Editing Custom Scenario
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | '''Custom scenarios''' (not to be confused with [[scenario distributions]]) allow game creators to specify exactly how they want their map to start, territory-by-territory | + | '''Custom scenarios''' (not to be confused with [[scenario distributions]]) allow game creators to specify exactly how they want their map to start, territory-by-territory. |
==Details== | ==Details== | ||
Line 7: | Line 7: | ||
This is useful for a variety of reasons. For example: | This is useful for a variety of reasons. For example: | ||
− | * You can give players handicaps, such as starting one player with fewer armies. This is useful when veterans want to introduce a new player to | + | * You can give players handicaps, such as starting one player with fewer armies. This is useful when veterans want to introduce a new player to WarLight, or experienced players just want to give themselves additional challenge. |
* A World War I scenario where you give one player control of Germany and another gets control of France. | * A World War I scenario where you give one player control of Germany and another gets control of France. | ||
* A Godzilla scenario where one player starts with 10,000 armies, and 20 other players are teamed up to take down Godzilla. | * A Godzilla scenario where one player starts with 10,000 armies, and 20 other players are teamed up to take down Godzilla. | ||
Line 14: | Line 14: | ||
Custom scenarios can be used to create unfair / unbalanced games. When experimenting with variants like these, it may take several games to figure out the correct ratios to make the game fair and fun for all players. It is recommended to set games as practice games until the correct balance is reached. | Custom scenarios can be used to create unfair / unbalanced games. When experimenting with variants like these, it may take several games to figure out the correct ratios to make the game fair and fun for all players. It is recommended to set games as practice games until the correct balance is reached. | ||
+ | |||
+ | ==Member benefit== | ||
+ | |||
+ | Anybody can use custom scenarios in single-player, however only members can create games using custom scenarios in multi-player games. Non-members can still join the multi-player games, they just can't create them unless they're making a game on their own map. | ||
==Custom scenarios with manual distribution== | ==Custom scenarios with manual distribution== | ||
Line 25: | Line 29: | ||
==Custom scenarios with open seats== | ==Custom scenarios with open seats== | ||
− | If there are multiple [[open seats]] with the same slot on the same team (or all on no team), players joining the open seat will | + | If there are multiple [[open seats]] with the same slot on the same team (or all on no team), players joining the open seat will receive a random slot. |
==Tips for entering custom scenarios quickly== | ==Tips for entering custom scenarios quickly== |