Thanks for getting back on topic Genghis.
I'd like to point out that Local Deployments,
LD doesn't make attack calculations particularly complex. In fact, the optimal strategy for adapting to LD (making sure you move your armies and having some particular approaches to expansion, aggression, and defense) is fairly consistent between different LD templates. LD isn't tough to do in your head- it scarcely adds any math to the equation.
Multi Attack
Likewise, MA just requires you to separate long-distance and long-term planning. With 0% SR (and even 0% WR), the calculations are still not complex enough to make MA unusable and most people can adapt pretty well to it.
and the luck/kill ratio settings make Warlight unbelievably complex already,
Luck above 16% is rarely used anymore- but fortunately implementing luck at 17% and above required no additional time on Fizzer's part. Luck 16% and below is incredibly easy to calculate with. Similarly, kill ratios just require you to plug in different variables- not come up with entirely different expressions or make any more calculations than you would be otherwise. Analyze Attack takes care of it for the most part, anyway.
These are not unbelievably commplex features to anyone who knows how to play. All of these are usable in a wide enough variety of templates to make up for the cost of implementation, imho.
but the game isn't melting.... I don't see why more optional but complex features would change anything.
My issue isn't with the game melting. With any feature, Fizzer has to invest time with implementation. This time cost isn't worthwhile if the feature is game-breaking enough to not be widely used- obviously, it's not going to affect games where it's not used, but that doesn't matter. It's about whether people actually use the feature enough to make implementing it worth Fizzer's time.
So I have two issues:
- This would likely be a huge time-investment on Fizzer's part (which of course has significant opportunity costs) because he would have to revise key game and map mechanics
- This wouldn't be usable in a large enough set of situations to make up for that time investment and the opportunity costs (i.e., what Fizzer could implement instead)
I'm going to ignore the off-topic stuff but I chuckled at this part:
15 schooling years to read yours
Weird, since I'm just about to start my 14th year of schooling in 9 days. Guess I shouldn't be able to read my own comments. (And yes, I know how reading levels work. This is facetious, in case you couldn't tell.)
Edited 8/22/2015 06:51:59