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Update 5.40 discussion: 2025-11-03 13:45:35


Fizzer 
Level 64

Warzone Creator
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Update 5.40 discussion: 2025-11-03 14:16:54


TBest 
Level 60
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The smaller map size is nice! The rest of the update looks like good stuff too :)
Update 5.40 discussion: 2025-11-03 14:57:26


JK_3 
Level 64
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Feature requests completed this update:
1. https://www.warzone.com/Forum/774624-delete-old-mail
2. https://www.warzone.com/Forum/849543-30-day-leaders-list

Link to AMA forum: https://www.warzone.com/Forum/852011-fizzer-ama-thursday-20251106


Mods: If a mod makes an invalid custom structure string, the game now displays blank instead of throwing errors.

Whut? The game displaying blank doesn't sound like a good solution to me either? Or does this mean it's just not placing any custom structures on that territory?

Edited 2025-11-04 00:28:52
Update 5.40 discussion: 2025-11-03 15:02:09


Fizzer 
Level 64

Warzone Creator
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The game displaying blank doesn't sound like a good solution to me either? Or does this mean it's just not placing any custom structures on that territory?

This would only happen if a mod was bugged or doing something improper. As long as you're calling WL.StructureType.Custom you're fine, but if you bypass that function or manipulate the result of it then you'll get an invalid structure string. Prior to this update, a mod doing that would break the game for everyone that could see the invalid structure.
Update 5.40 discussion: 2025-11-03 17:39:04


Sebiet
Level 56
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We have lost the ability to see stats in the tournament page.
The "players" tab, in addition to listing all the players, used to show wins and losses.

Having invited players, declined players , and accepted players on the same page was nicer in my opinion. Hiding this behind buttons seems unnecessary, especially small tournaments make these pages look very barren.


The new bracket is much improved! <3
Update 5.40 discussion: 2025-11-03 18:59:35


psykkoman
Level 61
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I miss the win-loss columns too. I used it frequently to check who remains in the tournament, its quicker than looking for it in bracket, though I like new bracket and the fact it focuses on my position in it automatically is nice addition.
Update 5.40 discussion: 2025-11-03 21:17:35


Fizzer 
Level 64

Warzone Creator
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Good catch, I'll get the win/loss data added back in.
Update 5.40 discussion: 2025-11-03 22:28:00

Mr_Perfect
Level 59
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fixing this ads BS on Android?
Update 5.40 discussion: 2025-11-05 09:50:46


psykkoman
Level 61
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"Load older chat" function would be useful to bring back, too. There are usually days between messages in tournament chats and it is easy to forgot who wrote previous messages and what was the context of discussion.
Update 5.40 discussion: 2025-11-06 23:56:44


JK_3 
Level 64
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I've tried the new tournament UI for a while now, and I like that its gotten some much needed attention.
However, it very much feels like the mobile UI has just been slapped on a web page.

In terms of actual navigation of a tournament page, this has caused a significant regression for the UX in my experience.
I'm hopeful this can be improved in a future update, because the concept with tabs should work pretty well.

When opening a tournament, you are placed on the Bracket screen below.
The biggest issue is that you have no clue what tournament you are even looking at, to figure that out you need to go to the Tournament tab. (And no, its also not displayed in the name of the browser tab either, its juts named "Tournament" there.)

The Bracket itself is pretty small, and you can no longer zoom in on it. While there is plenty of empty space around the bracket to make it a readable size....

If we then turn our attention to the Tournament page, once again a lot of wasted space.
It's a big page, displaying only the tournament title, some basic info, and a refresh button.

Lastly, the chat; I understand that there needs to be a maximum width, but this once again is a complete waste of space.
I think it would be better if it was the width of the actual page/screen/window up to some practical max width that is actually wide.

There is also no way to see if you have unread messages without opening the Chat tab. Would be nice if it showed the number of unread messages so you would know if there was a reason to open it.

When there are no existing messages yet, the distance between the chat list and the chat input also feels too large.

And there are also a couple bugs with the chat input box:
• It's top left corner goes outside of the border of the little black box it is placed inside
• There is nothing that tells the user what went wrong if you send a message that is too long (but your browser console gets all the server errors)
• There is no limit on the number of characters you can input into it

However, to end on a more positive note: at least you can now click links inside the chat :)


Image link: https://i.imgur.com/nvDetsJ.png


Image link: https://i.imgur.com/tqWWxwi.png


Image link: https://i.imgur.com/I38Dh1P.png


Image link: https://i.imgur.com/p1b4285.png

Edited 2025-11-06 23:57:18
Update 5.40 discussion: 2025-11-07 00:46:31


JK_3 
Level 64
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I would prefer to have something along the lines of what's below.

Where it always displays the key info about the tournament in the header, with whatever action buttons are relevant to the player at that point in time.

When a tournament is open, the most important thing is players, so that should be the default tab then. But once a tournament starts going, the bracket might be the best tab to have selected by default.

Also an unread message counter for the chat tab, so you don't constantly have to open that just to confirm that there are no new messages.



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