Initial Territory Distribution
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(Created page with "There are three fundamentally different ways that WarLight maps can be distributed when the game starts: * Normal Distribution: In a normal distribution, a subset of the av...") |
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− | There are three fundamentally different ways that | + | There are three fundamentally different ways that Warzone maps can be distributed when the game starts: |
* [[Normal Distribution]]: In a normal distribution, a subset of the available territories are distributed to players. This includes popular distribution options such as Warlords and Cities. In a normal distribution, all players are guaranteed to have the same number of starting territories. | * [[Normal Distribution]]: In a normal distribution, a subset of the available territories are distributed to players. This includes popular distribution options such as Warlords and Cities. In a normal distribution, all players are guaranteed to have the same number of starting territories. | ||
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* [[Custom Scenario]]: Custom scenarios allow game creators to specify exactly how they want the map to start, territory-by-territory. | * [[Custom Scenario]]: Custom scenarios allow game creators to specify exactly how they want the map to start, territory-by-territory. | ||
+ | Game creators can also choose whether to distribute territories randomly (Automatic Distribution) or to let the players choose which territories they want ([[Manual Distribution]]). | ||
− | + | [[Category:Distributions]] | |
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Latest revision as of 06:04, 22 November 2019
There are three fundamentally different ways that Warzone maps can be distributed when the game starts:
- Normal Distribution: In a normal distribution, a subset of the available territories are distributed to players. This includes popular distribution options such as Warlords and Cities. In a normal distribution, all players are guaranteed to have the same number of starting territories.
- Scenario Distribution: Scenario Distributions are created by map creators and allow for the map to be divided into different areas for different players. This is used by things like Double Earth's Top/Bottom distribution option.
- Custom Scenario: Custom scenarios allow game creators to specify exactly how they want the map to start, territory-by-territory.
Game creators can also choose whether to distribute territories randomly (Automatic Distribution) or to let the players choose which territories they want (Manual Distribution).