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New Middle Earth Map: 2/11/2019 09:57:32


DanWL 
Level 62
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You could make a new map link or save the map as a PNG (don’t overwrite the SVG!) then upload the PNG to an image-hosting site such as imgur or postimages. Copy the direct image link and paste it here.
New Middle Earth Map: 2/11/2019 13:36:13


Koen27
Level 50
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Isn't images for members only?
New Middle Earth Map: 2/11/2019 16:54:41


DanWL 
Level 62
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Only inlining them. That’s kind of why I only said to link it.
New Middle Earth Map: 2/11/2019 18:09:40


Koen27
Level 50
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New Middle Earth Map: 2/11/2019 18:18:09


DanWL 
Level 62
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^Yeah

New Middle Earth Map: 2/11/2019 18:59:34


Koen27
Level 50
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Nice
New Middle Earth Map: 2/12/2019 01:00:38


Colion
Level 53
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Try deleting the waves beneath the boats, or maybe redraw some of the cities to have straight lines inside the circles (especially Barad-Dur)
New Middle Earth Map: 2/12/2019 06:40:49


Koen27
Level 50
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I deleted the waves, and Barad-dur is not that big. I will keep it like this
The background for the mountains is about 0.4MB. Because with it the map is 2.9MB and without it the map is 2.5MB

Edited 2/13/2019 14:01:17
New Middle Earth Map: 2/13/2019 14:03:06


Koen27
Level 50
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So I saw no other option than to simplify every single territory. And I did just that. I did every territory ctrl + l and the size is now 2.2MB without the mountain background color path thing. I don't see what else I can do to reduce the size any further
New Middle Earth Map: 2/13/2019 15:58:02

{NW}DUTCHGAMER
Level 49
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koen ik moet zeggen jongen, goed gedaan.
New Middle Earth Map: 2/13/2019 16:17:07


Koen27
Level 50
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Bedankt. Er moet letterlijk nog 0.1 MB af maar ik heb geen idee waar ik het vandaan moet halen
New Middle Earth Map: 2/13/2019 17:43:08


Belgian Gentleman
Level 57
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my original diplo map had 3MB and by using svg editors and others I put it down to 1,8MB. svg editors especially are really helpful at reducing size. I suggest you should check out these 2 sites and see for yourself.

https://jakearchibald.github.io/svgomg/ (this one I like the most,you can choose from a lot of options and you can see before and after)
http://www.petercollingridge.appspot.com/svg-editor (the upload button is broken so you have to open your svg with 'kladblok' and copy paste it there)

I'm going to put a little warning here: don't make extreme changes or your map may get broken

I hope this will do

Edited 2/13/2019 17:49:09
New Middle Earth Map: 2/13/2019 21:04:18


Koen27
Level 50
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Thanks for the links. I'll try it tomorrow. Hope it will work
New Middle Earth Map: 2/14/2019 15:05:23


Koen27
Level 50
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YES I managed to upload the svg to warzone. But the bonuses were a bit too much. I am trying everything.

Here is the map. It is just the territories but there is at least some improvement:
https://www.warzone.com/SinglePlayer?PreviewMap=77287
New Middle Earth Map: 2/14/2019 18:34:40


Belgian Gentleman
Level 57
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thats fantastic news
New Middle Earth Map: 2/15/2019 13:26:54


Koen27
Level 50
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But when I add the bonuses the size becomes 2.1MB or sometimes 2.2MB. So I have no idea what else I can do
New Middle Earth Map: 2/15/2019 19:27:43


Belgian Gentleman
Level 57
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thats because if you put your file into a svg converter , you'll have a light version
but that light version is lost when you put it back into inkscape

because if you edit your file on inkscape, it adds a bunch of unnecessary lines of code with it, things like nametags and such. its really a pain. since you don't want Inkscape to add unnecessary weight to your file, you want to load the svg that you downloaded from the svg editor(preferrably this one: https://jakearchibald.github.io/svgomg/). Make sure to not edit the file in inkscape before you upload it to warzone. I know this because I've had the same problem
New Middle Earth Map: 2/16/2019 12:41:18


Koen27
Level 50
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I used that link. But all the territories were changed into paths. Is there anything I can do about that?
New Middle Earth Map: 2/16/2019 15:22:08


Belgian Gentleman
Level 57
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wait..if you are not using paths, does this mean you're using objects? paths consume less space as far I'm aware. and it should work out fine
New Middle Earth Map: 2/16/2019 15:25:27


Koen27
Level 50
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No it are definitely paths. At least I think so
New Middle Earth Map: 2/16/2019 17:51:38


Belgian Gentleman
Level 57
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kun je een screenshot tonen ? normaal zou het met paths moeten lukken
New Middle Earth Map: 2/17/2019 18:14:58


Koen27
Level 50
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tuurrlijk. Bedoel je dit?
https://imgur.com/3SxhBIh

Edited 2/17/2019 18:22:37
New Middle Earth Map: 2/17/2019 21:21:47


Belgian Gentleman
Level 57
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ziet er best oké uit
New Middle Earth Map: 2/18/2019 12:32:02


Koen27
Level 50
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https://www.warzone.com/SinglePlayer?PreviewMap=77287

It looks like shit. I don't understand how people make maps with so much detail and I am not even able to get all the territories to work

Edited 2/23/2019 11:45:54
New Middle Earth Map: 2/23/2019 11:46:50


Koen27
Level 50
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Should I start over and make the territories simpler?
New Middle Earth Map: 3/4/2019 18:46:32

{NW}DUTCHGAMER
Level 49
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Dat duurt eeuwen.... ik zou het zo laten en proberen te overleggen met de maker...
moet de map verplicht vierkant zijn? anders kan je eventueel nog een hele hoek van die zee er uit snijden...

Edited 3/4/2019 18:48:16
New Middle Earth Map: 3/6/2019 16:37:49


Gallien
Level 54
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Koen, the map looks great - you're simply getting tired from all this work. Don't leave it unfinished, please.

By the way, you've deleted the waves below the ships, but the form of the boats themselves is still "wavy". So if there are still problems with size, don't forget to change them.
New Middle Earth Map: 3/12/2019 15:16:33


Koen27
Level 50
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I don't think the waves are the problem. There is something I can't find that makes the size of the map so large. I'll continue with the map this week

Edited 3/12/2019 15:16:47
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