Why shouldn't TLW be punished for the actions of one of their members?
You sanction organizations for failing to control their members, to create some sort of incentive for them to punish their members internally. If TLW doesn't have the resources to create some sort of deterrent to Semice's behavior, then it makes no sense to punish TLW.
If TLW had some sort of involvement in the hijack, then there'd be an independent reason to punish TLW- but since that wasn't the case, it makes no sense to punish TLW without having some intent of causing TLW to punish Semice (or anyone who attempts the same thing) in turn.
So, you'r not going to punish him simply because he's a good player?
Not at all. I'm actively exploring the options; the issue's just that I don't think we have any tool to actually punish Semice.
Kicking him out of Clan League won't be a punishment because he's in there to benefit TLW and render TLW competitively viable. Kicking him out of the clan? He's been one of the few people that actually contribute to its growth and development, not sure how that'd be punishing him. Kicking him from coin games? Yeah, that could work, but that's on Fizzer's end, not the community's.
As soon as I find some sort of action I can take that would prevent this behavior on Semice's part, I'll take it. I've been on the other side of this, scrambling to get CORP running again after Semice hijacked it as The Lone Wolf, and obviously I don't want hijacking to be a common part of the Warlight experience.
TLW doesn't punish long-time members
Well, if our members do something that active hurts the community, need a deterrent to keep them from doing it again, and if we're able to actually provide that deterrent, then that's not going to be the case anymore.
For Semice, the third part is the stumbling block. Right now his punishment is that he'll get kicked out of TLW if he's involved in a hijack, but there's nothing viable beyond that to my knowledge.
We also don't generally kick people
Except for about 50 people in the past month, all for inactivity.
As far as community controversy, the policy of current clan management is to always stand by clan members and assume they're in the right, to guarantee every one of our members a fair defense in the court of community opinion. Obviously, if they do something that doesn't mesh with the clan, we'll independently punish them or remove them, but we're not as willing to bow to random community pressure and worry about reputation as much as other RP clans- I strongly believe TLW provides enough of a benefit to its members, anyway, and will continue to grow regardless of how much random members of the community like us.
basically has become a popular dictator.
Also, lowkey, I plan on restoring democracy at some point not too far in the future and I'm focusing on rebuilding the clan's management infrastructure (i.e., getting a good number of people to step up and get invested in both day-to-day operations and growth) so we can pull off a strong transition to hijack-free non-dictatorial rule. Don't plan on remaining dictator forever. :)
Edited 5/19/2016 03:56:30