Local storage

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Most of WarLight's storage happens on the WarLight server.  For example, all multi-player games, chat, and tournaments are stored completely on the server and only bare minimum of information is transmitted to player's computers.
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Most of Warzone's storage happens on the Warzone server.  For example, all multi-player games, chat, and tournaments are stored completely on the server and only bare minimum of information is transmitted to player's computers.
  
However, there are some things that get stored on the client.  For example, saved single-player games, whether or not sounds are enabled, and whether or not a player has watched a turn.
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However, there are some things that get stored on the client.  For example, saved single-player games, whether or not sounds are enabled, and orders you've entered into a game but not yet committed.
  
In the case of the web-based Flash version, these are stored in Flash's local storage system.  In the [[mobile client]], these are stored on your device's local filesystem.
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In the case of the web-based version, these are stored in HTML's local storage system.  In the [[mobile client]], these are stored on your device's local filesystem.
  
==Clearing Flash's storage==
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==Clearing Local Storage storage==
  
Sometimes Flash's storage repository can become corrupted which can cause functionality in the game to stop working.  If this happens, you can clear your storage.  Doing this won't interrupt any multi-player games you are in, but you will lose any single-player games saved on that device.
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Sometimes your local storage repository can become corrupted which can cause functionality in the game to stop working.  If this happens, you can clear your storage.  Doing this won't interrupt any multi-player games you are in, but you will lose any single-player games saved in that browser.
  
To clear your storage:
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To clear your storage, visit https://www.warzone.com/Test/LocalStorage and click Clear.
  
# Click the Single or Multi-player tab (it’s okay if the game doesn’t load all the way)
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== Clearing Android's Storage ==
# Right-click and select Settings.
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# Drag the storage indicator all the way to the left, then press OK and Close.
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# Tap Home
# Right-click again and select “Global Settings”
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# Tap Settings
# Click “Local Storage Settings by Site”
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# Tap Applications
# Delete any entries that mention WarLight – there should be a “cdn.warlight.net” and there also might be a “warlight.net”, or “gae.warlight.net”.
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# Tap Manage Applications
# Refresh your browser.
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# Tap Warzone
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# Tap Clear Data, OK
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# Also tap Force Stop to stop it if it's running
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# Tap Home and re-launch Warzone

Latest revision as of 03:39, 13 November 2017

Most of Warzone's storage happens on the Warzone server. For example, all multi-player games, chat, and tournaments are stored completely on the server and only bare minimum of information is transmitted to player's computers.

However, there are some things that get stored on the client. For example, saved single-player games, whether or not sounds are enabled, and orders you've entered into a game but not yet committed.

In the case of the web-based version, these are stored in HTML's local storage system. In the mobile client, these are stored on your device's local filesystem.

[edit] Clearing Local Storage storage

Sometimes your local storage repository can become corrupted which can cause functionality in the game to stop working. If this happens, you can clear your storage. Doing this won't interrupt any multi-player games you are in, but you will lose any single-player games saved in that browser.

To clear your storage, visit https://www.warzone.com/Test/LocalStorage and click Clear.

[edit] Clearing Android's Storage

  1. Tap Home
  2. Tap Settings
  3. Tap Applications
  4. Tap Manage Applications
  5. Tap Warzone
  6. Tap Clear Data, OK
  7. Also tap Force Stop to stop it if it's running
  8. Tap Home and re-launch Warzone
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