Update 3.13 Discussion (new AI, autopilot, etc.): 4/10/2016 20:17:33 |
Metaltubbie
Level 61
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Update 3.13 Discussion (new AI, autopilot, etc.): 4/10/2016 20:47:12 |
[RE] I hate this game
Level 52
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The army setting needs to be fixed or debugged,I've tried on mobile and computer.It crashes the internet and app every time. The new AIs are a great idea and present a challenge in Warlight
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Update 3.13 Discussion (new AI, autopilot, etc.): 4/10/2016 21:17:50 |
Sułtan Kosmitów
Level 64
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@ps I am not a technophobe. In fact I am into technology very much (studding computer science atm) but I know how chess AIs work, saw them playing for people on many servers and I think it will be to much for Fizzer to manage with hipothetical cheaters. Also you are saying it is for people who stall in RTs, who knows maybe people will stall even more, using AIs to that or knowing they have a chance becouse of playing vs one...
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Update 3.13 Discussion (new AI, autopilot, etc.): 4/10/2016 21:25:23 |
Sephiroth
Level 61
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I doubt a warlight ai will ever be as good as a chess ai so i don't think we should worry about a scenario of that kind
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Update 3.13 Discussion (new AI, autopilot, etc.): 4/10/2016 21:34:41 |
Sułtan Kosmitów
Level 64
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You are probably right though I don't like the whole concept.
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Update 3.13 Discussion (new AI, autopilot, etc.): 4/10/2016 23:24:01 |
Sułtan Kosmitów
Level 64
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nah, WR 16% luck.
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Update 3.13 Discussion (new AI, autopilot, etc.): 4/11/2016 00:38:49 |
l4v.r0v
Level 59
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I doubt a warlight ai will ever be as good as a chess ai so i don't think we should worry about a scenario of that kind It could potentially be a really solid AI, but I agree with you insofar as no one's actually going to spend the time to develop that great of an AI for WL.
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Update 3.13 Discussion (new AI, autopilot, etc.): 4/11/2016 00:39:10 |
Epicular
Level 46
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I want to mention again that Warlight is based off the idea that a player cannot pay to gain any advantage in any games, and that if the AI eventually becomes superior to some humans, the autopilot can be used by an unskilled player to play and win entire games.
I like the autopilot idea, I just think it should be restricted to using the Prod 1.0 AI - which can take over for you anyways if you get booted.
A game option restricting players from using the autopilot feature would be nice too.
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Update 3.13 Discussion (new AI, autopilot, etc.): 4/11/2016 04:59:53 |
ViralGoat
Level 60
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Edit: looks like this is fixed now
Members (or Fizzer/Norman), try this test case:
1. Open a Small Earth game where it's your turn but the opponent has already moved.
2. Make Autopilot, Wunderwaffe Run (not Run+Commit)
3. Commit manually.
4. Next turn loads, repeat steps 2&3
It crashes every time for me. Does it crash for anyone else?
TimerDelay::system.Exception Error (0): Exception: Error: RefreshIncome() Card not found at warlight\shared\viewmodels\live\livestates\buildingturnphases\DeployingPhase.as:RefreshIncome() at warlight\shared\viewmodels\live\livestates\BuildingTurnState.as:LoadOrders() at warlight\shared\viewmodels\live\AutopilotVM.as:() at warlight\shared\viewmodels\live\AutopilotVM.as:() at vmutils\VmManager.as:() at haxe\Timer.as:() at haxe\Timer.as:() (sp=6)
Btw, when I refresh, it works fine. It happens only when I run Wunderwaffe 2 times in a row
Edited 4/11/2016 13:52:37
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Update 3.13 Discussion (new AI, autopilot, etc.): 4/11/2016 15:15:54 |
Zephyrum
Level 60
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I'm on the ladder now, playing 3 games at a time, all using bots. Wunderwaffe when possible, when it refuses to work I use 2.0 or Cowzow, whichever looks smarter.
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Update 3.13 Discussion (new AI, autopilot, etc.): 4/11/2016 16:25:18 |
Nackickwind
Level 64
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Autopilot AI seems to go against the whole idea of Warlight imo, simply because people will abuse of it, and at one point or another it will end up with only AIs playing against each other.
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Update 3.13 Discussion (new AI, autopilot, etc.): 4/11/2016 17:20:44 |
Sułtan Kosmitów
Level 64
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Nice to see Turtles agree in this point. :)
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Update 3.13 Discussion (new AI, autopilot, etc.): 4/11/2016 17:39:06 |
Zephyrum
Level 60
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Autopilot AI seems to go against the whole idea of Warlight imo, simply because people will abuse of it, and at one point or another it will end up with only AIs playing against each other. What's wrong with it? It's quite easy to counter. If anything it works as suggestions on picks and such.
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