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elo>level: 11/10/2017 15:09:14

Level 43
ive been playing many strategy games in the past decades,what most of them had in common before 2010 was a proper ranking system.
the idea of it was to measure ones strength appropriate,so better players can enjoy themselves with equals as much as worse players could do the same.

meanwhile this system here is kind of manipulating everyone with an iq below 100(that people with such a lack of intelligence are already trying themselves on strategy is a problem in my opinion) and giving them the idea they are good because they played long enough.

i had a really disgusting game yesterday,i dont say im good,but im not as bad as what was displayed by these 2.

first of all we have the picking phase, my team consisted of people whos level equaled their IQ:


they were almost lvl 60 and look at their picks


mitochondria seriously asked me why its bad to have 4 territories in a corner of a bonus while you will be able to guess whats happening to the blue player.

yea right,turn 4 and hes done 4


at the end of this all i had to face stuff like "im lvl 60 man,you are just lvl 20"...i felt like i was cornered by monkeys.

there are other genres where its alright to keep it casual,but i dont see any point in doing so on a in-depth strategy game.

give me something reasonable as for why it is as it is...making these apes happy cant be the reason...or can it?

Edited 11/10/2017 15:09:44
elo>level: 11/10/2017 15:15:54

Level 57
There are elo ratings, they're just used on the ladders.

Levels are not meant to be an indicator of skill. They are an indicator of activity.


1 v 1 Ladder: Rankings
Rank Name Rating
1 Master Bjarke 2306
2 Huizinga 2279
3 Pardon99 2273
4 Kurdistan49 2228
5 Xenophon 2220
6 Lew 2203
7 Bbraw 2198
8 ACL Tears 2165
9 Krys 2137
10 Timinator • apex 2128

Those are elo ratings. They also show on people's profiles, ie. if you click mine it says:

1 v 1 ladder: Not Ranked with a rating of 2070. Best rating ever: 2214, best rank ever: 4th

Edited 11/10/2017 15:17:13
elo>level: 11/10/2017 15:17:15

Level 60
Quickmatch (in development) will fix this too.
elo>level: 11/10/2017 15:19:14

master of desaster 
Level 65
If you want to play opponents on a competitive environment you should join the ladders (as soon as your level is high enough), join the mdl (linked on my profile) or join a strategic clan. There are community events like AWP as well you can join for better games.

Have fun and don't speak too much about IQ and intelligence of others ;) i feel like it doesn't make people look smarter by doing that
elo>level: 11/10/2017 15:23:51

Level 61
This is what the ladders are for, to play against people of higher skill the more you climb the ladder. It has an elo ranking system to match you up with people of a similar skill level.

Try joining the 1v1 ladder, the real time ladder and the Multi Day ladder (or the 2v2/3v3 ladder for team games) and you'll find you're playing against people who are trying to improve in skill. The templates are much more strategic than Rise of Rome too.

EDIT: aw MoD and Nauz got there first, Get outta mah brain! lol

Edited 11/10/2017 15:25:35
elo>level: 11/10/2017 15:29:04

Level 60
Also, level is not meant to be an indication of skill, but is more for unlocking features.
elo>level: 11/10/2017 15:50:20

Level 43
@master of desaster
you got a point there...delusional would´ve been the more fitting word.

and no,im quite far away from playing 1v1 yet...i played someone a few times whos best rank was 96 and he made me his bitch over and over again...tho he had settings i havent played before.

@ cowboy
thanks for the info - will it involve teamgames as well?since ffa is mentioned i guess yes?
elo>level: 11/10/2017 15:54:48

Level 57
Once you reach a certain tier on quickmatch you can suggest templates. I haven't played it enough yet to be sure of what all templates you can unlock, but so far everything I've unlocked was 1v1 except for 1 4 player FFA template.

Edited 11/10/2017 15:55:45
elo>level: 11/10/2017 15:56:52

Level 60
Autogames will be gone when unity is finished.
Quickmatch is just 1v1s, with the idea as the more you play and win, the more templates are unlocked. You Then get ratings on each template and can veto any templates you don't like. There will be a MD and RT version.

If this is a big success, fizzer might make a 2v2 QM, but we'll see. Until then use prereqs in your games if you want a better chance at good opponents.
elo>level: 11/10/2017 16:01:17

Level 43
thank you
elo>level: 11/10/2017 16:02:41

Level 66
there is already 2v2 template in QM

Edited 11/10/2017 16:03:01
elo>level: 11/10/2017 16:05:00

Level 60
elo>level: 11/10/2017 19:33:52

Level 16
Why don't you link the game?

my team consisted of people whos level equaled their IQ

Wow, are you saying your IQ is lesser than theirs?
elo>level: 11/10/2017 19:43:36

Level 62
elo>level: 11/10/2017 20:01:34

Level 56
A lot of people on this thread are pointing to the 1v1 ladder as a good determinate of skill. While it is a better determinate than levels it is not good.

You can delay your losses, and delay your new games to get higher ranked opponents, ect. There are a lot of people who got 1st on the 1v1 ladder who couldn't break 20 the honest way.
elo>level: 11/10/2017 20:07:47

Level 62
play the mdl, its awesome
elo>level: 11/10/2017 20:35:59

Level 58
QuickMatch is gonna come out on Monday for everyone, so now you'll have actual ratings to work with when facing people. And a system to quickly get evenly-matched opponents.

I'm gonna miss auto-games though.

Edited 11/10/2017 20:36:16
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