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Huge Map: 6/14/2021 04:10:39


(deleted) 
Level 61
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So Fizzer changed the max dimensions of map and I've been working on this sweet thing. https://www.warzone.com/SinglePlayer?PreviewMap=93331 I've been working on it for a couple of couple of months on and off and am now currently in the process of tidying the territories and making them look more appealing visually. I don't want it to suffer from poor color choices for the bonuses, etc. Thanks and if you can help I'd appreciate it. It would be a collaboration in every sense. I'm looking at a huge custom map for large strategy games.

I'm crying out. I need the assistance now and not waiting until I get closer to help. I think you guys might be able to help me with color choices for bonuses, Really. The trick seems to be to use all bright colors but it doesn' really seem right for my super bonuses compared to my mega bonuses.

Edited 6/14/2021 04:30:58
Huge Map: 6/14/2021 12:38:23


Skapis9999
Level 61
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http://prntscr.com/15dvytw wow

and why are the bonuses such insufficient?
Huge Map: 6/14/2021 13:34:17


(deleted) 
Level 61
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I feel like larger bonuses should offer more income all around. If you look around the area you'll see similar bonuses for their worth. The bottom left part of the map is completed if you check out the territory designs they're much better. You can tell the difference of what I went over and what I haven't gotten to yet. It's a large strategic map so I want that perfect balance that offers the same advantages as well as disadvantages that all players share, alike. These bonus was a large bonus. It's only fair to have a 16-territory bonus worth 11 and a 2 territory bonus worth 1, a 5 worth 2, a six worth 3, a 7 worth 3 and 4 here and there depending on the environment. Overall, it's balanced and the structure serves to prevent anyone one player from having an advantage over another.

If you think you have a better system, I'm obliged to understand what you think and why you think the way you do. That's why I wanted full collaboration, showing everyone that I already did about of a third of the project and if they want to, they can join in and help rush it to publishing. Like I said, toggle army numbers visible in map preview and you'll see what I went over. It looks a lot better.

Give me an estimate of the bonus system I should be using so players aren't buffed for such a map but don't just sweep the map either.

Edited 6/14/2021 13:46:54
Huge Map: 6/18/2021 10:06:08


Murk 
Level 57
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I'm actually not sure what help you're asking for.

Lots of words, but I think you're asking for help with bonus colours? What's wrong with the current bonus colours? Your colours seem fine.
Huge Map: 6/18/2021 15:46:53


(deleted) 
Level 61
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Hey Murk, I probably should've called the thread like map collaboration project. I wondered if anyone was interested in a community project since the map was so large. I've been fixing it up and have to say it's far better than before.
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