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Runtime wastelands appreciation thread: 5/6/2021 22:09:49

Level 58
Creates n Wastelands per turn, which are placed on random Neutral Territories. They'll have the same size like the normal ones (If Wastelands are disabled, Wastelands of Size 0 will be created).
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I think this is really cool and makes games very fun, especially MME and LD Siege, the two best templates in all of warzone. I think LD Siege runtime wastelands should be played more often, it's quite cool. My favourite usages of this mod irl are the Chernobyl and Fukushima wastelands, and think these are prime examples as to why MME should also include this mod. It's best used with complete fog, neutral moves and weighed random.

I'll now show examples of the mod enhancing gameplay, making it fun for everyone. Here's a game where I cleverly combined it with the safe start mod set to 256 turns: https://www.warzone.com/MultiPlayer?GameID=25885974. Here's an unrelated game I'm including anyway: https://www.warzone.com/MultiPlayer?GameID=26481555. Here's a game where I combined runtime wastelands with complete fog and neutral moves for triple the fun: https://www.warzone.com/MultiPlayer?GameID=25761872. Here's the template I recommend using: https://www.warzone.com/MultiPlayer?TemplateID=1396854.

Additionally, I want to say that runtime wastelands is a very cool mod that promotes very cool gameplay. It should be pointed out that runtime wastelands sounds like run forest run and that's a reference to a very funny film. For this reason, I think runtime wastelands should be more widely recognized as the best update in the strategic scene since the clan league.
Runtime wastelands appreciation thread: 5/7/2021 08:28:52

Level 59
You have a point.
There is no way runtime wastelands would make Siege LD a worse template.
Runtime wastelands appreciation thread: 5/7/2021 11:01:47

Emperor Justinian
Level 53
I play ld siege everyday and I wish I could play it every minute
Runtime wastelands appreciation thread: 5/7/2021 12:13:03

Level 56
You make some great points, I would just like to add that the mod works well on the hopscotch map too, made by Fizzer (my favorite). It adds a level of complexity to the gameplay as a whole, something I am sure we can all agree is always a good thing.
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