<< Back to General Forum   Search

Posts 1 - 24 of 24   
Expansion strategies of players of various rating: 11/4/2015 04:50:15


Master Ryiro 
Level 62
Report
i'd like to make an experiment to help new players understand how different players of different ratings expand when given a particular scenario
for this,i'll put up a particular custom distribution on various templates,and the players will expand as they like for a set number of turns
this scenario is for players rated 0 to 2600
and the divisions will be players from a range of 100 each,like 1-100,101-200,....2501-2600
i'll need volunteers for this
requirements are:-
you must not be an alt
your rating(RT laddder or 1v1 laddder) should be consistent in the past few weeks or more
message me if you'd like to volunteer
i'll make the first game next week

Edited 11/4/2015 04:57:06
Expansion strategies of players of various rating: 11/4/2015 05:05:38


Des {TJC}
Level 58
Report
Is seasonal acceptable as well? (I don't play RT or the 1v1 ladder presently)
Expansion strategies of players of various rating: 11/4/2015 06:29:47


Master of the Dead 
Level 63
Report
Sign me up! I'm not active currently on RT or 1v1 ladder, so place me where you like.
Expansion strategies of players of various rating: 11/4/2015 06:36:24


master of desaster 
Level 65
Report
Is there no opponent? Best picks aren't necessarily the picks that give best expansion options. If it's only about expansion the behaviour changes a lot (for me at least)
Expansion strategies of players of various rating: 11/4/2015 07:02:05


Master Ryiro 
Level 62
Report
without opponent
there are many factors that come into play if we consider an opponent started nearby
Expansion strategies of players of various rating: 11/4/2015 08:01:43


Lord of Turnips
Level 59
Report
I'm not in the ladder as you need to be level 48 but I would be able to show what fairly new players do for expansions. Although I don't mind if you just want rated players.
Expansion strategies of players of various rating: 11/4/2015 08:08:38

Corvus5
Level 58
Report
count me in that sounds like fun
although I'm an accountant type of player...
and it heavily depends on the map what kind of expansion I choose
Expansion strategies of players of various rating: 11/4/2015 08:10:20


Salty Expanse
Level 57
Report
I would be in
Expansion strategies of players of various rating: 11/4/2015 08:41:10


Stormers
Level 57
Report
pls count me in as well!
Expansion strategies of players of various rating: 11/4/2015 08:55:00


Dublin Warrior 
Level 49
Report
I'm at level 27... so what Lord of Turnips said, except multiplied by a factor of two.

Plus I'm quite noobish... :-/

That said, as long as it is not a ranked game,
I'll be glad to show what I know. :)

You might want to group players who have read the game guides available on the forums / in clans versus those who haven't.

(I've read a little of one guide, studied none of it...
so I would say that I am not a scholar.)
Expansion strategies of players of various rating: 11/4/2015 10:49:40

Pulsey
Level 56
Report
Expansion strategies will be largely similar at high ratings, at the top level its usually picking strategy that set the best from the very best, imo.

With rating inflation and ladder changes over the years, I doubt there is a huge difference between 2200 players and 2400 players. Not sure where you'll find any 2400+ or 800- players.
Expansion strategies of players of various rating: 11/4/2015 11:08:54


[WOLF]Traits_of_War
Level 25
Report
Count me in! ill be your noob to test! :D
Expansion strategies of players of various rating: 11/4/2015 13:37:40


ps 
Level 60
Report
expansion strategy is always heavily influenced by where the opponent is and how many armies we have to spare for expansion. you want to expand in a way that will give you positional or stack advantage. never just pure income advantage.
Expansion strategies of players of various rating: 11/4/2015 18:53:09

wct
Level 56
Report
I'll try, though I've only just recently finished my 20 games for a rating, so I don't know how stable my rating is.
Expansion strategies of players of various rating: 11/4/2015 18:57:07

Derfellios 
Level 59
Report
i will give it a try
Expansion strategies of players of various rating: 11/4/2015 19:04:56

[NL] Sander
Level 59
Report
I wil try (if 50 points different is consistent. I looked and see I have all the time been between 1100 and 1200.

Edited 11/4/2015 19:06:55
Expansion strategies of players of various rating: 11/4/2015 20:16:09


Apollo
Level 58
Report
I wouldn't mind joining this
Expansion strategies of players of various rating: 11/4/2015 23:15:00


Sephiroth 
Level 60
Report
When no opponent's in the game, I think anybody at almost any rating could find the optimal expansion strategy or a good enough approximation of it. So my bet would be that there's not that much different among the different ratings, except for the very low - but maybe I'm too optimistic :P

Sign me up!
Expansion strategies of players of various rating: 11/4/2015 23:20:08


Benjamin628 
Level 59
Report
Even though my rating is not consistent, I will represent the 1400s, although my general rating pattern is up, and if I do not play the ladder for like 2 weeks, I will be in the 1500s, so I maybe I can represent 1500-1600, and someone more consistent can represent 1400-1500.
Expansion strategies of players of various rating: 11/4/2015 23:35:59


Dublin Warrior 
Level 49
Report
What is a "stack advantage" as it applies to expansion armies?

Is that where my expanding armies and territories are close enough to each other to help counter my opponent when I find them?

Edited 11/4/2015 23:36:59
Expansion strategies of players of various rating: 11/4/2015 23:36:20


Des {TJC}
Level 58
Report
I got the 1200's on lock :> Maybe I'll rejoin the ladder just for this.
Expansion strategies of players of various rating: 11/5/2015 00:02:49


Fleecemaster 
Level 59
Report
Stack advantage is like, when you meet your opponent you'll have three stacks of 100 vs him having say, six stacks of 50. In that situation you would most likely wreck him :)

Also tying in with that is making sure you reach key bottle-necks first, as well as securing the most efficient bonuses as quickly as possible. Sorry if I missed this being mentioned already!

Edit: When I expand I also take into account what I call "territory" (much like in the sense it is used in Rugby) When I meet my opponent, I always want that meeting point to be where it would give me say, 60% of the map income behind my lines (even if it's still under neutral control) that allows me to take those bonuses later, whilst defending that "territory" from my opponent. Players who start near the edges in 1v1 or Team vs Team games often fall foul of this I feel. (In FFAs it's less of an issue and sometimes you might want an edge start for more "safety")

Edited 11/5/2015 00:10:51
Expansion strategies of players of various rating: 11/5/2015 00:16:00


Sephiroth 
Level 60
Report
What is a "stack advantage" as it applies to expansion armies?
Having a larger stack on the border with your opponent.
To make an example, if you got some intel from your picks and know your enemy is nearby, you might want to start moving a big stack towards him as soon as you complete your first bonuses
Expansion strategies of players of various rating: 11/5/2015 00:36:38

Albus Riddle
Level 56
Report
Master Ryiro would you mind wiping my ass?
Posts 1 - 24 of 24