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==Assign Territories==
 
==Assign Territories==
  
As you are drawing, you will need to designate which objects will be player-controllable territories and which are just for decoration. To mark an object as a player-controllable territory, give it an id of Territory_#. For example, Territory_1, Territory_2, Territory_3, etc. To do this in Inkscape, right-click on the object and select "Object Properties." Then set the "ID" to Territory_1.  
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As you are drawing, you will need to designate which objects will be player-controllable territories and which are just for decoration. To mark an object as a player-controllable territory, give it a id of Territory_#. For example, Territory_1, Territory_2, Territory_3, etc. To do this in Inkscape, right-click on the object and select "Object Properties." Then set the "ID" to Territory_1.  
  
 
Inkscape will tell you if you try to re-use the same number more than once (it will say "id exists!"), so you don't need to pay super close attention to where you left off in the numbering. Also, you don't need to use every number - it's okay to jump around (for example, skipping from Territory_11 to Territory_19.) This is also good if you decide to delete one; you don't need to go back and fill in the gap.  
 
Inkscape will tell you if you try to re-use the same number more than once (it will say "id exists!"), so you don't need to pay super close attention to where you left off in the numbering. Also, you don't need to use every number - it's okay to jump around (for example, skipping from Territory_11 to Territory_19.) This is also good if you decide to delete one; you don't need to go back and fill in the gap.  

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