Editing Mod API Reference:PlayerID
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Also, note that the following constants are also available: | Also, note that the following constants are also available: | ||
− | * | + | * PlayerID.Neutral: Represents the neutral player. |
− | * | + | * PlayerID.Fog: Set in a client function when the client does not know the player that owns this item. |
− | * | + | * PlayerID.AvailableForDistribution: Set during manual territory distribution to indicate that this territory is available for picking. |
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