<< Back to Warzone Classic Forum   Search

Posts 1 - 20 of 30   1  2  Next >>   
New card (Suggestion): 4/21/2012 23:15:28


AtomikDuke
Level 27
Report
i`ve been thinking about this some weeks ago, a card like sanctions but instead reduce a player income, reduce a bonus to 0 armies per turn or the half or any value(in %)
If you dont understand: imagine that you have this card set to 50%, you invoke it on france(in Europe map) and instead of 6 (armies per turn of france bonus) it will be 3 or if its set to 100% it will be 0

Its name would be bombing or bombardment or whatever, what do you think?
New card (Suggestion): 4/22/2012 02:43:05


Blue 
Level 51
Report
Not bad idea.
New card (Suggestion): 4/22/2012 03:02:40


Richard Sharpe 
Level 59
Report
I have zero interest in such a card.
New card (Suggestion): 4/22/2012 03:11:51

JSA 
Level 60
Report
It seems like a pretty good idea to me.
New card (Suggestion): 4/22/2012 05:37:18

RvW 
Level 54
Report
It seems to me such a card would have very limited usability:

- In the early game it's difficult to know for sure which bonuses your opponent controls exactly, so you wouldn't really know which bonus to play it on.
- Once you're past the early stage, decimating a single bonus for a few turns will have a very limited impact (I'd much prefer a reinforcement card which allows me to actually break a bonus).

This could have a pretty dramatic effect on maps with nested bonuses, but those are relatively rare and why "bomb" a superbonus when you could just sanction a player directly (it's not like you don't know who controls a particular superbonus and they don't exactly change hands often).
New card (Suggestion): 4/22/2012 09:39:04


Moros 
Level 50
Report
And the bombardment name was already taken by another card idea, one that simply reduces the number of armies on a single territory by #%.
I wonder why Fizzer hasn't considered, or even commented on any of the good card ideas on Uservoice. Maybe he thinks they're all crap, or thinks there are enough cards already.
New card (Suggestion): 4/22/2012 09:45:43

[V.I.W] recruiting time! Join us !
Level 65
Report
it's good in early stages on particular map (like europe 1600.... half russia bonus is somethin ...)
New card (Suggestion): 4/22/2012 10:23:33

RvW 
Level 54
Report
|> I wonder why Fizzer hasn't considered, or even commented on any of the good card ideas on Uservoice. Maybe he thinks they're all crap, or thinks there are enough cards already.

He commented on very few UserVoice ideas, not just the card ones; maybe he just doesn't want to influence "public opinion" too much?
New card (Suggestion): 4/22/2012 12:04:15

wigibob
Level 3
Report
this is a vey good idea for big maps in games with low/no fog but it would be pretty useless on small maps and in games with high fog (unless you have spy or similar cards)
New card (Suggestion): 4/22/2012 14:43:21


Ironheart
Level 54
Report
i prefer sanctions card seems like a weakened sanctions card
New card (Suggestion): 4/22/2012 17:37:37


Perrin3088 
Level 49
Report
he normally doesn't comment until an item has begun deeply into implementation..
New card (Suggestion): 4/22/2012 18:05:29


Moros 
Level 50
Report
@Ironheart

Just like a survey card is a weakened recon card is a weakened spy card.
New card (Suggestion): 4/22/2012 19:59:51


Ironheart
Level 54
Report
good point moros
New card (Suggestion): 4/22/2012 20:30:52


[REGL] Pooh 
Level 62
Report
I could see it as working well in manual selection games, where you know you were bumped out of the spot on picks, and assume they were developing that bonus.

Other interesting things you could do is set the duration of the affect (like other cards) and it would be transferrable, so if you set it for 10 turns, and broke/took over that bonus, it would still affect you.

Would have a very interesting/different affect than just a sanctions card.
New card (Suggestion): 4/22/2012 22:32:18

RvW 
Level 54
Report
|> Would have a very interesting/different affect than just a sanctions card.

Good point, since it's so much weaker, you can (and should??) compensate by beefing up the duration of the effect; that could make it a quite different card.

---

Still, before putting it up on UV, I do think it needs a new name, "bombardment" isn't just taken by another idea (even if that hasn't been implemented yet either), I also don't think it's a very suiting name; think about it, if you hear the name, would you ever guess its effect? Who has a better idea?
New card (Suggestion): 4/23/2012 01:37:14

BluesBrother57
Level 4
Report
i'm not sure i would be a fan of this RvW...
New card (Suggestion): 4/23/2012 01:56:11


[REGL] Pooh 
Level 62
Report
New Name: Espionage
New card (Suggestion): 4/23/2012 06:40:32

Flesius9517
Level 54
Report
New card (Suggestion): 4/23/2012 13:08:49

Hennns
Level 58
Report
@E88B3EC
At this point you could have two rein cards, negative sanc + rein;)
_______________________________________________________________________________________
propaganda card maby works, but I could be missubderstod;)
New card (Suggestion): 4/23/2012 13:56:13

RvW 
Level 54
Report
@[REGL] John
|> New Name: Espionage

I don't see how that makes sense (and it's awfully close to the existing "spy card"), but you did give me an idea, how about "sabotage"?

---

@Poseidon Lord of the Sea
|> i'm not sure i would be a fan of this RvW...

Which part, the card itself or my suggestion to find another name?

I'm not sure I like the card either, but thanks to John, I no longer consider it an outright bad idea. So, I might as well try and help make the proposal as good as it can get, right? I'm not going to vote for it, but if other people want to, sure, go ahead!
Posts 1 - 20 of 30   1  2  Next >>