Ask Fizzer Anything #2 - Wednesday: 8/12/2015 16:08:57 |
Nogals
Level 58
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On what Pink said, is there no way for a player to suggest to the AI to take a terr to achieve a bonus, or in the case of card games suggest the AI use a card
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Ask Fizzer Anything #2 - Wednesday: 8/12/2015 17:42:12 |
Potatoe
Level 57
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18 mins before the stream starts.. First!
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Ask Fizzer Anything #2 - Wednesday: 8/12/2015 18:04:06 |
Ω Cat Juggernaut
Level 59
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He's late...wonder what happened. EDIT: He just went online.
Edited 8/12/2015 18:04:25
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Ask Fizzer Anything #2 - Wednesday: 8/12/2015 18:41:41 |
Trufflo
Level 54
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Sorry if this has been answered already, I'm a little late to the party.
Dear Fizzer,
How hard would it be to implement highlighting a territory or bonus that you are currently in for the AI to take. They actually do a decent job, but for super bonuses they won't take an already filled bonus.
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Ask Fizzer Anything #2 - Wednesday: 8/12/2015 20:25:26 |
Fleecemaster
Level 59
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Hey Fizzer, I am a transfer from Kongregate, as it is becoming so quiet on that site now. Are you thinking of developing Warlight on that site? How about making the Kongregate and Warlight.net servers the same to help with population? That would help bring more people across :)
Edited 8/12/2015 20:29:48
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Ask Fizzer Anything #2 - Wednesday: 8/12/2015 20:33:09 |
An abandoned account
Level 56
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edit: ignore this
Edited 8/12/2015 20:50:45
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Ask Fizzer Anything #2 - Wednesday: 8/12/2015 21:08:24 |
Uberpenpal
Level 57
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I'm the author of Edgeless Square, and am currently working on Edgeless Square 2.0, along with 4 or 5 other map projects. When 2.0 is complete, would it be possible to have 1.0 deleted, it has 3 minor flaws, that 2.0 will resolve.
Is it possible to have an automated automatic deployment option? On a map that is particularly large, with a huge number of bonuses (mine has 324 for example), a long term game becomes tedious having to search out where every bonus is, and clicking the deployment into each bonus becomes something of a trial. Would there be a way to automate this process?
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Ask Fizzer Anything #2 - Wednesday: 8/12/2015 21:11:07 |
Fleecemaster
Level 59
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Fizzer, you just said "It didn't do well on Kongregate" but it was on the Kongregate front page for weeks, it became less popular over time because you never developed it. I rarely ever see you there either. You could pull so many people from there if you made it like this site.
More people come from there than you maybe realise...
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Ask Fizzer Anything #2 - Wednesday: 8/12/2015 21:16:38 |
Uberpenpal
Level 57
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I also like the idea of a "limited" multi-attack option, a triple attack option like you described would be nice and interesting.
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Ask Fizzer Anything #2 - Wednesday: 8/13/2015 02:05:57 |
slammy
Level 59
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when are you going to re-evaluate the ui/ux of the site?
edit: more specifically- when will you decide to freeze new features for a minute to tighten up what is already here? it's getting a little all over the place imo
Edited 8/13/2015 02:09:03
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Ask Fizzer Anything #2 - Wednesday: 8/13/2015 02:12:19 |
Thomas 633
Level 56
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gotta say that when you game gets achievements on Kong, it has done rather well.
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