Editing Fog

Jump to: navigation, search

Warning: You are not logged in.

Your IP address will be recorded in this page's edit history.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
'''Fog''' is a way of controlling how much of your opponents empires you can see. Warzone supports six levels of fog: No Fog, Light Fog, Normal Fog, Heavy Fog, Dense Fog and Complete Fog.
+
Fog is a way of controlling how much of your opponents empires you can see. In all fog levels, you can always see your own territories. WarLight supports six levels of fog: No Fog, Light Fog, Normal Fog, Heavy Fog, Dense Fog, and Complete Fog.
  
==End Game==
+
* http://warlight.net/Images/NoFog.png No Fog: All territories are visible to everyone.
  
After a game is over, all of the fog is removed.  Players can use the [[history]] button to see exactly what happened behind the fog.  If enabled, players will receive a fog-game-ended email that lets them know that the game ended.
+
* http://warlight.net/Images/LightFog.png Light Fog: Territories adjacent to you are fully visible, but all others only show the owner, not the number of armies there.
  
==Types of Fog==
+
* http://warlight.net/Images/Foggy.png Normal Fog: Territories adjacent to you are fully visible, but all others are completely fogged.
  
In all fog levels, you can always see your own [[territories]].  
+
* http://warlight.net/Images/ModerateFog.png Heavy Fog: All territories show the owner, but not the number of armies there.
  
* https://d2wcw7vp66n8b3.cloudfront.net/Images/NoFog.png No Fog: All territories are visible to everyone.
+
* http://warlight.net/Images/VeryFoggy.png Dense Fog: Territories adjacent to you show the owner, but not the number of armies. All other territories are fogged.
  
* https://d2wcw7vp66n8b3.cloudfront.net/Images/LightFog.png Light Fog: Territories adjacent to you are fully visible, but all others only show the owner, not the number of armies there.
+
* http://warlight.net/Images/ExtremeFog.png Complete Fog: All territories are fogged.
  
* https://d2wcw7vp66n8b3.cloudfront.net/Images/Foggy.png Normal Fog: Territories adjacent to you are fully visible, but all others are completely fogged.
+
=Orders Visibility Overview=
  
* https://d2wcw7vp66n8b3.cloudfront.net/Images/ModerateFog.png Dense Fog: All territories show the owner, but not the number of armies there.
+
In addition to hiding the territories, WarLight will also not show attacks and transfers that happen in the fog to different degrees. The table below shows these rules in full detail.
 
+
* https://d2wcw7vp66n8b3.cloudfront.net/Images/VeryFoggy.png Heavy Fog: Territories adjacent to you show the owner, but not the number of armies. All other territories are fogged.
+
 
+
* https://d2wcw7vp66n8b3.cloudfront.net/Images/ExtremeFog.png Complete Fog: All territories are fogged.
+
 
+
==Orders Visibility Overview==
+
 
+
In addition to hiding the territories, Warzone will also not show attacks and transfers that happen in the fog to different degrees. The table below shows these rules in full detail.
+
 
   
 
   
 
Although the table below is complex, there's one fundamental rule that governs how orders are visible: There should not be any information a player can gather by doing a significant amount of work. In other words, all information should be either blantantly clear or impossible to obtain.
 
Although the table below is complex, there's one fundamental rule that governs how orders are visible: There should not be any information a player can gather by doing a significant amount of work. In other words, all information should be either blantantly clear or impossible to obtain.
 
   
 
   
This rule is important to Warzone since we don't want to give advantages to players who are willing to spend hours doing a thorough analysis of the game map. Doing this would reduce the fun of the game for both the player doing the painstaking analysis and for the player who lost by not taking advantage of said analysis.
+
This rule is important to WarLight since we don't want to give advantages to players who are willing to spend hours doing a thorough analysis of the game map. Doing this would reduce the fun of the game for both the player doing the painstaking analysis and for the player who lost by not taking advantage of said analysis.
 +
 
 +
=Orders Visiblity Details=
  
==Orders Visibility Details==
 
  
 
Definitions:  
 
Definitions:  
 +
 
* You: A territory you or a teammate control.
 
* You: A territory you or a teammate control.
 
* Visible: A territory you can fully see, but do not control.
 
* Visible: A territory you can fully see, but do not control.
Line 37: Line 31:
 
* Owner: A territory you can see the owner of, but not the number of armies.
 
* Owner: A territory you can see the owner of, but not the number of armies.
 
   
 
   
Visible:
 
 
* Yes: Players can always see this information.
 
* Yes: Players can always see this information.
 
* No: Players can never see this information.
 
* No: Players can never see this information.
 
* OwnChg: Players can only see this information if the order resulted in territory ownership changing. In other words, a successful attack.
 
* OwnChg: Players can only see this information if the order resulted in territory ownership changing. In other words, a successful attack.
* Success: Players can only see this information if the order was successful. In other words, a transfer that executed or an attack that resulted in ownership changing.
+
* Success: Players can only see this action if the order was successful. In other words, a transfer that executed or an attack that resulted in ownership changing.
{|
+
|-
+
|
+
{| class="wikitable" style="margin-left:auto;margin-right:auto;"
+
|-
+
! 1
+
| Can see that attack took place
+
|-
+
! 2
+
| Can see what territory is attacking
+
|-
+
! 3
+
| Can see what territory is being attacked
+
|-
+
! 4
+
| Can see number of armies attacking/transferring
+
|-
+
! 5
+
| Can see number of armies defending with
+
|-
+
! 6
+
| Can see who is attacking
+
|-
+
! 7
+
| Can see who is defending
+
|-
+
! 8
+
| Can see number of attacking armies died
+
|-
+
! 9
+
| Can see number of defending armies died
+
|-
+
! 10
+
| Can see success/failure
+
|-
+
|}
+
|-
+
|
+
{| class="wikitable" style="text-align:center;"
+
|-
+
! style="width:30px;" | From
+
! style="width:10px;" |
+
! style="width:40px;" | To
+
! style="width:40px;" | 1
+
! style="width:40px;" | 2
+
! style="width:40px;" | 3
+
! style="width:40px;" | 4
+
! style="width:40px;" | 5
+
! style="width:40px;" | 6
+
! style="width:40px;" | 7
+
! style="width:40px;" | 8
+
! style="width:40px;" | 9
+
! style="width:40px;" | 10
+
|-
+
| Visible
+
| to
+
| Visible
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
|-
+
| You
+
| to
+
| You
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
|-
+
| You
+
| to
+
| Visible
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
|-
+
| Visible
+
| to
+
| You
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
|-
+
| Visible
+
| to
+
| Fogged
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| <span style="color:darkred;">No</span>
+
| Yes
+
| <span style="color:darkred;">No</span>
+
| Yes
+
| <span style="color:darkred;">No</span>
+
| Yes
+
|-
+
| You
+
| to
+
| Fogged
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| <span style="color:darkred;">No</span>
+
| Yes
+
| <span style="color:darkred;">No</span>
+
| Yes
+
| Yes
+
| Yes
+
|-
+
| Fogged
+
| to
+
| Visible
+
| Yes
+
| Yes
+
| Yes
+
| Success
+
| Yes
+
| Yes
+
| Yes
+
| Success
+
| Yes
+
| Yes
+
|-
+
| Fogged
+
| to
+
| You
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
|-
+
| Visible
+
| to
+
| Owner
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| <span style="color:darkred">No</span>
+
| Yes
+
| Yes
+
| Yes
+
| <span style="color:darkred">No</span>
+
| Yes
+
|-
+
| You
+
| to
+
| Owner
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| <span style="color:darkred">No</span>
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
|-
+
| Owner
+
| to
+
| Visible
+
| Yes
+
| Yes
+
| Yes
+
| Success
+
| Yes
+
| Yes
+
| Yes
+
| Success
+
| Yes
+
| Yes
+
|-
+
| Owner
+
| to
+
| You
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
| Yes
+
|-
+
| Owner
+
| to
+
| Owner
+
| OwnChg
+
| OwnChg
+
| OwnChg
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
| OwnChg
+
| OwnChg
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
| OwnChg
+
|-
+
| Owner
+
| to
+
| Fogged
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
|-
+
| Fogged
+
| to
+
| Owner
+
| OwnChg
+
| OwnChg
+
| OwnChg
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
| OwnChg
+
| OwnChg
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
| OwnChg
+
|-
+
| Fogged
+
| to
+
| Fogged
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
| <span style="color:darkred">No</span>
+
|}
+
|-
+
|}
+
 
+
The luck values (offense luck and defense luck) are only visible when the armies on both the source and destination territories are visible.
+
  
[[Category:Game Settings]]
+
http://warlight.net/Images/FogTable.png
[[Category:Gameplay]]
+

Please note that all contributions to Warzone Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Warzone Wiki:Copyrights for details). Do not submit copyrighted work without permission!

Cancel | Editing help (opens in new window)
Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox