This can be a good map.
- I was wondering, why have the cities such a high value?
The outcome will be that starting in a region with many cities gives you a huge advantage to win the game. I would recommand a value of 1-3 for a city and overal bonus value for several cities at most twice the number of cities in the bonus
On the other hand, if you want to try a different tactic with those imbalanced city bonusses just keep it this way
-I prefer the bonus squares nearby the bonusses if possible. That makes the bonus value more visible. Otherwise you have to search which bonussquare belongs to which bonus. Some mapmakers also makes groups of bonusses but then in the same orientation as the bonusarea's. That is also an option.
For example Issander's Huge World https://www.warlight.net/Map/6496-Issanders-Huge-World
Central europe: bonus squares have the same orientation as the bonussen on the map
It is also possible to make bonus squares between the territories. Although your map have many islands which makes it unnecessary to put the bonusses between the territories.
- Minor Issue. To make sure your map is in the middle of the screen (it is now more outlined to the right) select everything in inkscape (left upper corner icon), drag a littlebit to the left and upload again. Your map will be better outlined in the middle
If you're finished then I will be available for testing (multi-day)