Latest revision |
Your text |
Line 75: |
Line 75: |
| Increased AP: Increases AP received by winning levels by 5%. Upgradable to 25% in 2% increments. Does no affect challenges or battles. | | Increased AP: Increases AP received by winning levels by 5%. Upgradable to 25% in 2% increments. Does no affect challenges or battles. |
| | | |
− | <b>Phase 3:</b>
| + | |
| * Phase 3 requires 8,000 AP spent in Phase 2. | | * Phase 3 requires 8,000 AP spent in Phase 2. |
− |
| |
− | Can Skip Levels: Allows bypassing the next 1 locked level to start the one after it. Upgradable to 10.
| |
− |
| |
− | Increased Silver Production: Receive 10% more Silver from mines. Upgradable to 200% in 5% increments.
| |
− |
| |
− | Auto-Sell: Automatically sells any resources you don't need for purchasing techs and that aren't used in recipes. Sells once every 120 minutes. Upgradable to 5 minutes in -5 increments. Can be enabled or disabled at will.
| |
− |
| |
− | Start with Tech: Start each level with 1 free tech already unlocked. Upgradable to 10.
| |
− |
| |
− | Increased Gold Production: Receive 10% more Gold from mines. Upgradable to 200% in 5% increments.
| |
− |
| |
− | Mortar Damage: Increases damage done by mortars by 10%. Upgradeable to 100% in 5% increments.
| |
− |
| |
− | Mercenary Camp Visibility: Can see the location of the first 3 mercenary camps. Upgradable to 51 in increments of 3.
| |
− |
| |
− | Increased Money from Bonuses: All bonuses award 10% more money per second. Upgradable to 100% in 5% increments.
| |
− |
| |
− | Increased Item Sell Values: Items sell for 10% more money. Upgradable to 100% in 5% increments.
| |
− |
| |
− | Market Visibility: Can see the location of the first 1 markets. Upgradable to 7 in increments of 1.
| |
− |
| |
− | Tech Discount: Reduces the resources required to complete all techs by 4%. Upgradable to 30% in 2% increments.
| |
− |
| |
− | Auto-Upgrade Mines: Automatically upgrades mines camps that cost less than 5% of the money you have on hand. Upgradable to 100% in 5% increments. Can be enabled or disabled at will.
| |
− |
| |
− | <b>Phase 4:</b>
| |
| * Phase 4 requires 25,000 AP spent in Phase 3. | | * Phase 4 requires 25,000 AP spent in Phase 3. |
− |
| |
− | Increased Clan Request Sizes: Increases the amount of money or armies you can request from your clanmates by 20%. Upgradeable to 300% in 10% increments
| |
− |
| |
− | Auto-Purchase Techs: Automatically purchases any techs that cost less than 5% of the resources you have on hand. Upgradable to 100% in 5% increments. Can be enabled or disabled at will.
| |
− |
| |
− | Better Hospitals: Increases the armies saved by hospitals by 5%. Upgradeable to 50% in 5% increments.
| |
− |
| |
− | Auto-Draft: Automatically drafts armies once the draft has been available for 8 hours. Can be upgraded in half-hour increments. At max, it will draft immediately.
| |
− |
| |
− | Cache Visibility: Can see the location of the first 5 caches. Upgradable to 200 in increments of 5.
| |
− |
| |
− | Auto-Mortar: Automatically loads and fires mortars at the best targets. Runs once every 120 minutes. Upgradeable to 10 minutes in -10 increments. Can be enabled or disabled at will.
| |
− |
| |
− | Auto-Market: Automatically purchases from a market as long as the items purchased cost less than they would sell for. Runs once every 120 minutes. Upgradable to 10 minutes in -10 increments. Can be enabled or disabled at will.
| |
− |
| |
− | Faster Digging: Decreases time to dig for artifacts by 5%. Upgradeable to 50% in 5% increments.
| |
− |
| |
− | Auto-Upgrade Hospitals: Automatically upgrades hospitals that cost less than 5% of the money you have on hand. Upgradable to 100% in 5% increments. Can be enabled or disabled at will.
| |
− |
| |
− | Increased Cache Armies: Increases the armies received from caches by 5%. Can be upgraded to 100% in 5% increments.
| |
− |
| |
− | Auto-Purchase Mercenaries: Automatically purchases armies from mercenary camps. Will purchase as many as it can every 120 minutes. Upgradable to 5 minutes in -5 increments. Can be enabled or disabled at will.
| |
− |
| |
− | Advanced Auto-Conquer: Automatically conquers territories using an intelligent algorithm to try and conquer the most useful territories first. Will only conquer territories that cost less than 5% of the number of armies you have. Upgradable to 100% in 5% increments. Can be enabled or disabled at will. Takes precedence over normal Auto-Conquer if both are enabled at the same time.
| |
− |
| |
− | Auto-Dig: Automatically digs at dig sites that cost less than 5% of the money you have on hand. Upgradable to 100% in 5% increments. Can be enabled or disabled at will. Will also automatically claim artifacts if one is pending when it can start a dig.
| |
− |
| |
− | Simultaneous Levels: Can play 2 levels simultaneously. Upgradable to 5.
| |
− |
| |
− | <b>Super Ascend:</b>
| |
− | * Spend 100,000 more AP in phase 4 to unlock Super Ascend
| |
| | | |
| [[Category:Warzone Idle]] | | [[Category:Warzone Idle]] |