Editing Map requirements
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=== Appropriate Size === | === Appropriate Size === | ||
− | The SVG file specifies the width and height of the map in pixels. The recommended starting point is 1000x1000, however map creators can reduce this if they are making a small map or increase it if they're making a big map. | + | The SVG file specifies the width and height of the map in pixels. The recommended starting point is 1000x1000, however map creators can reduce this if they are making a small map or increase it if they're making a big map. |
The size specified in the SVG file determines how big the army numbers will be on the map. This size must be appropriate for the map. If a very small map is stretched into a huge SVG file, the army numbers will be too small to see without zooming in. In order to avoid unnecessary zooming, a large SVG file should only be used if the map really needs that much room to fit all of its territories. | The size specified in the SVG file determines how big the army numbers will be on the map. This size must be appropriate for the map. If a very small map is stretched into a huge SVG file, the army numbers will be too small to see without zooming in. In order to avoid unnecessary zooming, a large SVG file should only be used if the map really needs that much room to fit all of its territories. | ||
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=== Territories should not overlap === | === Territories should not overlap === | ||
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The map must be a real map and not just a test. It's a good idea to make your first map just a couple of territories to prove you understand how to make a real map, however maps without any strategic value should not go public. You're free to put these into testing mode to play games on them, however. | The map must be a real map and not just a test. It's a good idea to make your first map just a couple of territories to prove you understand how to make a real map, however maps without any strategic value should not go public. You're free to put these into testing mode to play games on them, however. | ||
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+ | === Map Limits === | ||
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+ | Maps are limited to 30 distribution modes, 1500 bonuses and 3200 territories. The limit on distribution modes and bonuses was changed with update [https://www.warzone.com/ChangeLog/3.23.0.htm 3.23.6 ] | ||
== Grandfathered Maps == | == Grandfathered Maps == | ||
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* [[Map Making]] | * [[Map Making]] | ||
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* [[Map guidelines]] | * [[Map guidelines]] | ||
* [[Inkscape tips]] | * [[Inkscape tips]] | ||
[[Category:Map Making]] | [[Category:Map Making]] |