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Supply line mod?: 5/13/2020 04:47:46

PvtParts
Level 2
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Hello all, I am new but interested in a mod that only allows fresh troops to be added to hexs that are touching. Essentially a cut off hex would no longer be able to be resupplied which would make things very interesting. Anything like this? Thanks for help!
Supply line mod?: 5/13/2020 04:50:05

WhisperWhite
Level 56
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You could do LD with a mod that lets you transfer multiple times. Not sure if that exists yet.
Supply line mod?: 5/13/2020 04:51:39

WhisperWhite
Level 56
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That way each separate section would only receive income from within that section.
Supply line mod?: 5/13/2020 11:00:04


Viking1007 
Level 59
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Oh, this seems very interesting actually!

So , you would not be able to deploy troops on any territories outside of your main group of territories?
Supply line mod?: 5/13/2020 11:06:18


{Canidae} Kretoma 
Level 58
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"Connected Commanders" does something similar, but is does not feature custom scenarios
Supply line mod?: 5/13/2020 11:15:49


Rick Sanchez
Level 58
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how do mods work
Supply line mod?: 5/13/2020 11:16:08


Rick Sanchez
Level 58
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And are they worth it?
Supply line mod?: 5/13/2020 11:37:23


{Canidae} Kretoma 
Level 58
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@ Pickle Rick Well that is a question purely dependant on personal choice. If you are hosting games regulary, it is an improvement for sure. If you only join other's games, not so much.

Edited 5/13/2020 11:37:36
Supply line mod?: 5/13/2020 11:47:23


{Canidae} Kretoma 
Level 58
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There are currently 37 mods.
They feature changes on the auto-games (bonuses, deployment choices, wastelands and so forth),
changes to commerce games (you can do way more stuff with gold that building cities)
and outright changes to the core gameplay (diplomacy, turns happening no longer simultaniously, deployment limits, neutrals can deploy and move,...).
All available with a membership.

Hope it helped. :D
Supply line mod?: 5/13/2020 14:12:35

huddyj 
Level 63
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I don't want to start a new thread, but would be great to see a mod that limits the number of orders a player can place each turn.

Let's say you are allowed 10 orders total in a turn, so you play 3 cards, deploy in 5 different places, and are left with just two transfer or attack moves to make 10 total orders for the turn.
Supply line mod?: 5/13/2020 14:27:08


TBest 
Level 60
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I don't want to start a new thread, but would be great to see a mod that limits the number of orders a player can place each turn.

Let's say you are allowed 10 orders total in a turn, so you play 3 cards, deploy in 5 different places, and are left with just two transfer or attack moves to make 10 total orders for the turn.

You can't stop a player from entering more orders, but you can skip them when the turn advances. What do you propose happens to those excess orders? Just skip them?

This is otherwise easy and sounds interesting.
Posts 1 - 11 of 11