Editing Boss
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | [[Boss]]es are | + | [[Boss]]es are special units that are only used in single player. There are four types of boss: boss1, boss2, boss3 and boss4. Before a boss can be attacked, all regular armies on the territory occupied by the boss must be killed. When there is fog in the level, you can still see enemy tiles with boss1, boss2, boss4. When making single player level, you can give every slot up to 3 bosses. {{ref|https://www.warzone.com/Forum/296879-behaviours-different-bosses}} |
<!--add boss images to clarify--> | <!--add boss images to clarify--> | ||
<h2>Boss1</h2> | <h2>Boss1</h2> | ||
− | This boss is like a stack of 400 armies. This boss's armies will reduce when in combat (as offence and defence). Sametimes it deploys extra armies on territory where it is. | + | This boss is like a stack of 400 armies. This boss's armies will reduce when in combat (as offence and defence). Sametimes it deploys extra armies on territory where it is. The amount of armies is rising, but slowly so the boss isn't dangerous at all. |
− | + | ||
<h2>Boss2</h2> | <h2>Boss2</h2> | ||
This type of boss has an increasing boss value and the boss must be fully killed in a single attack for the boss to be gone. This boss's value starts at 20. On turn 11, it's value will increase to 60 and on turn 14, the value will increase to 300. | This type of boss has an increasing boss value and the boss must be fully killed in a single attack for the boss to be gone. This boss's value starts at 20. On turn 11, it's value will increase to 60 and on turn 14, the value will increase to 300. | ||
Line 63: | Line 62: | ||
</table> | </table> | ||
− | Starting with turn 25, both effects activate at the same turn and you will see 2 spawns. The boss is extremly dangerous and should be killed as soon as possible. It is possible to give this unit to slot, which will then not be assigned to any team (boss will be neutral). Neutral boss will | + | Starting with turn 25, both effects activate at the same turn and you will see 2 spawns. The boss is extremly dangerous and should be killed as soon as possible. It is possible to give this unit to slot, which will then not be assigned to any team (boss will be neutral). Neutral boss will not spawn units on neutral territories, but will still steal territories, turning them neutral and spawning troops there. |
− | + | ||
− | + | ||
[[Category:Game Settings]] | [[Category:Game Settings]] |