modded mega diplo game.: 2025-05-18 18:15:41 |
J_Dog33340
Level 58
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I am going to make a large modded diplo game. I vaguely know what mods I want, but I figured it wouldn't hurt to ask others. Also need to pick a map.
The mods I want rn are:
Buy Cards AI's don't play cards INSS Bonuses Late Gifts Essentials Bomb Card+ Gift Gold Ultra 3 Factions
Where Am I
Edited 5/18/2025 21:59:10
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modded mega diplo game.: 2025-05-18 22:23:39 |
J_Dog33340
Level 58
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The biggest thing would be that everyone starts at peace, to get rid of the PE struggle at the start. commerce game probably ffa since custom senareo would take a long time XD semi-steep increase on unit cost cards: spy, gift, airlift, bomb, reconnaissance, surveillance, sanction. Gift cards would be cheap for trading purposes. will probably decide all the other costs after a map is picked, not sure if I do or don't want cities yet. Surrender/boots turn to AI, so things aren't completely free.
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modded mega diplo game.: 2025-05-19 09:54:36 |
J_Dog33340
Level 58
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i just realized that their's theirs a filter for mods that work with mega games and no diplo mods show up with it..
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modded mega diplo game.: 2025-05-19 12:43:08 |
J_Dog33340
Level 58
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factions plays diplos on all players instead, so it would be closer to working right?
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modded mega diplo game.: 2025-05-19 16:29:28 |
J_Dog33340
Level 58
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(i started asking this in the mod maker discord also.)
Is it possible to do something like check all bordering players at start or end of turn then put a max amount of people you can be at peace with to cut maximum amount of checks down? If mods can ckeck statistics, would be able to tell bordering players by if they have a troop count above zero as long as 1 army must stand and light fog is on.
would pay for a working diplo mod on mega games. XD
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