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Players must be able to tell what territories connect just by looking at the map.
 
Players must be able to tell what territories connect just by looking at the map.
  
The biggest mistake some map creators make is to connect two territories over water, but don't include any indication on the map that they connect.  It's customary to use yellow lines to show where the connections are - see the [https://www.warzone.com/SinglePlayer?PreviewMap=12 Earth Map] for an example.  It's not necessary to use yellow lines, it just must be obvious where the connections are.  It may be obvious that the territories connect in the map designer, but it needs to be obvious in the real game too.
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The biggest mistake some map creators make is to connect two territories over water, but don't include any indication on the map that they connect.  It's customary to use yellow lines to show where the connections are - see the [https://www.warlight.net/SinglePlayer?PreviewMap=12 Earth Map] for an example.  It's not necessary to use yellow lines, it just must be obvious where the connections are.  It may be obvious that the territories connect in the map designer, but it needs to be obvious in the real game too.
  
 
https://d32kaghj56y4ei.cloudfront.net/static/img/ConnectionMissing.png
 
https://d32kaghj56y4ei.cloudfront.net/static/img/ConnectionMissing.png
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=== Tiny Territories ===
 
=== Tiny Territories ===
  
All territories must be big enough to fit a two-digit army number.  Often people's first instinct is to keep territories real-life sized, however this doesn't work well in Warzone's engine.  This is especially evident once you try playing the [[Mobile Client|mobile version of Warzone]].
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All territories must be big enough to fit a two-digit army number.  Often people's first instinct is to keep territories real-life sized, however this doesn't work well in WarLight's engine.  This is especially evident once you try playing the [[Mobile Client|mobile version of WarLight]].
  
Take, for example, Hawaii in the [https://www.warzone.com/SinglePlayer?PreviewMap=12 Earth Map].  Hawaii is a very small island, but in the Earth map it's sized significantly larger so that it can fit the army number.   
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Take, for example, Hawaii in the [https://www.warlight.net/SinglePlayer?PreviewMap=12 Earth Map].  Hawaii is a very small island, but in the Earth map it's sized significantly larger so that it can fit the army number.   
  
 
In the map designer, you'll find a button labeled Show Example Armies.  When clicking this, all army numbers must fit entirely within the territory's borders.
 
In the map designer, you'll find a button labeled Show Example Armies.  When clicking this, all army numbers must fit entirely within the territory's borders.
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=== Copyright Violations ===
 
=== Copyright Violations ===
  
By uploading a map to Warzone, you are asserting that you own or have the necessary licenses, rights, consents, and permissions to the content within.  See the [https://www.warzone.com/TermsOfService Terms of Service] for full details.
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By uploading a map to WarLight, you are asserting that you own or have the necessary licenses, rights, consents, and permissions to the content within.  See the [https://www.warlight.net/TermsOfService Terms of Service] for full details.
  
 
=== Missing or Mistaken Connections ===
 
=== Missing or Mistaken Connections ===

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