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Warlight's coins...: 8/14/2015 00:38:29


ChrisCMU 
Level 61
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How is the rent high when you can play for free? You are not required to play coin games.
Warlight's coins...: 8/14/2015 00:41:24


[REGL] Pooh 
Level 62
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@CMU, that's the other problem. With free rent available for regular open games, there is no reason to make donations to warlight by buying coins.

My concerns address fixing the motivation to buy a coin in the first place, which funds warlight.
Warlight's coins...: 8/14/2015 02:51:18


Mercer 
Level 36
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@[REGL]Pooh, For a guy that has played zero coin games and sits with 100 free coins in his account... I am not sure you are qualified to answer this. Would you play if we had a 1% rake?
Warlight's coins...: 8/14/2015 03:00:07


Des {TJC}
Level 58
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Just as a quick question, what would the 1% tax do to a say 10 coin wager game
Warlight's coins...: 8/14/2015 03:22:10


mech
Level 60
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I think the 10% coin tax is fair.

What coins need to succeed is not a lower tax rate (after all, Fizzer gives people 100 free coins, as well as coins for certain achievements), but more coin players and more new blood.

Instead of adjusting how much of the pie Fizzer takes each game, instead grow the size of the pie!

The system Fizzer has set up is clever. Giving people free coins so that they can whet their appetite is a great idea. More advertising to increase the amount of WL players to build up the community will create a positive reinforcement cycle for players to get involved in coin games.

I do agree with lowering the withdrawal limit, though. Like I've said above, I've placed top 10 for three (four now actually) seasons, and still cant withdraw.

To this end, I would propose a system of withdrawal fees something like the following:
Coins Withdrawn Fee
1000-2500 50% of coins
2500-5000 25% of coins
5000-7500 10% of coins
7500+ No fee

That way, if you really want to, you can withdraw early. But there is an incentive to reach the 7500 that is the current cap.

Edited 8/14/2015 03:23:24
Warlight's coins...: 8/14/2015 03:26:14


Benjamin628 
Level 60
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The lack of players in coin games is really the lack of good templates.
Warlight's coins...: 8/14/2015 03:33:57


mech
Level 60
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Another advantage to the system I just pointed out would be that it would incentive you to keep playing to get more and more coins, thus paying more taxes ^^
Warlight's coins...: 8/14/2015 03:34:29


[REGL] Pooh 
Level 62
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@Mercer, there's no reason for me to use the coins.

I am not that good of a player to ever withdraw a full $75.
Playing coin games does not give me access to any game that I can't already play.
I am not a fan of 0% luck settings.

If there were a reason for me to use them, I'd play them, and maybe even buy more. As it stands, I'll sit on my 4+ memberships that I purchased back in the day and my 100 gifted coins until there's a reason to play the coins.

I'm not trolling, I'm trying to be constructive with my feedback. If you see how I can be more constructive, please let me know.

Edited 8/14/2015 03:36:11
Warlight's coins...: 8/14/2015 04:00:40


mech
Level 60
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@ Pooh

Have you played a lot of coin games yet? I think you might find the 0% luck fun after a while. It allows you to control the outcome much more!
Warlight's coins...: 8/14/2015 04:27:23


(deleted)
Level 56
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I don't think the point of coin games is to make money. I think the point is to gamble. It adds an aspect of intensity when your money is on the line even if it is just 80 cents.
Warlight's coins...: 8/14/2015 08:20:24


Vladimir Vladimirovich 
Level 61
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my problema isnt with the games, it makes sense for the house to keep a part and it isnt likely that the amount would increase a lot if the tax decreased significantly.

The other day fizer said it makes sense to pay for the tournament, but that i desagree with:
1)if you take the tax out of everyone who enters the tournament there is no need to add na additional fee
2)it doesnt make sense to be the host to pay the entire cost when other players will benefit with part of the coins

Pooh, try joining the 5 coin games, the best players dont play there (you wont get to the 7500 coins, but still?
Warlight's coins...: 8/14/2015 08:29:29


l4v.r0v 
Level 59
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You can actually still make use of coins even without getting 7500.

At 1500, you can buy a clan or a year-long membership. At 3500, you can buy a lifetime membership. You can also buy map packs, but that's probably not as appealing because you can just level up.

Maybe Fizzer can add 200-coin monthly memberships as well. Or other coin-based in-game rewards, even silly decorative stuff like profile themes.

Edited 8/14/2015 08:33:43
Warlight's coins...: 8/14/2015 08:56:25


hedja 
Level 61
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But anyway.... Assume....With a 10% tax, there are about than 0.5% of the players that could have positive coin flow (per reason 1 above). With a 1% tax, there are likely 20% of players that could have positive coin flow. Therefore, you get a 40 times increase in the number of coin game players for a 10x decrease in tax rate.

Thus, I just raised revenue by 4x, not cut it by 10x.


You start this off with the word "assume" and 2 random numbers (which may make sense to you but since you don't have the statistics we cannot verify) and we have no idea how accruate your 0.5% or your 20% are. And then you end with a comment about how much money you've just made for Fizzer.

You also skipped a pretty critical assumption, that just because the percentage of players with a positive coin flow has increased by 40, the number of coin games (assuming the average stake of each coin game stays the same, which I don't think it would) would increase by 40 as well. Which I'm not sure is true either.

Sorry if I look like I'm just trying to start an argument with you, I'm just trying to make sure we can work if it is good or not for FizzMerc to reduce the rake and still make as much if not more money without skipping any steps in the assumptions, or they won't do it (and i would definitely be a fan of them doing it).
Warlight's coins...: 8/14/2015 09:12:59


Krzysztof 
Level 67
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With 10% rake you need to win 55.55.. % games
With 1% you still need to win more than 50% - not a big difference, if someone is not able to maintain positive balance now, changing rake wouldn't help him either.
Also completly i agree with :

I don't think the point of coin games is to make money. I think the point is to gamble. It adds an aspect of intensity when your money is on the line even if it is just 80 cents.

Assuming there's no fun in it and you play coin games for money - that's not worth the time you spend on it.

But back to the topic -> no matter how high the rake is, you still need to win more than 50% games. That means that others have to lose more than 50%. And if someone is losing he will eventually quit. Warlight is not poker or blackjack - there's no way to dream about lucky cards and winning big money. After losing few games anyone can realize - "heh, i'm not good enough, no point losing more money".


Maybe Fizzer can add 200-coin monthly memberships as well. Or other coin-based in-game rewards, even silly decorative stuff like profile themes.


+1 Many players won't even try coin games as they can see '7500 is so far away'. Something more realistic could surely lure more people into it.

Edited 8/14/2015 09:24:49
Warlight's coins...: 8/14/2015 09:39:27


Vladimir Vladimirovich 
Level 61
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deleted

Edited 8/14/2015 09:40:27
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