Editing Query game API

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There's nothing the feed can see that isn't already available through the game's normal interface.  This is just a way to write custom analyzers which allows for a broader analysis across games.  
 
There's nothing the feed can see that isn't already available through the game's normal interface.  This is just a way to write custom analyzers which allows for a broader analysis across games.  
 
The primary goals of this API is to enable tools that do statistical analysis of finished games and to enable custom ladders or custom tournaments to check on the winners of the game after it's over.
 
  
 
==Usage==
 
==Usage==
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This will return data describing basic details(id, state, name, numberOfTurns, lastTurnTime, templateID, players) about the game.
 
This will return data describing basic details(id, state, name, numberOfTurns, lastTurnTime, templateID, players) about the game.
  
If you want to get the entire turn history of the game, add an additional querystring parameter '''GetHistory=true'''.  Adding this will cause the API to return you details about every turn of the game assuming it's finished.
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If you want to get the entire turn history of the game, add an additional querystring parameter '''GetHistory=true'''.  Adding this will cause the API to return you details about every turn of the game.
  
 
If you want to get a game's settings, add an additional querystring parameter '''GetSettings=true'''.  Adding this will cause the API to return you details about the settings of the game.
 
If you want to get a game's settings, add an additional querystring parameter '''GetSettings=true'''.  Adding this will cause the API to return you details about the settings of the game.
 
If you want to get a game's public chat message, add an additional querystring parameter '''GetChat=true'''.
 
  
 
==JSON Definition==
 
==JSON Definition==
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* Booted: This player was booted from the game.
 
* Booted: This player was booted from the game.
 
* Won: This player has won the game.  This state will only be present in games that have finished.
 
* Won: This player has won the game.  This state will only be present in games that have finished.
* EndedByVote: This player, along with the other remaining players in the game, have voted to end the game.  This state will only ever be present for games that are finished by voting-to-end.
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* EndedByVote: This player, along with the other remaining players in the game, have voted to end the game.
 
* Declined: This player declined the game and did not play.
 
* Declined: This player declined the game and did not play.
 
* RemovedByHost: This player was removed by the host via the "Add/Remove Players" button and did not play.  If you created the game via the Create Game API, you don't have to worry about this state since you're the host, and only you could remove players.
 
* RemovedByHost: This player was removed by the host via the "Add/Remove Players" button and did not play.  If you created the game via the Create Game API, you don't have to worry about this state since you're the host, and only you could remove players.
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Each finished game is guaranteed to have at least one player with a Won state or a VotedToEnd state.
  
 
==Getting a list of Game IDs==
 
==Getting a list of Game IDs==

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