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Coming soon: Points and levels!: 7/9/2013 18:28:53

JSA 
Level 60
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I completely agree with Chris. I don't see how one player playing 2 accounts on the same team is breaking a rule. Oftentimes it is better to have a teammate than to play alone anyway, no matter how good you are. If they are allowed in Live tournaments and other tournaments, why wouldn't they be allowed on the ladder? And also, why didn't Fizzer shut down me or gui or Nauzhror when we played the 2v2 ladder with an alt? Or when Nauz played the 1v1 ladder with both Scorched Earth and Nauz or when Tigger played the 1v1 ladder with both Tigger and Master Race. Does he not realize that they are alts? Or does he not care?
Coming soon: Points and levels!: 7/9/2013 18:34:47


[WM] Gnuffone 
Level 60
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I think Fizzer doesn't care much + i don't see why shouldn't allwed.
I agree at all with Jsa.
Coming soon: Points and levels!: 7/9/2013 18:46:28


ChrisCMU 
Level 61
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I don't like it on 1v1. It gives you an unfair advantage. You have double the chances to get a high spot playing two accounts, plus what happens when you match up. Plus, say you get both accounts in top 10, you also help yourself by beating other contenders with your 2nd account.
Coming soon: Points and levels!: 7/9/2013 18:48:29


gobhoblin
Level 4
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Just gonna say, as I only read up to page two before becoming overly disgusted by some player's replies lol. This obviously isn't my first account, and I too have an account with several thousand games played.

That said, I think a few of you are acting rather childish over not getting to start at a higher level just because you already have so many games played/won. Randy doesn't have to implement this new feature(s). So for those of you complaining, you just sound silly.

Also, to touch lightly on what's being discussed above. I'm not sure what side of the issue fizzer supports regarding people using alts to play beside them in 2v2's, and I personally have no direct opinion myself. However, this is Randy's game. Not yours. His opinions are law, so like yeah, stop crying ;o
Coming soon: Points and levels!: 7/9/2013 19:09:40


ChrisCMU 
Level 61
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I agree with you on "starting higher" for being here longer. People didn't play 4,000 games because they thought they would get some sort of prize. They played those games to get good and have fun. It is like Blizzard coming out with Diablo 3 and everyone in Diablo 2 with a level 60 character saying I want a ton of sweet items because I put in a bunch of time on the previous version.
Coming soon: Points and levels!: 7/9/2013 19:15:26


gobhoblin
Level 4
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It's like if I offered everyone a slice of cake, for free. Those who have eaten cake longer stamp their feet and demand that they get two or more slices for their exhaustive efforts in eating cake, instead of just being appreciative of my gesture
Coming soon: Points and levels!: 7/9/2013 19:37:14


ChrisCMU 
Level 61
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Yeah, actually that system (of rewarding longevity) would punish someone that is just as good of a player right now, but hasn't been here as long. It would discourage those who are playing at a high level right now.

Say you have person A who is a top 10 player, played 4,000 games.

Person B is also a top 10 player, played 500 games.

Do you give person A eight times as many rewards even though person B is just as good of a player?
Coming soon: Points and levels!: 7/9/2013 20:07:10


Guiguzi 
Level 58
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Wl 2.0 is a great time to start new things from scratch:

- cute badges/levels: if you are a member you already have the features so it is just something new/fun for you to do (if you want...I won't)
- other updates Fizzer won't reveal yet: they will also be good but minor improvements (based on fizzes track record)

Warlight is long overdue for major changes beyond pretty stickers and new versions of the medium earth map:

1) ELO
2) league system, improved tournament functionality
3) live ladder(s)
4) new multiday ladder(s)
5) improved website (appearance, functionality)
6) improved ladder rating system (rating limits for less than 20 games, True Skill system to encourage people to stay on the ladder)
7) more democratic system for choosing seasonal ladder settings/map (more democracy = more participation = more fun)
8) more cards
9) Singleplayer seasonal ladder: winner based on points (fewest turns to win, enemies killed, etc) and players only get one chance to play each game they join (the Singleplayer side of wl is underdeveloped: there seems to be quite a few people who play wl only or especially for Singleplayer games)
10) new game modes:

A: capture the flag/capital: allow players to pick where their flag/capital is located from their starting spots and have the game be won or lost based on who captures the other team's capital/flag first
B: FFA heaven: automate alliances, ceasefires, peace treaties, etc. (ideally, an FFA menu would be created to organized all these things) so players are unable to attack other players for an agreed number of turns...create alliance chat (same function as team chat but visible only to allies)...declarations of war as an optional setting (one must declare war a turn in advance before fighting begins)...the future of wl's playability and excitement lies in FFAs...

wl is more than just medium earth, 1v1s, team games and outdated ladders. leagues, Singleplayer, FFAs and better rating systems (eg for ladder games, ELO) are what will keep players here, increase membership numbers and attract people to the site. All the minor updates to date are nice. But changes to GAME PLAY, GAME MODES AND COMPETITION is ultimately what players would be most excited about.

The fanboys love Fizzer for giving meaning to their lives. But let's go beyond the knee-jerk bullshit of "Fizzer made a great website and you should lie prostrate before him for giving you the opportunity to play." We all know wl is cool. That is why we are all here to begin with. The question that brought me to the forum for the first time was a simple one: how can wl be better?

Let's look at the facts. Fizzer is a great programmer. He is a top ladder player. He has never made a unique map on his own (everything he has made is a variation of someone else's map ideas). The website itself is a variation of someone else's idea (ie Risk: the first map on this site was the Risk map!). Fizzer is good at math, not innovation. My conclusion: alone, Fizzer will not make anything but incremental changes. So all you sycophants out there merely encourage him to remain the same. He needs constructive criticism, not deification. Give him something to shoot for. Don't make him complacent with your incessant praise.
Coming soon: Points and levels!: 7/9/2013 20:34:16


Vladimir Vladimirovich 
Level 61
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though i believe gui is beign 2 harsh on fizzer, i agree with much... the proposals and what he says about fizzer. Though by deciding to make WL 2.0 and not 1.xxx as has been doen so far he seems to have decided to go much further than before.
Havign said that, 10)a, 10)b, 1), 2) are the proposals i enjoy the most
Coming soon: Points and levels!: 7/9/2013 20:42:02


ps 
Level 61
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Qi: why isnt ELO rating on uservoice?
Coming soon: Points and levels!: 7/9/2013 20:45:42


Ⓖ. Ⓐrun 
Level 57
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ELO wouldn't work. Too many settings. It could only work on a single game type; otherwise it is too easy to game the system (much like stats). All Fizzer would get is more complaints about this. This single game type wouldn't be loved by everyone, and so it wouldn't be so popular. Also, in the diversity of WarLight, this rating would mean little (away from the standard settings).
Coming soon: Points and levels!: 7/9/2013 20:50:59


Walter White 
Level 30
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What if some experience points were given to players who reached second or third place in a game?
Coming soon: Points and levels!: 7/9/2013 20:57:37


Guiguzi 
Level 58
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User voice = suggestion box. It is makes the wl experience more professional (to the outside observer) but serves no purpose. I bet if you asked Fizzer how many of his changes to the site have been from user voice, from things he read on the forum, from conversations he had with others and from his own imagination user voice would come in last (for total number of changes). And yet people keep posting things there as if it matters...

Also, most suggestions are complicated in nature and/or have more than one possible way to be implemented. The nature of user voice leads to papercut, inflexible, unclear suggestions. Ideas should be worked out in conversation/dialogue, not presented as if they are set in stone. The forum leads to discussion. The user voice collects dust in some obscure location where only a couple dozen people ever venture.

Ultimately, Fizzer does what he can/wants when he has the time/motivation to do it. I do the same with my own work. My wife has a list of things she would like me to do. I largely ignore her ideas and do what I think is best for me/us. I think Fizzer treats the user voice like that.
Coming soon: Points and levels!: 7/9/2013 21:05:10


Vladimir Vladimirovich 
Level 61
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My wife has a list of things she would like me to do. I largely ignore her ideas and do what I think is best for me/us


you only ignore what you know she thinks, which doesnt include the sexual part in which she is constantly thinking: "what? this again? pls god, bless him with some imagination"
Coming soon: Points and levels!: 7/9/2013 21:09:57


Guiguzi 
Level 58
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"I do what is best for me"
Coming soon: Points and levels!: 7/9/2013 21:11:43


Vladimir Vladimirovich 
Level 61
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lol, i wasnt expecting you to reply.... but thats a nice answer
Coming soon: Points and levels!: 7/9/2013 21:21:37


ChrisCMU 
Level 61
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I agree on user voice. He probably checks the hot section on there, but many of the topics that get put there are just bad ideas (in my opinion), take way too much time to do, or simply don't benefit the most important parts of the game. The fact that you run out of votes, even if you have great ideas, discourages continued participation.

I think a well managed forum system could do a better job of promoting ideas on here, but again that takes some time and effort.

I think some people are quick to pat him on the back out of fear also. He could essentially take his ball and go home, leaving us all hanging. With no guarantee policy on memberships, we'd be out of luck. I feel like I've gotten 30 bucks worth of fun from the site, but others could buy one tomorrow and have the site close on them in a week.
Coming soon: Points and levels!: 7/9/2013 22:18:15


[WM] Anonymous 
Level 57
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He said it takes 1000 bucks EVERY month, i doubt he will just close and "leave with money". He would leave with debt. Also the reply: "it's fizzer game, what he does it's law, you just sit down or gtfo" is one of the most stupid i've ever read.
This remembers me when i was a child and me with other guys went to one of our friend's house to play, than, at a certain point, he gets out with "this is my home, i decide what to play". So childish.

Instead i'd like to see what Fizzer and other users think about each improvments/complains that have written up there. That would be constructive.


Also, in my opinion, one of the priority should be an official clan system. Maybe THE priority. Why of that? Because even if you want new ladders, new ratings, new settings, new cards etc etc we still have some of each. But we DON'T have anything about clans.
I can remember like over 20 clans out there with more than 200 and more players involved. That's not indifferent if we also consider the fact with an official clan system new clans will raise. And why not also create an official ladder or league? Live or not, doesn't matter. But i think something about like:

-only clan members can take part (you don't say?)
-there can be every type of game, from masterrace 1v1 to 12v12. Something like ESL competion.
-is the clan to be rated, not its own members (so I as WM could play an Apex, and my clan gains or lose points. Meanwhile Gnuffone and Fridge start a 2v2 against REGL and more points are give or taken, so we have a constant updating situation)
-don't ask me HOW would the rating be based, i'm not a matematician, but i belive even the actual ladder would work.


Obviulsy to do that we need an official clan system. You should limit the possibility to use special character as []-* or and some of those strange like relite and apex are using. So no other players will can even try to impersonate a clan member and give the tag only to people who applied the official system.

Last, we should have a section on the dashboard, similar with others but rating only clans. I think people will constantly be motivated to play such games to improve their position on the board. To prevent clans stalling (ex: i reach top, than i stop challenging anyone, after a tot days i get out. Otherwise, if someone challenges me and i reject the challenge, i will lose a tot points.


THAT is what Warlight would need. In my opinion sure, but i belive most of clans would agree with me. Every game have a guild/clan system. Human beings (except of the solitare HHH) tend to socialize, group toghter and organize in greater and more complex organisms.

I really don't get why this aspect is so underrated. I know it's really cool to look like the brave lone wolf moving only during the moonlight and fighting alone hordes of enemyes, but that's overpassed. Lonewolves haven't won wars, haven't made the history. Organization did. Group of people chaseing the same purpose.
Coming soon: Points and levels!: 7/9/2013 22:36:39

JSA 
Level 60
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+1 to Qi and Anonymous.
I have a lot of respect for Fizzer and the game he made, but he does seem to ignore some things, especially clans. Clans need an offical system and activities for them, as Anonymous says.

And since I've been on warlight, I can't think of any big new changes other than a couple. The Seasonal was started shortly after I came to warlight and that was a great idea imo. CLOT was also a good idea but too many people are like myself and do not know how to program. That's 2 big new things added to warlight in the last 2 years. The 1v1 and 2v2 ladder, tournaments, autogames, etc. have been there ever since I joined. A clan system, ELO, Leagues, even a 3v3 ladder, those would be some big things that could greatly improve warlight.
Coming soon: Points and levels!: 7/9/2013 22:39:12


ChrisCMU 
Level 61
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When did I say he would leave with money? I'm saying shit comes up in everybody's life at some point and they get too busy to do hobbies. The fact is that this site is run like a hobby and not like a business. That has pros and cons.

A pro is that he's down to earth. He plays on ladders, will play in some other games, answers emails of testers, etc.

A con is that this isn't his source of income (never knew it was such a debit though), so he is forced to only work on it part time. That means things that many of us really want just simply can't be done.

I would say that maybe with the ads, he could make money and maybe spend more time on those things, but maybe not. He did say his goal is not to turn it into a business. I don't want to see it sell out like ESPN's website (the ads on that site are ridiculous), but I wouldn't mind seeing this become a money generator for him so he can spend more time satisfying the masses.
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