Feedback

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(Created page with "Feedback is very helpful for making WarLight into a great game. Many of WarLight's features came from community feedback. ==Your vote counts== WarLight uses a [http://warligh...")
 
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* How many votes the feature gets (i.e. how in-demand it is).
 
* How many votes the feature gets (i.e. how in-demand it is).
 
* Additionally, sometimes a feature can get implemented just because it happens to fall into an area of code that is being worked on for something else.
 
* Additionally, sometimes a feature can get implemented just because it happens to fall into an area of code that is being worked on for something else.
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[[Category:WarLight]]

Revision as of 17:05, 21 October 2011

Feedback is very helpful for making WarLight into a great game. Many of WarLight's features came from community feedback.

Your vote counts

WarLight uses a UserVoice forum to track feature additions or changes. There, players can vote on which features they'd most like to see added to WarLight.

Here's how it works: Everyone gets 10 votes. You can vote for features that you would like to see added to WarLight. So you can vote for 10 different features, or you can put multiple votes into a single feature if you really care about that feature. (Up to a max of 3 votes per feature)

You can take your votes back or move them around at any time. If a feature gets implemented, you also get your votes back and can put them towards something else.

IMPORTANT: You must use the same e-mail address on UserVoice.com that you use on WarLight.net. This is how the site knows you're the same person. If you use a different e-mail address, your votes will not be counted. This also means that if you change your WarLight e-mail address, you should also change your UserVoice e-mail.

E-mail Feedback

You can always e-mail Fizzer directly at fizzer@warlight.net.

Criteria for a new feature

While it would be great to implement every feature suggested, this simply isn't possible. There's no magic number of votes that a feature needs to get accepted; the point of voting is to see which features are most in-demand. This is also important to avoid design-by-committee syndrome, since sometimes trying to please everyone ends up pleasing no one.

Features are typically judged based on these criteria:

  • How good of a fit the feature is for WarLight's theme and direction.
  • How much effort the feature takes to implement and maintain.
  • How many votes the feature gets (i.e. how in-demand it is).
  • Additionally, sometimes a feature can get implemented just because it happens to fall into an area of code that is being worked on for something else.
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