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Update 3.13 Discussion (new AI, autopilot, etc.): 4/10/2016 19:47:25


ChrisCMU 
Level 61
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Glad to see SR on the EA&O. Still want AI replacement for boots on 3v3 ladder. We were WAY ahead in a game and Summer got booted. We'd still win easily with the AI using her income, but it will be rough with a total loss of that income.
Update 3.13 Discussion (new AI, autopilot, etc.): 4/10/2016 20:17:33


Metaltubbie 
Level 61
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The AI isn't doing their orders:

https://www.warlight.net/MultiPlayer?GameID=10472125

https://www.warlight.net/MultiPlayer?GameID=10452141

.
.
.

Update: After 90 minutes AI made order.

Edited 4/10/2016 21:36:04
Update 3.13 Discussion (new AI, autopilot, etc.): 4/10/2016 20:22:02


AbsolutelyEthan 
Level 63
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Sweet update.

Itd be cool if in the future you could make objectives for single player levels. Like instead of having to kill all enemies, its "conqure this territory" or "dont let the enemy cross this line" or "survive X turns" or "ferry the commander from point A to point B"
Update 3.13 Discussion (new AI, autopilot, etc.): 4/10/2016 20:30:34


{Canidae} Kretoma 
Level 59
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"Please rename every territory differently."
Goddammit, i have to rename 1000 provinces now...
Update 3.13 Discussion (new AI, autopilot, etc.): 4/10/2016 20:47:12


[RE] I hate this game
Level 52
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The army setting needs to be fixed or debugged,I've tried on mobile and computer.It crashes the internet and app every time.
The new AIs are a great idea and present a challenge in Warlight
Update 3.13 Discussion (new AI, autopilot, etc.): 4/10/2016 21:17:50


Sułtan Kosmitów
Level 64
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@ps I am not a technophobe. In fact I am into technology very much (studding computer science atm) but I know how chess AIs work, saw them playing for people on many servers and I think it will be to much for Fizzer to manage with hipothetical cheaters.
Also you are saying it is for people who stall in RTs, who knows maybe people will stall even more, using AIs to that or knowing they have a chance becouse of playing vs one...
Update 3.13 Discussion (new AI, autopilot, etc.): 4/10/2016 21:25:23


Sephiroth
Level 61
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I doubt a warlight ai will ever be as good as a chess ai so i don't think we should worry about a scenario of that kind
Update 3.13 Discussion (new AI, autopilot, etc.): 4/10/2016 21:34:41


Sułtan Kosmitów
Level 64
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You are probably right though I don't like the whole concept.
Update 3.13 Discussion (new AI, autopilot, etc.): 4/10/2016 22:36:55


Benjamin628 
Level 60
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Glad to see SR on the EA&O

It's always been SR.
Update 3.13 Discussion (new AI, autopilot, etc.): 4/10/2016 23:24:01


Sułtan Kosmitów
Level 64
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nah, WR 16% luck.
Update 3.13 Discussion (new AI, autopilot, etc.): 4/11/2016 00:38:49


l4v.r0v 
Level 59
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I doubt a warlight ai will ever be as good as a chess ai so i don't think we should worry about a scenario of that kind


It could potentially be a really solid AI, but I agree with you insofar as no one's actually going to spend the time to develop that great of an AI for WL.
Update 3.13 Discussion (new AI, autopilot, etc.): 4/11/2016 00:39:10


Epicular
Level 46
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I want to mention again that Warlight is based off the idea that a player cannot pay to gain any advantage in any games, and that if the AI eventually becomes superior to some humans, the autopilot can be used by an unskilled player to play and win entire games.

I like the autopilot idea, I just think it should be restricted to using the Prod 1.0 AI - which can take over for you anyways if you get booted.

A game option restricting players from using the autopilot feature would be nice too.
Update 3.13 Discussion (new AI, autopilot, etc.): 4/11/2016 04:59:53


ViralGoat 
Level 60
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Edit: looks like this is fixed now

Members (or Fizzer/Norman), try this test case:

1. Open a Small Earth game where it's your turn but the opponent has already moved.

2. Make Autopilot, Wunderwaffe Run (not Run+Commit)

3. Commit manually.

4. Next turn loads, repeat steps 2&3

It crashes every time for me. Does it crash for anyone else?

TimerDelay::system.Exception Error (0): Exception: Error: RefreshIncome() Card not found
at warlight\shared\viewmodels\live\livestates\buildingturnphases\DeployingPhase.as:RefreshIncome()
at warlight\shared\viewmodels\live\livestates\BuildingTurnState.as:LoadOrders()
at warlight\shared\viewmodels\live\AutopilotVM.as:()
at warlight\shared\viewmodels\live\AutopilotVM.as:()
at vmutils\VmManager.as:()
at haxe\Timer.as:()
at haxe\Timer.as:()
(sp=6)


Btw, when I refresh, it works fine. It happens only when I run Wunderwaffe 2 times in a row

Edited 4/11/2016 13:52:37
Update 3.13 Discussion (new AI, autopilot, etc.): 4/11/2016 13:12:44


Krzysztof 
Level 67
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Ok, there are 5 AIs currently available. So we need 5 membership accounts (i know you guys have a lot of alts with "M")
1. Join 1v1 ladder with such account
2. play ladder only with autopilot
3. check rating :)
Anyone willing to do this?:P
Update 3.13 Discussion (new AI, autopilot, etc.): 4/11/2016 15:15:54


Zephyrum
Level 60
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I'm on the ladder now, playing 3 games at a time, all using bots. Wunderwaffe when possible, when it refuses to work I use 2.0 or Cowzow, whichever looks smarter.
Update 3.13 Discussion (new AI, autopilot, etc.): 4/11/2016 15:59:07


Buns157 
Level 68
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You shouldn't be able to use AI's in ladders in my opinion, while interesting seems like bs to me.

Edit: unfair if the bot plays better than a noob on the ladder, so the player uses it when against similar skilled noobs.

Also a waste of time for players who play the ladders for competition against human opponents who think and do interesting plays, not just to play an AI.


Besides that its not all bad, single player level sharing is cool, especially when the AI is improved now and isnt as easily manipulated into certain moves.

Edited 4/11/2016 17:34:51
Update 3.13 Discussion (new AI, autopilot, etc.): 4/11/2016 16:25:18


Nackickwind
Level 64
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Autopilot AI seems to go against the whole idea of Warlight imo, simply because people will abuse of it, and at one point or another it will end up with only AIs playing against each other.
Update 3.13 Discussion (new AI, autopilot, etc.): 4/11/2016 17:20:44


Sułtan Kosmitów
Level 64
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Nice to see Turtles agree in this point. :)
Update 3.13 Discussion (new AI, autopilot, etc.): 4/11/2016 17:37:38


Motoki 
Level 62
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The smart person can beat any computer but its possible for an average person to lose to it.
Update 3.13 Discussion (new AI, autopilot, etc.): 4/11/2016 17:39:06


Zephyrum
Level 60
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Autopilot AI seems to go against the whole idea of Warlight imo, simply because people will abuse of it, and at one point or another it will end up with only AIs playing against each other.


What's wrong with it?

It's quite easy to counter.

If anything it works as suggestions on picks and such.
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