Editing Basic Strategy
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 3: | Line 3: | ||
==Getting started== | ==Getting started== | ||
− | It's a good idea to play the first three [[single-player levels]] before jumping into multi-player. These will ensure you understand the basic idea behind [[bonuses]] and [[basic combat]], as these are necessary prerequisites to playing | + | It's a good idea to play the first three [[single-player levels]] before jumping into multi-player. These will ensure you understand the basic idea behind [[bonuses]] and [[basic combat]], as these are necessary prerequisites to playing WarLight. |
− | == | + | ==Free-for-all games== |
In games with lots of players, it's generally a good idea to try to avoid getting into a lot of battles with other players. If two players are fighting each other, and a third is growing unencumbered, the third player tends to win more often since the first two are depleting their armies against each other. | In games with lots of players, it's generally a good idea to try to avoid getting into a lot of battles with other players. If two players are fighting each other, and a third is growing unencumbered, the third player tends to win more often since the first two are depleting their armies against each other. | ||
Line 15: | Line 15: | ||
==Heads-up games== | ==Heads-up games== | ||
− | Games with only two entities (1v1s, 2v2s, etc.) | + | Games with only two entities (1v1s, 2v2s, etc.) work completely differently. In these games, breaking an opponent's bonus is just as good (sometimes better) as taking a bonus yourself. Therefore, going on the offensive is usually a good decision. |
==See Also== | ==See Also== |