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NinjaNic the Game Dev - New Game: 10/4/2015 03:31:48


NinjaNic 
Level 58
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Hey guys... Probably most of you don't know or remember me... I haven't gone on the forums in a long time.
...So I've been randomly pounding on my keyboard, I mean, coding in Visual Basic again, and some game appeared on my screen. Don't ask me how it got there.

Honestly, I did put a lot of work into this.

Anyway I called it RPG Adventure, maybe you guys want to go check it out?

http://gamejolt.com/games/rpg-adventure/94456

There's a pixelated version and a textured version, they are the same, try either one you'd like, or both. There are screenshots on the game's page if you are just interested in seeing what it looks like.

If you're brave enough to download it, I hope you enjoy!

Contact me if you have any questions/issues/suggestions.
Thank you!
NinjaNic the Game Dev - New Game: 10/4/2015 03:39:09


TBest 
Level 60
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Hey I found the FAQ, it was hidden in the description :)

Description:

Prepare for a game like no other... Explore a randomly generated world and fight monsters!
Random Gamer: Uhh... aren't pretty much all of your games exactly like this?
NinjaNic: :|
Random Gamer: Have you ever even had an original idea?
NinjaNic: :|
NinjaNic: I should probably makes something different next time...

Just kidding NinjaNic. I haven't tested the game yet just wanted you to know that WL forum haven't forgotten you. Keep coding and maybe you will make the next Warlight!
NinjaNic the Game Dev - New Game: 10/4/2015 03:42:10


Genghis 
Level 54
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I never forgot you. I've just ignored you.
NinjaNic the Game Dev - New Game: 10/4/2015 04:00:19


NinjaNic 
Level 58
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@TBest, aw thanks, and creating the next WarLight? I wish!
@Genghis, ignorance is bliss... I guess?
NinjaNic the Game Dev - New Game: 10/4/2015 04:04:13


Genghis 
Level 54
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I'm a little scatter brained right now. Sounds like a very bland game. Hey, eat your retarded indie game vegetables, grow up big and strong like Fizzer.
NinjaNic the Game Dev - New Game: 10/4/2015 04:10:00


Hostile
Level 58
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I have my first comment. The only video game I play is Warlight. So it is ZERO out of ZERO.
NinjaNic the Game Dev - New Game: 10/4/2015 04:11:22


NinjaNic 
Level 58
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'Tis a bit bland, but I'm content with it comparing to some of the other things I made. Just wait a few years down the road, one of my games will be taking Fizzer's WarLight out of business. >:)

Just kidding! Even I wouldn't want that.
NinjaNic the Game Dev - New Game: 10/4/2015 04:13:44


NinjaNic 
Level 58
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@Hostile - Kinda surprised you made an account just for that. Makes me feel warm inside.
NinjaNic the Game Dev - New Game: 10/4/2015 11:57:18


MysteryManBall
Level 35
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Cool

Grapichs 3/10 :
Gameplay 8/10
Balance 6/10
Creativity 10/10
Lastabilty : 3/10

Overall rating : 6.8
NinjaNic the Game Dev - New Game: 10/4/2015 15:30:15


NinjaNic 
Level 58
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Hey, thanks for rating it! @MysterymanBall
NinjaNic the Game Dev - New Game: 10/4/2015 16:03:38


powerpos
Level 48
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Just tested it, don't know how to rate, but here 's some (contructive) criticism.

It's not clear to me how to see the level(power) of an NPC before engaging.,
after engaging, their power is visible, but there is no try-get-away-button, HOWEVER, pressing ESC then reloading the game DOES work, this feels too much like cheating.
Hitpoints are refilled at the start of every battle, so i don't see why the game shows damaged hitpoints outside battle when viewing stats.

Other then that it was quite funny, though obviously not big enough to keep someone playing for hours on an end.

Are you going to expand on the game ?
I could probably help by making some stats up or something if you like.
NinjaNic the Game Dev - New Game: 10/4/2015 17:21:30


NinjaNic 
Level 58
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Hi Powerpos!

Thanks for playing! I'm not sure what I can do/how to show the level of an enemy outside of battle. Adding an option for escaping the battle is a good idea, I might actually try to add that! But yeah, pressing ESC will save and go back to the menu, its up to you if you think that's cheating. ;p
An idea I had was to add a health potion, but I was too lazy to do that, that's why HP is refilled every battle. (But not after each battle.)

I'm glad you somewhat enjoyed the game! It's possible I'll add some features, but usually I get lazy after the game is finished. Most likely though, I will add an escape option.

If you do have ideas though, I'd be glad to hear them!
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