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Real-time tells: 5/26/2014 15:46:07


slammy 
Level 59
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I'm curious how many people use the opponent's speed as a sort of "tell" for what they might be planning.

I find that if you've established a playing rhythm, it's sometimes easy to tell when your opponent might be either attacking with all, defending with all, setting up a blockade, or trying an elaborate counter using many delays.
Real-time tells: 5/26/2014 16:22:09


pip
Level 60
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I've done that once or twice (I don't play rt often)
If they take a while, they might be considering a big move :P
Real-time tells: 5/26/2014 17:14:48

An abandoned account
Level 56
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Or it might be they watch turns if they take a while, or they don't watch turns if they're fast.
Real-time tells: 5/26/2014 18:12:25


◄Atum►
Level 46
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Fast committing can often mean one large attack on the first move.
Real-time tells: 5/26/2014 18:39:40


Mr. Gentleman*SEAHAWKSWONSUPERBOWLXLVIII*
Level 58
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You would be surprised how many orders I can make quickly. If the game is going according to plan it is like executing a script.
Real-time tells: 5/26/2014 18:48:48


Min34 
Level 60
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My turn rarely takes over half a minute to commit. No matter how much orders I have (unless you have like USA Big, then it becomes a different thing)
Real-time tells: 5/26/2014 18:49:37


Mr. Gentleman*SEAHAWKSWONSUPERBOWLXLVIII*
Level 58
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that's true USA big can take like 10 minutes to execute all orders Lololol
Real-time tells: 5/26/2014 20:28:26


slammy 
Level 59
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But Min- at any speed, putting in 1 order vs. 10 orders will be a different amount of time.
Real-time tells: 5/26/2014 21:46:17


Mr. Gentleman*SEAHAWKSWONSUPERBOWLXLVIII*
Level 58
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the problem is the turn refresh which is usually set at 30 seconds if I am not mistaken so unless you are constantly hammering that refresh button you are not likely going to catch the tell. Lets assume you do though. They could move their armies back to lull you into an attack next turn they could full on attack you they could be abandoning blockading or any number of possibilities that only take a few buttons and committing within seconds of a turn. Now I am kind of a shoot by the hips play style so don't take advice from me but I would exert caution. Or maybe they commit real fast to get you to think of a full on attack and as you are planning your orders they quickly modify theirs without you noticing. It just seems really risky to plan your move based on their commit time. Unless you know the person playing and are familiar with their tactics.
Real-time tells: 5/26/2014 21:56:50


[WM] ᵀᴴᴱ𝓕𝓻𝓲𝓭𝓰𝓮 
Level 59
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there's a shortcut "r".. you don't have to CLICK.. I do force refresh a lot sometimes but mostly to check my teammates' moves asap.
Real-time tells: 5/26/2014 22:06:14


UltraLawlz
Level 55
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Technically you are clicking when you depress the r button on your key board as the detents click on some keyboards =-D
Real-time tells: 5/27/2014 00:30:42


slammy 
Level 59
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interesting fact: after i've made my move in a RT game i'm usually pressing "r" once every second. so next time you're playing me real time, picture me doing that. in sexy underwear. or less.
Real-time tells: 5/27/2014 00:44:21

An abandoned account
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Saying something in the chat makes the game refresh more often.
Real-time tells: 5/27/2014 01:32:51


Mr. Gentleman*SEAHAWKSWONSUPERBOWLXLVIII*
Level 58
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Hmmmm I like that idea especially the underwear!
Real-time tells: 5/27/2014 01:33:41


Mr. Gentleman*SEAHAWKSWONSUPERBOWLXLVIII*
Level 58
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Slammy this gives me ideas on how to trick people now great thread =-D

or as a general rule never commit within the first 45 seconds

Edited 5/27/2014 01:34:28
Real-time tells: 5/27/2014 01:40:57


slammy 
Level 59
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oh i thought you meant you were inspired to play in your underwear jabber.

edit: next thread is going to be different pictures of me playing warlight in my underwear.

Edited 5/27/2014 01:47:17
Real-time tells: 5/27/2014 01:53:59


slammy 
Level 59
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Edited 5/27/2014 01:55:05
Real-time tells: 5/27/2014 02:00:38


slammy 
Level 59
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Real-time tells: 5/27/2014 02:05:55


slammy 
Level 59
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