2020 17:07:43

KaelF 
Level 57
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1 sec is way too quick, 3 - 5 secs would be better
Chess Clock RT: 10/27/2020 17:09:46

Sevban
Level 44
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Improvable
Chess Clock RT: 10/27/2020 17:14:45


Kenghis Ghan 
Level 60
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3-5 seconds is very difficult, even on small maps like SE.
I don't think Fischer increment is a good idea for warzone. Most of the time (besides picking) is spent on making moves rather than thinking due to all of the delays, so the time it takes to make moves is usually around the same mid-game.
That being said, having more and better hotkeys would be nice.
Chess Clock RT: 10/27/2020 17:15:19

KaelF 
Level 57
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^
Chess Clock RT: 10/27/2020 17:55:39


Master Meldarion 
Level 63
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You'd need the amount of time a semi-long game takes, 5 minutes would limit you to an x amount of turns. In chess you pass the turn to the other player so you have time to think while their clock is ticking, in warzone that wouldn't work, so you'd have to have a banked for about 30 minutes or so, and that'd not work in QM ever, you're simply waiting too long for a boot the first turn then; it's a fun idea, but I don't think it has many practical uses, so chances of it ever being implemented or just about zero.
Chess Clock RT: 10/27/2020 18:03:13


Checkmqte
Level 60
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A few arguments have been made

1. 1 second is too short

Yeah... that's kind of the point... it's so each turn comes from banked time.

2. 5 minutes is too short

Maybe, but you can set it to whatever you'd like - if you think 10 is better, then go with 10.

3. You don't have time to think during your opponent's turn, so this wouldn't work.

This is a true, good point. However, a few things. First, if you commit faster than your opponent, then you have some time to think about the next move, although still imperfect. Second, making the banked time longer solves this. Third, would be interesting to see this with the take turns mod, although that mod is somewhat unstrategic, but just a thought.

4. Putting in turns takes time

True - upping the banked time solves this, though. I guess if you wanted to estimate how long it takes to put in orders on an average turn, you could make that the amount of time per turn before banked. Really all I'm asking is for the ability to set it lower if wanted.

5. Fizzer won't do it

Yeah, of course he won't, I think we all agree that forum feedback makes a 0% difference on the game. Just thought I'd throw it out there.
Chess Clock RT: 10/27/2020 18:50:59

Derfellios 
Level 61
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I also think that it would give members a massive advantage: Autopilot.
Chess Clock RT: 10/27/2020 20:35:23


linberson 
Level 62
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I think that would be fun!
Chess Clock RT: 10/27/2020 23:05:17


Master Meldarion 
Level 63
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didn't even think of autopilot, but yeah if you're both running low on time just spamming autopilot would give a massive advantage in not booting, and in having some time to think before your opponent can commit.

yes, upping the banked time would solve it, but like I said, if someone isn't there the boot time grows too long from that; it won't work in a tournament, it won't work in a ladder, it won't work on QuickMatch, it's really only fun if you do it in a random one time game with people you know well already.

And the estimate to be made for how long it'll take has to adapt for each template, each set of players; chess games take +/- a certain amount of time for each game, there's standard times. For warzone some games can take 2 turns, others can take 30.

New ideas are always fun, but I don't think the cohesion between warzone and this particular idea is too amazing sadly
Chess Clock RT: 11/13/2020 08:00:55


JK_3 
Level 61
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How about throwing in some banking boot time? Every turn you get 10 seconds of extra boot time, no matter how long you took for that turn. So to increase your total banked time, you would have to play a turn faster then 10 seconds, anything over that and you are slowly eating your banked time.
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