Editing Creating the SVG

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The first step in making a map is create an SVG file.  This SVG file defines what the map looks like, where the territories are, what their shapes are, as well as the "bonus link" rectangles that show the bonus values.
 
The first step in making a map is create an SVG file.  This SVG file defines what the map looks like, where the territories are, what their shapes are, as well as the "bonus link" rectangles that show the bonus values.
  
You can use any SVG editor you want.  Many graphic design applications have the ability to export to SVG, so if you're already familiar with one you may use that.  If you don't know what to use, try Inkscape. Inkscape is a good choice since it's free, works across all of the major operating systems, and is overall very nice application. You can download it at http://inkscape.org.  
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You can use any SVG editor you want, but Inkscape is recommended since it's free, multi-platform, and a overall very nice application. You can download it at http://inkscape.org.  
  
 
It's a good idea to test your SVG file as you are building it. Don't wait until you've spent a bunch of time building the perfect map before uploading it into Warzone the first time.  You want to make sure the tools and techniques you are using will work with Warzone, as Warzone [[SVG Limitations|doesn't support some SVG features]].
 
It's a good idea to test your SVG file as you are building it. Don't wait until you've spent a bunch of time building the perfect map before uploading it into Warzone the first time.  You want to make sure the tools and techniques you are using will work with Warzone, as Warzone [[SVG Limitations|doesn't support some SVG features]].

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