i've seen people make decent games with only a few months of learning to program. highly depends on your personal motivation. knack for understanding logic behind your programming language of choice and general problem solving obsession helps.
size isn't really a worthwhile measure in game creation. sure it's important to size optimize but that shouldn't be your focus when you're learning how to code and making your first games. it'll come later.
2D games are generally smaller in size (and development effort) then 3D games.
getting company investment on your game is not trivial. you need quality. in today's market your better off aiming for indie development and indie distribution sites (mobile app stores, steam, etc).
i can advise you to start with smaller projects first and then maybe do a couple global game jams to figure out the entire game creation process a bit better with help from more experienced peers.
there are also some universities with studies on game development.
Programming is all logic. I can learn a new language in a weekend, but learning to program in a weekend is not the same. Once you know multiple languages learning additional languages is trivial. It's the logic part that takes time to learn, not the syntax.
@get on my level: I have a graet respect for you that you are able to learn languages in that time but you can't generalize that to everyone I prefer logical things because you can just need to understand the basics and the rest is build out of the basics normally on the other site I can't handle with foreign languages
so why lionheart shouldn't try ... if he is motivated enough
often motivation is better than preknowledge while learning
Edited 4/11/2015 12:09:30
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