<< Back to General Forum   Search

Posts 1 - 5 of 5   
Fixed start time for games: 4/29/2017 15:37:34


SharK
Level 51
Report
Just wondering if the concept of fixing start times for games has been thought of. For example, I create a game on Monday and fix the start time for Tuesday 8 pm New York time. Players who want to join can set up an email alert 1 hour before the start time. The game lobby will accept players to join 1 hour before set start time.

I am wondering if this system would eliminate the frustration of creating games and not have enough players in the time allowed to start game. And also players who join but are not present at the start of the game.
Fixed start time for games: 4/29/2017 16:42:02

DanWL 
Level 62
Report
Hosts can invite other players to games while waiting for the game to start...
Fixed start time for games: 4/29/2017 17:15:23


knyte 
Level 58
Report
You could do this manually if you're the host and you're available at the start time, by using the setting that requires the host to manually start the game.
Fixed start time for games: 4/29/2017 17:20:28

TBest 
Level 60
Report
You could do this manually if you're the host and you're available at the start time, by using the setting that requires the host to manually start the game.

The issue is that you can't. Since some host were abusing Manual Start and RT games (starting the game at an arbitrary time, booting everybody and get a free win). So the option "Start game when host clink start game" is no longer an option for RT games.


Thus, there is one way, right now to make RT games start at a designated time. Make a RT tournament. Con, is that it is a tournament.

EDIT: What Dan suggested should work, however it has the potential for abuse. So players probably won't join the game.

Edited 4/29/2017 17:22:19
Fixed start time for games: 4/29/2017 17:26:08


knyte 
Level 58
Report
Oh right I forgot about that.

You could create a single-round real-time tournament, though. https://www.warlight.net/MultiPlayer/Tournament?ID=22985

Seems like the least hacky approach.
Posts 1 - 5 of 5