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Super-ascension leaderboard: 2025-04-19 23:17:26


geforce 
Level 59
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19th Super, Artifact Slot
- 9 extra slots, 250% AP -



Congratulations awaythro on the 50 milestone!
Super-ascension leaderboard: 2025-04-22 20:28:13

Carrot Wax
Level 59
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8th SA:

Choice: +Artifact

Current stats/artfacts: +100% AP, Leg TW, A$B, SAC, AV, ACB, Merc Disc

Next: +AP. I'm generally going +AP unless I at least get an Epic artifact in a dig. Would be nice to not waste 2 epics in a SA.
Super-ascension leaderboard: 2025-04-23 18:54:31

Aimix 
Level 62
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45 SA: +850%AP, 13 artifact slots:
Super-ascension leaderboard: 2025-04-24 11:52:22

Mathematician 
Level 62
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updated
Super-ascension leaderboard: 2025-04-25 01:21:59


geforce 
Level 59
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20th Super, +25% AP
- 9 extra slots, 275% AP -

Super-ascension leaderboard: 2025-04-25 18:12:07

PkmX 
Level 31
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175th Super Ascension

Total bonus: +2000% AP, +7600 starting AP, 21 total slots

Artifacts:
Insane Army Cache Boost
Insane Army Camp Boost
Insane Hospital Boost
Insane Cache Boost
Insane Draft Boost
Insane Alloy Values
Insane Resource Cache Boost
Insane Time Wrap
Insane Money Cache Boost
Insane Mercenary Discount
Insane Supercharge Army Camp
Insane Tech Discount
Insane Army Camp Discount
Insane Time Wrap

Finally have enough starting AP to go straight toward phase 3 and skip both Final Earth and Drakemor. This should hopefully speed up supers by a bit.

I think I'm done with artifacts for now, and I have been chucking epics since the last few supers. I will probably keep doing WZIB to see if any interesting epics come up (ore values or mine boost).
Super-ascension leaderboard: 2025-04-26 04:27:26


awaythro 
Level 62
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I have super-ascended a fifty-first time.

Boon chosen: +25% AP from levels

Total boons: +725% AP, +22 artifact

Artifacts carried over:

Insane (4): ACB, ACB,  CB,  MD
Legend (4):  AV, SAC,  TW,  IM,
Legend (4): RCB, MCB, BMB, TMB,
Legend (2): OV^u, MD^f

Epic (2): SC, IV
Rare (5): HB, HD, MB^u, MD^f, SD^f
Unco (1): SC^s
Comm (2): DB, RCB^s

^f:fodder, ^s:spare, ^u:upgrade


Upcoming: pick a rare to uplift
Super-ascension leaderboard: 2025-04-27 11:11:52

ShadowHawk
Level 58
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Superascended a 2nd time for another 25% AP. LAV and LSAC.

Took some 300 days and change the first time, 100 days exactly the second time. Going to bring another artifact this time, and mad dash for hex earth since all the digging will be useless.
Super-ascension leaderboard: 2025-04-28 00:30:18


ChillHouzVanHoutn 
Level 63
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Stalling my next super because I want another insane artifact. Which one should I get. I have legendary hospital and legendary item boost epic draft epic merc discount epic army camp discount. I already have ITW IACB IA$B I$B IIM IAV. Since I’ll need to dig for a while longer, I can still bring another arti up from poor/common and get it to insane. Which one should I get?
Super-ascension leaderboard: 2025-04-28 01:35:00

PkmX 
Level 31
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Stalling my next super because I want another insane artifact. Which one should I get. I have legendary hospital and legendary item boost epic draft epic merc discount epic army camp discount. I already have ITW IACB IA$B I$B IIM IAV. Since I’ll need to dig for a while longer, I can still bring another arti up from poor/common and get it to insane. Which one should I get?


I would probably pick RCB because it speeds up early levels a lot. Draft boost and mercenary discount (not sure how useful since you have insane AV), tech discount would be runner-ups for choice. Or maybe you can try to make an insane SAC for battle.

Edited 4/28/2025 01:35:57
Super-ascension leaderboard: 2025-04-28 03:08:20


colossus
Level 36
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ChillHouzVanHoutn

Since you already have the most useful insane artifact, you would probably make another insane time warp so that you don't need to wait for cooling after superascend.
Super-ascension leaderboard: 2025-04-28 03:41:36


ChillHouzVanHoutn 
Level 63
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Oh yeah I already have SAC as well. I feel sad to let the legendary hospital boost go but I can even see now that it makes almost no difference in comparison to rare. PkmX can you explain to me the rationale behind RCB? I can see draft boost working well in early levels in conjunction with SAC but I’m breezing through the early levels as is its around reconquista/far land where it starts to slow down. Is there any love or point for army cache?
Super-ascension leaderboard: 2025-04-28 04:09:10

Aimix 
Level 62
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47 SA: +875%AP, 14 artifact slots:
Super-ascension leaderboard: 2025-04-28 17:39:51

PkmX 
Level 31
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Oh yeah I already have SAC as well. I feel sad to let the legendary hospital boost go but I can even see now that it makes almost no difference in comparison to rare. PkmX can you explain to me the rationale behind RCB? I can see draft boost working well in early levels in conjunction with SAC but I’m breezing through the early levels as is its around reconquista/far land where it starts to slow down. Is there any love or point for army cache?


1. The early levels have a lot of money available in resource caches, and insane RCB is +320% so it basically quadruples the money you can get from those and use the money to buy merc early on.

2. It also helps you get the draft tech faster instead of smelting if you know where to get the copper/tin bars in the level.

3. It also synergies well with your insane alloy value, though I think you probably don't have money issues now.
Super-ascension leaderboard: 2025-04-29 07:38:39


geforce 
Level 59
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21th Super, Artifact Slot
- 10 extra slots, 275% AP -

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