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Ladder Squatting: 4/17/2012 02:07:08


Mother Wucky 
Level 56
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Nothing new, but feel like saying this today. Not everyone can take turns every day, that's cool. Some turns ya gots to think about a while - thinking is good! But if yer losing, SHITE OR GET OFF THE POOPER, YO.

Ladder squatting is lame. And boring. And very very lame.
Ladder Squatting: 4/17/2012 02:15:07


devilnis 
Level 10
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If you're one of the people's whose move rate doesn't naturally slow down when you're losing, you're in the minority. People don't do it on purpose in general, it's just a result of the demoralization leading to lack of interest in the game.
Ladder Squatting: 4/17/2012 02:32:05


Mother Wucky 
Level 56
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Slowing is natural. Losing bites the weenie. Lack of interest means after 3 days you're booted. Waiting three days and taking half a turn is not lack of interest, it is squatting.

Squatting is lame.
Ladder Squatting: 4/17/2012 02:33:10


Mother Wucky 
Level 56
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That's what I'm on about.
Ladder Squatting: 4/17/2012 04:26:36


[中国阳朔]TexasJohn 
Level 35
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I think what Devil was pointing out is that in a game you are not doing so well in, it's natural to procrastinate. Personally, if I am kicking the other player around, I am much more likely to be enthusiastic, and thus take my turns much more quickly.

I really try to avoid this behavior, as I know it's annoying. I don't do it on purpose, it just happens.
Ladder Squatting: 4/17/2012 06:13:12


Mother Wucky 
Level 56
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I don't think the good Mr. Devilnis' words needed clarification, but yes, again I agree slowing is an au naturale reaction to losing. A mourning period if you will.

But really TJ, are you going to make me say this again? Surely you'll agree there's a point when one's adversary has clearly lost, and is avoiding surrendering with half turns every three days and that kind of baloney fart schitck, and they're doing it only to hold their ladder position, and where's the sport in that? It's beyond procrastination, it is squatting, and it's boring and lame.

Anyways it is is funny to hear you arguing this, cuz you are a fast player if I recollect correctly.
Ladder Squatting: 4/17/2012 06:45:23


{rp} Clavicus Vile 
Level 55
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Why don't you go ahead and publically shame them then?

There's nothing else you can do and it might make a few of them atleast think twice about doing it.
Ladder Squatting: 4/17/2012 07:09:50


Diabolicus 
Level 58
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Kudos to the sheriff for not pointing the finger directly, but I think he might be referring to me.
Sorry for dragging out our game for a while. Seeing as you already play 5 games at a time and thus have no way of speeding things up on your end any more, I think you have the right to complain (unlike others, who only play 2 games at a time and yet moan about their opponents dragging things out). In a few hours my losses will have expired, after that my curiosity will be satisfied and I shall surrender and sink back into oblivion :-)
Ladder Squatting: 4/17/2012 07:22:20

Qi 
Level 55
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The Sheriff is laying down the law!
Ladder Squatting: 4/17/2012 07:26:28


Diabolicus 
Level 58
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To limit such dastardly and perfidious manipulation of the ladder system for the future, there should be a change in how the auto-boot works.
As it is now, you can wait 2 days 23hrs, make your move, wait another 2days 23hrs, make the next move and so forth.
What it should be like is: The first player to submit his turn gets the normal 3 days boot time. The second player who is running late only gets 24hrs. This would force the player who is behind in turns to play TWO consecutive turns instead of only one. After the 2nd turn played, it would then be the other way round: the second player would have gained another 3 days boot time, while now the first player would be the one being late.
Play two turns in a row = 3 days boot time, play only one turn = 24hrs.
Doesn't work for the 2v2 ladder though, I suppose.
Ladder Squatting: 4/17/2012 07:36:47


{rp} Clavicus Vile 
Level 55
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I don't like that idea. Can't we all just be considerate and not drag the games out?
This will punish those who may just get busy for 3 days. A penalty for consistantly not taking your turns together might work though.. say if you do it 10 times in a row you can be warned, and then the rule comes into player after that.

It would actually be useful for the Seasonal Ladder though, where abusing the system actually results in season-wide repurcussions
Ladder Squatting: 4/17/2012 07:57:47


Timinator • apex 
Level 64
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You mean people behaving like [this](http://warlight.net/MultiPlayer.aspx?GameID=2460758) ?
Watch the time it takes him to make his moves dropping from <1 hour to almost boot-time...
Ladder Squatting: 4/17/2012 07:59:42


Diabolicus 
Level 58
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If you find the time to play one turn, you can also play two turns in a row. Coming from me that might sound hipocritical right now, but (other than these last couple of days on the ladder) I consider it a matter of courtesy to play the 2nd turn right after the 1st one.
Sure you can argue you have to thouroghly reevalute your strategy after each and every turn and ponder all possible combinations and variations of your next move for the next 3 days to come to the optimal conclusion for your evil plot for world domination, but I dare say that doesn't hold true for a map size as small as medium earth, a map we all have played hundreds of times before. Real-time games are done with identical settings and 5 minutes turn limit, so don't tell me you need 864 times longer than the average Joe :-)
The reason we have 3 days boot time is not because the turns are so complex (after all, this is not multi-attack Big USA with 3000 territories ...) but to allow those who can - for real life reasons - only play every 2nd or 3rd day to participate in the ladder. Name me one these players who consistenly only can play for 5 minutes every 3 days and cannot for the life of it play 10 minutes instead, and I shall stand corrected.
Ladder Squatting: 4/17/2012 08:05:28


MilitaryManiac 
Level 57
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Mentysh didnt play because he is leaving Warlight for a little while to focus on his real life.
Ladder Squatting: 4/17/2012 08:12:21


Mother Wucky 
Level 56
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Haha Diabolicus, you are right: mine are the rantings of a 5-at-a-time addict. So in my book, a shorter boot scheme such as you presented, would definitely up the fun and lower the dastardly perfidiousness.

Belated congrats on yer ladder climb btw, don't sink!

But um, do finish our &%$#!@ game. :P

Clavicus, sorry to disappoint: though I'm sure we can agree squatting is a crime on par with child molesting, I was raised too polite to do any public shaming. I do, however, own a spanking machine, for anyone that wants to punish themselves.
Ladder Squatting: 4/17/2012 08:21:44


{rp} Clavicus Vile 
Level 55
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Don't worry Sherriff, don't let my high rhetoric fool you, i'm far more interested in Gossip than in Internet Justice.

@Diabolicus: I guess you are right, I just wouldn't want to see somebody get booted after doing it for the first time. Maybe they just logged in with the sole intention to do their turn before being booted and then having to rush off to continue to deal with their epidemic.
Ladder Squatting: 4/17/2012 08:43:43


Diabolicus 
Level 58
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Ladder Squatting: 4/17/2012 09:25:19


Mother Wucky 
Level 56
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I'm betting justice always loses because justice is borking. Gossip is awesome. Is there any?
Ladder Squatting: 4/17/2012 14:53:20


[中国阳朔]TexasJohn 
Level 35
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Oh, I am in total agreeanceness with you, bud. When I have clearly LOST a game, I surrender. People who run around with base income and/or make 1 turn every 3 days annoy me too. But I sometimes don't play a game where I am losing (as opposed to clearly lost) until 1 day, 12 hours.
Ladder Squatting: 4/17/2012 15:11:44


Math Wolf 
Level 63
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Totally unrelated: but Sheriff, where did you buy that spanking machine?

It would be totally awesome to have one of those of home myself!
Ladder Squatting: 4/17/2012 15:17:17


Gnullbegg 
Level 49
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*...and an AWFUL lot of NSFW just flashed into their minds that day...*
Ladder Squatting: 4/17/2012 15:17:29


Perrin3088 
Level 44
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I fairly regularly end up having to take turns after 2d+
I usually will take 2 turns right in a row, when applicable, but often times the sequence of events in the first turn will require more time then I am capable of applying at that time in planning etc, so I end up only taking one.
Some may vouch that I have surrendered earlier then I should have in hindsight, and near never *if ever* held the fort in a 1v1 I have clearly lost
Ladder Squatting: 4/17/2012 15:26:20


J Russell Mikkelsen 
Level 4
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|> If you find the time to play one turn, you can also play two turns in a row... Name me one these players who consistenly only can play for 5 minutes every 3 days and cannot for the life of it play 10 minutes instead, and I shall stand corrected.

Hi. Nice to meet you.

What Diablo, and others like him are failing to consider is that not everyone's lives are structured like yours. Not everyone can make ten minutes. Not everyone takes only 5 minutes to play a turn.

There are days and weeks when my schedule is so full, that I have to find a few minutes here and there, in between appointments, to play a turn. If, after playing one turn in one game, I still have a couple minutes and think I can get another turn in, I'm going to play it in a different game so I can keep both my games moving.

And there are times where I have only one minute, and I'll take it to watch the previous turn. Then I have to leave again and I'll take the day to think about that game so I can figure out my next move by the time I have another free minute.

And I'm not the only one. Not everyone in the warlight community is a student. Not everyone prioritizes Warlight as highly as some. Maybe social life takes precedence, or family, or kids, or husbands (hahaha, like there are any women in here) or wives. Everyone has their own agenda and own schedule and own priorities.

Probably some players get upset when they see me post in the forums and not play my turns. But I can get away with posting in the forums at work because it looks like I'm working. But I can't play a turn.

Everyone has their own circumstances and because of that your uservoice idea will never be implemented. Fizzer wants to keep this game open to as many people as possible, not close off avenues to audiences.

In your games, try to give people the benefit of the doubt before you persecute them. It'll make everyone involved happier and reduce your own stress too.
Ladder Squatting: 4/17/2012 15:40:28

RvW 
Level 46
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|> A penalty for consistantly not taking your turns together might work though..

That option already exists (even if, as far as I can tell, it's rarely used): banking boot times.

|> In your games, try to give people the benefit of the doubt before you persecute them.

LOL, just in your games? Unless you happen to be a district attorney, that's a pretty good rule of thumb everywhere in life. :)
Ladder Squatting: 4/17/2012 15:50:22


NoZone 
Level 6
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Aside from the natural inclination to slow when losing, there is another factor at work too. When a game is not going well (and I think I can rescue it), I will wait to take my turn until I have time to think through the moves. This might be in a day or two. When you are kicking someone around you can afford to be a little sloppy, but not if it is close.

That said, I fully agree that when it is clear you have lost, surrender. No reason to drag it out.
Ladder Squatting: 4/17/2012 15:57:45


NoobSchool (AHoL) • apex 
Level 58
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I'm fully with J Russell Mikkelsen.

Sometimes I can't possibly make the time to play more than taking one of my turns every day or so. I'm a full time student (taking 21.5 credits), I bartend full time, and I'm assistant band director at a high school near me. Some times, I go from 5 am to 2 am teaching, then school, then bartending. It's improbable to think that lowering the limit, or punishing people, for having to deal with their lives would be a good solution.

Also, some people I know can't play on weekends, so they take their turn Friday night, and can't return until Monday. With the proposed plan that would mean they had to time their turns so they take two on Friday night, and if it is a crucial turn, then they could get sloppy and lose a game, because of this limit.

Just my $.02.
Ladder Squatting: 4/17/2012 15:58:51


Gnullbegg 
Level 49
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I totally agree with Mr. Mikkelsen here. Although I'm trying to at least make *some* turns in *some* of my ongoing games when I'm merrily spanning the forums like right now, I do not always *want* to make turns in all of my games.

Because some of them may happen to be in a decisive stage and I am not able to fully focus. Because I should actually focus on other things than WL. Or there's people around me. Or I am eating. Or whatever.
Ladder Squatting: 4/17/2012 16:07:27


Mother Wucky 
Level 56
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Yes, thinking = good 4 sure! I'll take losing to a slow thinker over mauling a slow loser any day.


MWolfman, the spanker can be made with a modified two stroke weedeater engine and your choice of paddles (ping pong? two by fours? rainbow trout?) Of course it is cheaper and quicker to just ask your friends to do the wuppin, but then you'll have to call them at possibly inconvenient times, in my experience. I hope that helps.
Ladder Squatting: 4/17/2012 16:14:20


Mother Wucky 
Level 56
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TJ: 1 day 12 hours to get pissed and jump around before sucking it up and taking the dread turn: I like that. It should go in the etiquitte book.
Ladder Squatting: 4/17/2012 16:28:01


[中国阳朔]TexasJohn 
Level 35
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Hm, the better players take a long time to play turns, and don't play them in .30 like I do? That explains a lot. Thanks guys, I was starting to worry that I was mentally handicapped, but it turns out I am just impatient and relatively apathetic!
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